Fractal dimension based neurofeedback in serious games

Size: px
Start display at page:

Download "Fractal dimension based neurofeedback in serious games"

Transcription

1 Vis Comput DOI /s ORIGINAL ARTICLE Fractal dimension based neurofeedback in serious games Qiang Wang Olga Sourina Minh Khoa Nguyen Springer-Verlag 2011 Abstract EEG-based technology is widely used in serious game design since more wireless headsets that meet consumer criteria for wearability, price, portability, and ease-ofuse are coming to the market. Originally, such technologies were mostly used in different medical applications, Brain Computer Interfaces (BCI) and neurofeedback games. The algorithms adopted in such applications are mainly based on power spectrum analysis, which may not be fully revealing the nonlinear complexity of the brain activities. In this paper, we first review neurofeedback games, EEG processing methods, and algorithms, and then propose a new nonlinear fractal dimension based approach to neurofeedback implementation targeting EEG-based serious games design. Only one channel is used in the proposed concentration quantification algorithm. The developed method was compared with other methods used for the concentration level recognition in neurofeedback games. The result analysis demonstrated an efficiency of the proposed approach. We designed and implemented new EEG-based 2D and 3D neurofeedback games that make the process of brain training more enjoyable. Keywords EEG HCI BCI Neurofeedback Fractal dimension Game design Medical application 1 Introduction Electroencephalogram (EEG) is a noninvasive technique that allows recording the electrical potentials over the scalp Q. Wang ( ) O. Sourina M.K. Nguyen Institute for Media Innovation and School of Electrical & Electronic Engineering, Nanyang Technological University, Singapore , Singapore wang0586@ntu.edu.sg which are produced by activities of brain cortex and reflect the state of the brain [31]. Nowadays, EEG-based techniques have been widely used in BCI applications that help disabled people to communicate with machines [33, 34], in video games as game controllers [25], and in neurofeedback games [42]. With the availability of portable wireless EEG devices, EEG-based applications are no longer confined to the lab environment. Neurofeedback is a technique that presents the real-time feedback to the user in the form of video display and/or sound based on the processing results of EEG signals taken from the scalp of the user [16]. Many researches reveal that EEG and Event Related Potential (ERP) distortions always reflect psychological disorders such as Attention Deficit Hyperactivity Disorder (ADHD) [13, 28], Autistic Spectrum Disorders (ASD) [9, 10, 22, 39], Substance Use Disorders (SUD) including alcohol and drug abuse [35, 36], etc. Similar to other parts of the body, brain functions can be trained as well. Neurofeedback (NF) is a technique for training brain functions and it is an alternative choice for the disorders treatment besides traditional medical treatments. Currently, EEG signal processing algorithms embedded in the neurofeedback games extract a power spectrum or an amplitude feature of the user s EEG signals. These features may not fully reveal the whole complexity of the brain process. More advanced models are needed to analyze nonlinear properties of EEG signals. In this paper, we proposed a new nonlinear fractal dimension approach to neurofeedback implementation. We use fractal dimension algorithms to analyze the complexity of EEG signals. Fractal dimension values are calculated and used to quantify the level of the user concentration. Our hypothesis is that changes in the subject s concentration level could be noticed as changes in fractal dimension values of the EEG signal. The experiment results show that the fractal dimension feature can repre-

2 Q. Wang et al. sent the brain states better than the power spectrum density. 2D and 3D neurofeedback games are implemented based on the fractal dimension model to help the user to improve the player concentration ability. In Sect. 2, neurofeedback games, EEG processing methods and algorithms, and game engines are reviewed. In Sect. 3, a new fractal dimension based method for neurofeedback implementation is introduced. The experiment on concentration level detection and comparison of the proposed algorithm with other methods are described in Sect. 4. The implementation of the proposed fractal dimension based neurofeedback games is introduced in Sect. 5. Finally, conclusion and discussion of future work are given in Sect Related work 2.1 Neurofeedback game applications Many neurofeedback games were assessed by the healing effect of the ADHD, one of the most known psychological disorders with significant EEG distortion. The patients with ADHD have problems to concentrate. The abnormal behavior in θ/β ratio was reported in [8]. Besides the ratio, the distortion in Slow Cortical Potential (SCP) was also notified by [14]. Both frequency neurofeedback training and SCP neurofeedback training can achieve good healing effects for ADHD patients [14, 15]. ASD is another psychological disorder associated with abnormalities of social interactions and communications as well as seriously restricted interests and highly repeated actions [9]. In work [10], EEG analysis during resting condition with open eyes was done for an eight-year-old girl with ASD patterns. The α band and θ band of EEG signal acted abnormally, and the corresponding neurofeedback scheme was designed to rectify the abnormalities. After 21 sessions of the treatment, the sustained attention was enhanced and the ASD symptoms were decreased. Another research group also achieved good results in neurofeedback treatment with standard Quantitative EEG (QEEG) protocol where the aim is to decrease theta band power at the central and frontal brain areas [22]. Similar to ASD, General Anxiety Disorder (GAD) could cause unacceptable social behaviors as well. GAD can also be treated with EEG α band suppression and symmetry training [20]. SUD including drug or alcohol abuse always leads to changes in social behaviors. Neurofeedback was proved to be an affordable alternative treatment for SUD. Chronic alcoholics show significant diminution in α band of EEG signals. The corresponding neurofeedback treatment could decrease the brain waves in this band that was effective in alcoholic patients treatment [35]. For drug abuse, a decreased α band power and an excess of fast beta band activities were detected. In addition, a subject with drug addiction had lower amplitude in P300 ERP component compared to the controlled subject. The addiction was proved to be relieved with the long term neurofeedback treatment [36]. Besides medical applications, neurofeedback could also help a healthy person to enhance his/her brain functions. Researchers indicated that cognitive performances, e.g. cued recall performance, can be enhanced if a healthy person learns how to increase special components of EEG signals with neurofeedback [17, 40]. 2.2 EEG signal processing methods The brain state recognition algorithms embedded in BCI systems especially neurofeedback systems are mainly based on the power spectrum analysis. EEG signal can be divided into several different frequency bands, i.e., δ band (<4 Hz), θ band (4 8 Hz), α band (8 12 Hz), β band (12 30 Hz), and γ band (>30 Hz). The Sensorimotor rhythm activity (12 15 Hz) is also used in several neurofeedback systems. Each frequency band is related to the specific brain functions. Generally, δ band is prevalent in infant s EEG or EEG when the subject is sleeping; θ band is prevalent in EEG when the subject feels drowsiness; α band is significant when the subject is relaxed; β band is associated with fast activities and γ band is related to problem solving and memory work [11]. In the feature extraction step, the power over different bands are assessed and extracted from the user s EEG signals and then rectified with corresponding therapy, e.g., θ/β ratio therapy, or compared with a standard QEEG database (QEEG protocol) to generate the adaptive recovery therapy. In work [29], the θ/β ratio in C4 position according to International System [19] was successfully used in neurofeedback to improve attention. The frequency training method is the most prevalent method used in the neurofeedback training systems and other EEG-based games because the frequency band power is easy to be obtained and analyzed with the existing signal processing tools. Besides, in work [32], the EEG spectrum weighted frequency also showed the ability in attention level recognition. ERP analysis is the process to analyze the EEG signal synchronized with an event. Slow Cortical Potential (SCP) and P300 are important ERP approaches applied in neurofeedback treatments. SCP reflects the changes in cortical polarization, i.e. negative and positive trends, of EEG signals which last from 300 ms to several seconds after an event stimulus [6]. Abnormalities in SCP of ADHD patients were studied in [14], and the corresponding neurofeedback protocol could enhance the continuous performance. The P300 component of ERP occurs during ms after an event stimulus which is obtained by oddball paradigm in which low probability target items are intermixed with high probability nontarget items. Researches indicated that the ampli-

3 Fractal dimension based neurofeedback in serious games tude of P300 component is related to the process of allocation of attention resources and its latency reflects the stimulus evaluation and classification time. The pathology of P300 component in drug abuse patients was reported in [36], and neurofeedback based on P300 component training was proposed. Although the signal processing algorithms embedded in neurofeedback games are well applied in clinical treatments, the linear features, e.g., power spectral density and amplitude, extracted from EEG cannot represent the brain activities perfectly due to the nonlinearity of EEG signal. Nonlinear methods, e.g., entropy analysis and fractal dimension analysis, have become popular in EEG processing for medical applications [23, 24, 37, 38] and been applied to neurofeedback systems [41] to model brain activities and EEG based emotion recognition system [27]. With effective nonlinear EEG features, the accuracy of brain state recognition could be improved, thus the treatment performance of the neurofeedback games would be enhanced. 2.3 Game engines EEG-based games consist of two parts: signal processing and game implementation. Game implementation can be effectively done with the help of game engines. Game engines are tools that programmers use to design and implement games. They provide ready-made utilities or tools to develop a game. According to Ward [43], three types of game engines are frequently seen: roll-your-own game engines, mostly-ready game engines, and point-and-click engines. Roll-your-own game engines, including OpenGL and DirectX, require the game makers to be well-versed in programming, and it takes a lot of time to design a game. However, they give the game makers flexibility and more freedom in designing their own components for the game. Mostly-ready game engine is most popular in the market. Renderer, physics engine, collision detection, graphic, sound system, etc. are usually available in these game engines. OGRE, Panda3D, Unreal, etc. belong to this kind of game engine. A point-and-click engine is the highest level game engine that requires least programming knowledge. However, they are quite limited in the number of the provided readymade functions. These engines include Alice, Game Maker, etc. As EEG-based games include signal processing, a game engine should support programming language C++, Python or any other scripting environments which allow EEG recognition and interpretation. In our neurofeedback games, SDL [4] game engine and Flash CS3 were adopted for 2D games; Panda3D [2] and Unreal Engine [5] were applied in 3D games. Most of them are open source and can be easily integrated with our EEG signal processing methods. 3 Methodology 3.1 EEG-based game design In the past, traditional neurofeedback games were implemented for clinical applications with complex EEG devices which were hard to be set up. Recently, more and more portable and wireless EEG devices became available. More effective EEG processing algorithms which could be used with fewer electrodes in real-time applications are on demand. In this paper, we proposed a design of neurofeedback concentration games based on fractal dimension model with one-channel EEG signal. Different from traditional neurofeedback games, we focus on the monitoring of the brain state recognized from the EEG using fractal dimension model. The main idea of concentration games is using the neurofeedback to encourage the player to improve his/her level of concentration. The proposed EEG analysis method is based on fractal dimension model which could capture any changes in the brain state. In order to develop a real-time application, fewer channels and faster signal processing algorithms should be used. In our implementation, only one channel located in occipital lobe is selected as the occipital lobe is responsible for visual perception and visual attention [26, 30]. Entropy based fractal dimension model [21] is used to distinguish brain states such as relaxed and concentrated. 3.2 Previous approaches The main task in our research is brain state recognition, especially concentration level recognition. There are methods for attention level recognition. In work [29], θ/β ratio is used for attention level estimation. In work [32], so-called brain rate is used as a reliable attention level indicator. Both methods are based on the analysis of power spectrum density of EEG signals. In the θ/β ratio method, a power spectrum density of EEG signals could be estimated with periodogram method. Discrete Time Fourier Transform (DTFT) with fixed number of samples (N) is applied to estimate the power density spectrum (PSD) as shown in (1) and (2): DTFT { x(n) } = X ( e jω) = n= x(n)e jωn, (1) PSD { x(n) } = S(ω) = 1 X ( e jω) 2, (2) N where x(n) is the input EEG signal, X(e jω ) is the DTFT of EEG signal, and S(ω) is the power spectrum density of EEG signal. The θ and β band power could be estimated by integrating the power spectrum within the θ band (4 8 Hz) and β band (12 30 Hz) respectively. Then the ratio of the

4 Q. Wang et al. Fig. 1 Mono-fractal Weierstrass signal (a) fractal dimension value is 1.1 (b) fractal dimension value is 1.7 θ band power to β band power that indicates the attention level can be obtained as follows: θ/β ratio = θ band power β band power = 2π 8/F s 2π 4/F s S(ω)dω 2π 30/F s (3) 2π 12/F s S(ω)dω, where Fs is the sampling frequency of the EEG device. In the brain rate method, the PSD is also estimated first with periodogram method as illustrated before. The brain rate can be calculated as spectrum weighted frequency as follows: f b (brain rate) = 2π ωs(ω)dω Fs, (4) S(ω)dω where Fs is the sampling frequency of the EEG device. 3.3 Fractal dimension model We proposed to use fractal dimension as a feature instead of the power of EEG signals in the implementation of neurofeedback in serious games. Fractal dimension could be used as a measurement of complexity and irregularity of a signal. In signal processing, Higher fractal dimension value means that the signal is more complex, while lower fractal dimension (FD) value means that the signal is more regular. In Fig. 1a and Fig. 1b, examples of monofractal Weierstrass signals with low FD value 1.1 and high FD value 1.7 are shown. In our real-time implementation, Higuchi [18] and box-counting [7] algorithms were chosen for FD calculation. Let us briefly describe the algorithms. In the Higuchi method, the samples are first clustered into several subsequences according to the poly-phase structure as follows: X m k : x(m),x(m + k),x(m + 2k),..., ( ( ) ) N m x m + k. (5) k The length of the sequences L(k) is calculated according to (6) and (7): [( ( N m k ) L k (m) = 1 x(m + ik) k i=1 ) ] x ( m + (i 1)k ) N 1 ( N m k ) k, (6) L(k) = 1 k k L k (m), (7) m=1 where k denotes the number of the subsequences and L k (m) denotes the length of the mth subsequence. The total length L(k) is proportional to k FD : L(k) k FD, (8) Algorithm 1 Higuchi method kmax 2 log 2(length(x)) 4 xlist emptylist() {list for storing data in x direction for calculating the slope} ylist emptylist() {list for storing data in y direction for calculating the slope} for k = 1tokMax do sumlk 0 for m = 1tok do Xk m extractsubsequence(x) lmk SumSubSequence(Xk m) sumlk sumlk + lmk m m + 1 end for lk sumlk/k xlistaddelement(log(1/k)) ylistaddelement(log(lk)) k k + 1 end for fd getslope(xlist, ylist)

5 Fractal dimension based neurofeedback in serious games Fig. 2 Boxes construction in box-counting method, the dark boxes are counted where FD is the fractal dimension value and k is the timedelay information. The fractal dimension value could be calculated as follows: log L(k) FD = log k. (9) The algorithm is shown in Algorithm 1. Box-counting method can calculate the fractal dimension values of the signal in time domain without any subsequence extraction steps. The main step of box-counting method is box construction. Unified and normalized boxes are constructed in 2D space (time-amplitude) which can cover one segment of the signal. Finally, the number of occupied boxes is counted. The boxes constructing and counting processes are shown in Fig. 2. The number of counted boxes N(d) is proportional to d FD : N(d) d FD, (10) where d denotes the length of the side of the boxes. The fractal dimension value could be calculated as follows: log N(d) FD = log d. (11) The algorithm is shown in Algorithm 2. Higuchi and box-counting methods were compared in both computation complexity and accuracy. Brownian motion and Weierstrass monofractal signals whose theoretical fractal dimension values are known were used for the Algorithm 2 Box-counting method kmax log 2 (length(x)) 1 xlist emptylist() {list for storing data in x direction for calculating the slope} ylist emptylist() {list for storing data in y direction for calculating the slope} for k = 1tokMax do d 2 k ConstructNormalizedBoxes {X Y directions have the same number of sides} Nd = countbox() {Count the no. of boxes occupied by the EEG signal} xlistaddelement(log(1/d)) ylistaddelement(log(nd)) k k + 1 end for fd getslope(xlist, ylist) comparison. The results are shown in Fig. 3. Although the Higuchi method is slower than box-counting method, the accuracy of the Higuchi method is better than the box-counting method in FD value evaluation for both Brownian motion and Weierstrass signals. In our work, both algorithms were used for neurofeedback implementation. 3.4 Classifier comparison and threshold evaluation Receiver Operating Characteristics (ROC) graph is a technique for comparing the performance of classifiers or method of threshold selection, which is especially useful in two classes case [12]. In a two classes training situation, a score is calculated for all samples with labels. A threshold is needed to classify all these labeled samples into two classes according to the score calculated in the feature extraction process. For each specific threshold, a confusion matrix can be constructed (shown in Fig. 4a) and the true positive (tp) rate and false positive (fp) rate can be evaluated as follows: tp = positives correctly classified, (12) total positives Fig. 3 The comparison of Higuchi and box-counting algorithms for FD evaluation over (a) fractional Brownian Motion signals and (b) Weierstrass signals

6 Q. Wang et al. Fig. 4 Illustration of ROC (a) confusion matrix (b)roc space (c) comparison of two classifiers negatives incorrectly classified fp =. (13) total negatives The ROC space can be constructed with the fp rate as x axis and tp rate as y axis. The performance of the threshold could be drawn as a point in ROC space (shown in Fig. 4b, the threshold corresponding to point A has best performance). If the point is closer to the northwest corner in ROC space, the accuracy is higher. A ROC curve can be generalized when different thresholds are used. The best threshold is chosen according to the distance of the corresponding ROC point to the northwest corner. The performance of the classifier could be evaluated by the area of the southeast ROC plane separated by the ROC curve (shown in Fig. 4c). The bigger area means that the average performance of the classifier is better. In Fig. 4c, the classifier with ROC curve in red has better average performance even though the best accuracy is worse. 4 Experiments and results Because there is no standard database and benchmark available for the concentration (or attention) level recognition, an experiment on brain state classification was set up to distinguish relaxation and concentration states. Five subjects aged from 22 to 30 were invited to participate in the experiment. In the first session, in order to induce the relaxation state, a comfortable environment was set up to help the subject relax. In the second session, in order to induce the concentration state, the subjects were required to complete several math problems. Only one electrode was used and placed in O1 position according to the international system [19] in occipital lobe which is associated with visual perception. EEG signals were recorded by the Emotiv [35] device with sampling frequency of 128 Hz and 16-bit A/D resolution. The EEG data of two sessions were divided into thousands of pieces. Each piece of data had 1,024 samples and was labeled according to the induced brain states. Four different methods, i.e. Higuchi method, box-counting method, θ/β ratio method and brain rate, were applied for the EEG signal processing and evaluated with ROC curve. The data were processed with Matlab on an Intel Core 2 Quad CPU Q9400 (2.66 GHz) with a 3.25 GB main memory. The results of the brain state recognition experiment are shown in Fig. 5 and Table 1. Figure 5 gives an intuitive comparison of four methods we evaluated with ROC. In most cases, the curves for Higuchi and box-counting methods are closer to the northwest corner and cover more area in ROC domain. This implies that Higuchi and box-counting methods could achieve a better result than the θ/β ratio and brain rate methods. Table 1 gives the mean and variance of the accuracy and best threshold for 5 subjects in four different methods. The accuracy of Higuchi method is 88.11% with the variance of and the accuracy of box-counting method is 86.54% with variance of Both of them are better than θ/β ratio method of which the accuracy is 80.26% with variance of and brain state method of which the accuracy is 84.93% with variance of The variance in threshold also shows the boxcounting and Higuchi methods have relatively smaller difference in thresholds for different subjects. This result implies that, for different users, the changes in threshold might be insignificant when fractal dimension model is adopted in neurofeedback games. The average time for processing of 1024 samples was also given in Table 1. The Higuchi method is slower than the other methods. However, its speed is fast enough for real-time processing when the sampling frequency is 128 Hz. Both Higuchi and box-counting methods were implemented as fractal dimension calculation methods and then were applied in the neurofeedback games. The efficiency of these two methods is shown in Fig. 6 with boxplot. The states of relaxation and concentration can be separated by FD values for all five subjects. In both Higuchi and boxcounting algorithms, the experiment results show that concentration level can be distinguished for 80% of the subjects when a default threshold is set to 1.93 in Higuchi method and 1.60 in box-counting method. For 100% of the subjects, the concentration level can be recognized with

7 Fractal dimension based neurofeedback in serious games Fig. 5 ROC curve of brain state recognition methods for 5 subjects Table 1 Comparison of brain state recognition methods Higuchi Box-counting Brain rate θ/β ratio Accuracy Mean Var Best threshold Mean Var Time consuming (s) Mean a trained threshold. It is clear that fractal dimension model can be used to distinguish the relaxation and concentration states with a simple threshold even though there are overlaps which may be due to individual differences in EEG. A short training session can be applied to determine the default threshold to minimize the individual effects. 5 Neurofeedback games implementation Fig. 6 The comparison of (a) Higuchi method and (b) Box-counting method in FD evaluation of the EEG signals in different brain states for all subjects 2D neurofeedback games such as Brain Chi and Pipe, and 3D neurofeedback games such as Dancing Robot, Escape were proposed and developed for concentration level control. Brain Chi was developed with SDL game engine [4], Pipe with Flash CS3, Dancing Robot with Panda3D [2], and Escape was developed with Unreal Engine [5]. All games were scripted and compiled under Microsoft Visual C++ environment except Escape and Pipe which were scripted with Unreal Script and Action- Script, respectively.

8 Q. Wang et al. Fig. 7 Concentration based neurofeedback flowchart Fig. 8 Hardware setup of the game (a) neurofeedback system hardware (b) equipped user 5.1 Neurofeedback hardware setting EEG data could be acquired by Emotiv [1] or PET 2 EEG devices. Only O1 electrode (according to the international system) in Occipital lobe is active, and the EEG signal is transmitted to computer with Bluetooth. The algorithm uses 2 42 Hz band-pass filter first, then it calculates fractal dimension values of the input EEG signals in real-time with Higuchi method or box-counting method and labels them with different brain states according to the adaptive thresholds. The default threshold used to distinguish the concentration state and relaxation state is set up to 1.93 in Higuchi based method and 1.6 in box-counting based method. The threshold is adaptive to the user s current state. The data acquisition and processing algorithm flowchart is shown in Fig. 7, and hardware setup of the neurofeedback games is showninfig.8a. The user playing neurofeedback game Dancing Robot with Emotiv device is shown in Fig. 8b. 5.2 Game strategy The proposed games have the following general game strategy. If the concentration level has been achieved by the user, points are rewarded to encourage the player. With decrease of the concentration level the player could lose the reward points. The concentration based game strategy is presented in the flowchart in Fig. 7. The game strategy could be changed to relaxation game if the player wanted to be trained how to relax. Dancing Robot is a simple 3D single-player game. In this game, the player is required to control the speed of the robot while the robot is dancing. A screenshot of the Dancing Robot game is shown in Fig. 9a. The speed of the robot dance depends on the concentration level of the player. The player concentrates to make the robot dancing faster. The robot dances sluggishly if the player is distracted. An adaptive threshold is used for training purpose.

9 Fractal dimension based neurofeedback in serious games Fig. 9 Screenshots of neurofeedback 2D and 3D games (a) Dancing Robot (b) Brain Chi (c) Pipe (d) Escape Brain Chi is a 2D single-player EEG-based game. A screenshot of Brain Chi is shown in Fig. 9b. The player controls the game simply by using his/her brain power of concentration. His/her task is to help a little boy hero to fight against evil bats using a protection ball. The size of the protection ball is controlled by the concentration level of the player. To win the game, the player needs to increase the ball by concentration to eliminate all the bats. Pipe is a classic pipe game where the player tries to arrange pieces of pipes on a board so the water can be delivered between two stations without leaking. This game is slightly different from the above two games. The recognized brain state could influence on the game s flow. For example, distraction could cause the time allocated to the player to be reduced, and hence upon recognizing this, the player is expected to put more effort in concentrating. In Fig. 9c, water level (green bar) serves as a time indicator and concentration level (blue bar) serves as a concentration level. The blue bar has effect on the rate of change of the green bar. Escape is also a 3D single-player game. However, this game has an educational purpose. The story in the game requires the player to solve the educational puzzles so he /she could get the passwords to unlock the doors. In this game, EEG could be used as an alternative way to get the passwords when the player cannot figure out how to solve those puzzles. The player has to stay concentrated for a specified time, and the password will be given to him. If the player uses brain power help, the overall game time allocated for the player to escape is reduced. The screenshot of the game isshowninfig.9d. Examples of the games are given in [3]. 6 Conclusion and future work In this paper, we reviewed EEG-based neurofeedback games and algorithms embedded in the neurofeedback games. We proposed a novel fractal dimension based method to quantify concentration level of the brain state. The proposed method was compared with other methods used for concentration level recognition in neurofeedback games. The comparison results showed that both Higuchi and box-counting algorithms could be effectively used for feature extraction in the proposed method. The brain states were recognizable with the difference in fractal dimension values. Original 2D and 3D EEG-based games such as Brain Chi, Dancing Robot, Pipe, and Escape were designed and implemented for concentration training. The fractal dimension algorithms were embedded in the neurofeedback games to enhance the efficiency of the neurofeedback. More research is planned in the future to compare the efficiency of the proposed fractal dimension approach and

10 Q. Wang et al. traditional signal processing approaches in neurofeedback games. The possibility of applying the fractal dimension based neurofeedback in pain management would be studied as well. Acknowledgements This project is supported by grant NRF2008- IDM-IDM of National Research Fund of Singapore and by Institute for Media Innovation. References 1. Emotiv: URL 2. Panda3d: URL 3. Project personalized digital media experience : URL www3.ntu.edu.sg/home/eosourina/projects.html 4. Simple directmedia layer: URL 5. Unreal engine: URL 6. Birbaumer, N.: Slow cortical potentials: plasticity, operant control, and behavioral effects. Neuroscientist 5(2), (1999) 7. Block, A., Von Bloh, W., Schellnhuber, H.J.: Efficient boxcounting determination of generalized fractal dimensions. Phys. Rev. A 42(4), (1990) 8. Clarke, A.R., Barry, R.J., McCarthy, R., Selikowitz, M.: Electroencephalogram differences in two subtypes of attentiondeficit/hyperactivity disorder. Psychophysiology 38(2), (2001) 9. Coben, R., Linden, M., Myers, T.E.: Neurofeedback for autistic spectrum disorder: a review of the literature. Appl. Psychophysiol. Biofeedback 35(1), (2010) 10. Cowan, J.D., Markham, L.: EEG biofeedback for the attention problems of autism a case study. Biofeedback Self-Regul. 19(3), (1994) 11. Demos, J.N.: Getting Started with Neurofeedback. WW Norton & Company, New York (2005) 12. Fawcett, T.: An introduction to ROC analysis. Pattern Recognit. Lett. 27(8), (2006) 13. Fuchs, T., Birbaumer, N., Lutzenberger, W., Gruzelier, J.H., Kaiser, J.: Neurofeedback treatment for attentiondeficit/hyperactivity disorder in children: a comparison with methylphenidate. Appl. Psychophysiol. Biofeedback 28(1), 1 12 (2003) 14. Gevensleben, H., Holl, B., Albrecht, B., Schlamp, D., Kratz, O., Studer, P., Wangler, S., Rothenberger, A., Moll, G.H., Heinrich, H.: Distinct EEG effects related to neurofeedback training in children with ADHD: a randomized controlled trial. Int. J. Psychophysiol. 74(2), (2009) 15. Gevensleben, H., Holl, B., Albrecht, B., Vogel, C., Schlamp, D., Kratz, O., Studer, P., Rothenberger, A., Moll, G.H., Heinrich, H.: Is neurofeedback an efficacious treatment for ADHD? A randomised controlled clinical trial. J. Child Psychol. Psychiatry Allied Discipl. 50(7), (2009) 16. Hammond, D.C.: What is neurofeedback? J. Neurother. 10(4), (2006) 17. Hanslmayr, S., Sauseng, P., Doppelmayr, M., Schabus, M., Klimesch, W.: Increasing individual upper alpha power by neurofeedback improves cognitive performance in human subjects. Appl. Psychophysiol. Biofeedback 30(1), 1 10 (2005) 18. Higuchi, T.: Approach to an irregular time series on the basis of the fractal theory. Physica D 31(2), (1988) 19. Homan, R.W., Herman, J., Purdy, P.: Cerebral location of international system electrode placement. Electroencephalogr. Clin. Neurophysiol. 66(4), (1987) 20. Kerson, C., Sherman, R.A., Kozlowski, G.P.: Alpha suppression and symmetry training for generalized anxiety symptoms. J. Neurother. 13(3), (2009) 21. Kinsner, W.: A unified approach to fractal dimensions. In: Proc. ICCI 2005: Fourth IEEE International Conference on Cognitive Informatics, pp (2005) 22. Kouijzer, M.E.J., van Schie, H.T., de Moor, J.M.H., Gerrits, B.J.L., Buitelaar, J.K.: Neurofeedback treatment in autism, preliminary findings in behavioral, cognitive, and neurophysiological functioning. Res. Autism Spectr. Disord. 4(3), (2010) 23. Kulish, V., Sourin, A., Sourina, O.: Analysis and visualization of human electroencephalograms seen as fractal time series. J. Mech. Med. Biol. 6(2), (2006) 24. Kulish, V., Sourin, A., Sourina, O.: Human electroencephalograms seen as fractal time series: mathematical analysis and visualization. Comput. Biol. Med. 36(3), (2006) 25. Lécuyer, A., Lotte, F., Reilly, R.B., Leeb, R., Hirose, M., Slater, M.: Brain-computer interfaces, virtual reality, and videogames. Computer 41(10), (2008) 26. Li, Z.H., Coles, C.D., Lynch, M.E., Ma, X.Y., Peltier, S., Hu, X.P.: Occipital-temporal reduction and sustained visual attention deficit in prenatal alcohol exposed adults. Brain Imaging Behav. 2(1), (2008) 27. Liu, Y., Sourina, O., Nguyen, M.K.: Real-time EEG-based human emotion recognition and visualization. In: Proc Int. Conf. on Cyberworlds, pp (2010) 28. Lubar, J.F., Swartwood, M.O., Swartwood, J.N., O Donnell, P.H.: Evaluation of the effectiveness of EEG neurofeedback training for ADHD in a clinical setting as measured by changes in t.o.v.a. scores, behavioral ratings, and Wisc-r performance. Biofeedback Self-Regul. 20(1), (1995) 29. Lutsyuk, N.V., Éismont, E.V., Pavlenko, V.B.: Modulation of attention in healthy children using a course of EEG-feedback sessions. Neurophysiology 38(5 6), (2006) 30. Murray, S.O., Wojciulik, E.: Attention increases neural selectivity in the human lateral occipital complex. Nat. Neurosci. 7(1), (2004) 31. Nunez, P.L., Srinivasan, R.: Electric Fields of the Brain. Oxford University Press, New York (2006) 32. Pop-Jordanov, J., Pop-Jordanova, N.: Neurophysical substrates of arousal and attention. Cogn. Process. 10(1), (2009) 33. Rebsamen, B., Burdet, E., Guan, C., Zhang, H., Teo, C.L., Zeng, Q., Ang, M., Laugier, C.: A brain-controlled wheelchair based on p300 and path guidance. In: Proc. 1st IEEE/RAS-EMBS International Conference on Biomedical Robotics and Biomechatronics, pp (2006) 34. Rebsamen, B., Teo, C.L., Zeng, Q., Ang, M.H. Jr, Burdet, E., Guan, C., Zhang, H., Laugier, C.: Controlling a wheelchair indoors using thought. IEEE Intell. Syst. 22(2), (2007) 35. Saxby, E., Peniston, E.G.: Alpha-theta brainwave neurofeedback training: an effective treatment for male and female alcoholics with depressive symptoms. J. Clin. Psychol. 51(5), (1995) 36. Sokhadze, T.M., Cannon, R.L., Trudeau, D.L.: EEG biofeedback as a treatment for substance use disorders: review, rating of efficacy, and recommendations for further research. Appl. Psychophysiol. Biofeedback 33(1), 1 28 (2008) 37. Sourina, O., Kulish, V., Sourin, A.: Novel tools for quantification of brain responses to music stimuli. In: Proc. 13th International Conference on Biomedical Engineering, pp (2009)

11 Fractal dimension based neurofeedback in serious games 38. Sourina, O., Sourin, A., Kulish, V., Gagalowicz, A., Philips, W.: EEG data driven animation and its application. In: Proc. Computer Vision/Computer Graphics Collaboration Techniques, pp (2009) 39. Thompson, L., Thompson, M., Reid, A.: Neurofeedback outcomes in clients with asperger s syndrome. Appl. Psychophysiol. Biofeedback 35(1), (2010) 40. Vernon, D., Egner, T., Cooper, N., Compton, T., Neilands, C., Sheri, A., Gruzelier, J.: The effect of training distinct neurofeedback protocols on aspects of cognitive performance. Int. J. Psychophysiol. 47(1), (2003) 41. Wang, Q., Sourina, O., Nguyen, M.K.: EEG-based serious games design for medical applications. In: Proc Int. Conf. on Cyberworlds, pp (2010) 42. Wang, Q., Sourina, O., Nguyen, M.K.: Fractal dimension based algorithm for neurofeedback games. In: Proc. CGI 2010, p. SP25 (2010) 43. Ward, J.: What is a game engine? URL gamecareerguide.com/features/529/what_is_a_game.php Qiang Wang is a Ph.D. candidate of the School of Electric & Electronic Engineering and Institute for Media Innovation, Nanyang Technological University, Singapore. His research interests include EEG signal processing, neurofeedback game design, and 3D virtual reality medical therapy. Olga Sourina is an Assistant Professor in Nanyang Technological University, Singapore. She earned the M.Sc. in Computer Engineering from Moscow Engineering Physics Institute in 1983, and her Ph.D. in Computer Science from NTU in She is a senior member of the IEEE Computer Society. Dr. Sourina s research interests are in data mining, bioengineering, human-computer interfaces, brain-computer interfaces, computer graphics, and virtual reality. For her scientific achievements, Dr. Sourina was awarded the honorary diploma of the Academy of Sciences of the USSR, the Silver Medal of the National Exhibition Centre of the USSR, and the Medal of the Ministry of Education of the USSR. Minh Khoa Nguyen obtained a Bachelor Degree in Electrical and Electronics Engineering (EEE) from Nanyang Technological University (NTU) in He is now working as a project officer for the School of EEE in NTU. His current research topic is the application of EEG in medical therapy and entertainment.

Neurofeedback Games to Improve Cognitive Abilities

Neurofeedback Games to Improve Cognitive Abilities 2014 International Conference on Cyberworlds Neurofeedback Games to Improve Cognitive Abilities Yisi Liu Fraunhofer IDM@NTU Nanyang Technological University Singapore LIUYS@ntu.edu.sg Olga Sourina Fraunhofer

More information

EEG Features in Mental Tasks Recognition and Neurofeedback

EEG Features in Mental Tasks Recognition and Neurofeedback EEG Features in Mental Tasks Recognition and Neurofeedback Ph.D. Candidate: Wang Qiang Supervisor: Asst. Prof. Olga Sourina Co-Supervisor: Assoc. Prof. Vladimir V. Kulish Division of Information Engineering

More information

DISCRETE WAVELET PACKET TRANSFORM FOR ELECTROENCEPHALOGRAM- BASED EMOTION RECOGNITION IN THE VALENCE-AROUSAL SPACE

DISCRETE WAVELET PACKET TRANSFORM FOR ELECTROENCEPHALOGRAM- BASED EMOTION RECOGNITION IN THE VALENCE-AROUSAL SPACE DISCRETE WAVELET PACKET TRANSFORM FOR ELECTROENCEPHALOGRAM- BASED EMOTION RECOGNITION IN THE VALENCE-AROUSAL SPACE Farzana Kabir Ahmad*and Oyenuga Wasiu Olakunle Computational Intelligence Research Cluster,

More information

The Effectiveness of Neurofeedback on Child with Attention Deficit Hyperactivity Disorder (ADHD): A Case Study

The Effectiveness of Neurofeedback on Child with Attention Deficit Hyperactivity Disorder (ADHD): A Case Study The Effectiveness of Neurofeedback on Child with Attention Deficit Hyperactivity Disorder (ADHD): A Case Study Cheah Hui Ming Prof Dato Dr. See Ching Mey Loh Guan Lye Specialists Centre Attention Deficit

More information

Hybrid EEG-HEG based Neurofeedback Device

Hybrid EEG-HEG based Neurofeedback Device APSIPA ASC 2011 Xi an Hybrid EEG-HEG based Neurofeedback Device Supassorn Rodrak *, Supatcha Namtong, and Yodchanan Wongsawat ** Department of Biomedical Engineering, Faculty of Engineering, Mahidol University,

More information

A Study of Smartphone Game Users through EEG Signal Feature Analysis

A Study of Smartphone Game Users through EEG Signal Feature Analysis , pp. 409-418 http://dx.doi.org/10.14257/ijmue.2014.9.11.39 A Study of Smartphone Game Users through EEG Signal Feature Analysis Jung-Yoon Kim Graduate School of Advanced Imaging Science, Multimedia &

More information

Neurofeedback in Adolescents and Adults With Attention Deficit Hyperactivity Disorder

Neurofeedback in Adolescents and Adults With Attention Deficit Hyperactivity Disorder Neurofeedback in Adolescents and Adults With Attention Deficit Hyperactivity Disorder Steven M. Butnik ADDVANTAGE, PLLC Neurofeedback is being utilized more commonly today in treating individuals who have

More information

Effects of neurofeedback therapy in healthy young subjects

Effects of neurofeedback therapy in healthy young subjects SUPPLEMENT Sümeyra Altan 1 Bercim Berberoglu 2 Sinan Canan 3 Şenol Dane 4 Effects of neurofeedback therapy in healthy young subjects Turgut Özal University, Medical School 1, nbeyin-ankara 2, Medipol University,

More information

Introduction to Neurofeedback. Penny Papanikolopoulos

Introduction to Neurofeedback. Penny Papanikolopoulos Introduction to Neurofeedback Penny Papanikolopoulos Our World is.. The Marvelous World of the Brain Senses, Perception, Cognitions, Images, Emotions, Executive functions etc. Are all regulated by the

More information

A Brain Computer Interface System For Auto Piloting Wheelchair

A Brain Computer Interface System For Auto Piloting Wheelchair A Brain Computer Interface System For Auto Piloting Wheelchair Reshmi G, N. Kumaravel & M. Sasikala Centre for Medical Electronics, Dept. of Electronics and Communication Engineering, College of Engineering,

More information

EEG Signal feature analysis of Smartphone Game User

EEG Signal feature analysis of Smartphone Game User , pp.14-19 http://dx.doi.org/10.14257/astl.2013.39.03 EEG Signal feature analysis of Smartphone Game User Jung-Yoon Kim 1, Won-Hyung Lee 2* 1 Graduate School of Advanced Imaging Science, Multimedia & Film,

More information

Working Memory Impairments Limitations of Normal Children s in Visual Stimuli using Event-Related Potentials

Working Memory Impairments Limitations of Normal Children s in Visual Stimuli using Event-Related Potentials 2015 6th International Conference on Intelligent Systems, Modelling and Simulation Working Memory Impairments Limitations of Normal Children s in Visual Stimuli using Event-Related Potentials S. Z. Mohd

More information

Neuro Approach to Examine Behavioral Competence: An Application of Visible Mind-Wave Measurement on Work Performance

Neuro Approach to Examine Behavioral Competence: An Application of Visible Mind-Wave Measurement on Work Performance Journal of Asian Vocational Education and Training Vol. 8, pp. 20-24, 2015 ISSN 2005-0550 Neuro Approach to Examine Behavioral Competence: An Application of Visible Mind-Wave Measurement on Work Performance

More information

NEUROFEEDBACK THERAPY IN GROUP SETTING. Ms Jerry Lee Association of Resource & Education for Autistic Children (REACh)

NEUROFEEDBACK THERAPY IN GROUP SETTING. Ms Jerry Lee Association of Resource & Education for Autistic Children (REACh) NEUROFEEDBACK THERAPY IN GROUP SETTING Ms Jerry Lee Association of Resource & Education for Autistic Children (REACh) I. INTRODUCTION Neurofeedback therapy (NFT) is a technique that presents real-time

More information

Neurotherapy and Neurofeedback, as a research field and evidence-based practice in applied neurophysiology, are still unknown to Bulgarian population

Neurotherapy and Neurofeedback, as a research field and evidence-based practice in applied neurophysiology, are still unknown to Bulgarian population [6] MathWorks, MATLAB and Simulink for Technical Computing. Available: http://www.mathworks.com (accessed March 27, 2011) [7] Meyer-Baese U., (2007), Digital Signal Processing with Field Programmable Gate

More information

Increasing Concentration with Neurofeedback

Increasing Concentration with Neurofeedback 2016 4th Intl Conf on Applied Computing and Information Technology/3rd Intl Conf on Computational Science/Intelligence and Applied Informatics/1st Intl Conf on Big Data, Cloud Computing, Data Science &

More information

Rewiring the Brain: Neurofeedback Insights from The Body Keeps the Score

Rewiring the Brain: Neurofeedback Insights from The Body Keeps the Score Rewiring the Brain: Neurofeedback Insights from The Body Keeps the Score Lois A. Ehrmann PhD, LPC, NCC Certified EMDR Consultant; Certified IFS Clinician Certified Attachment Focused Family Therapist Certified

More information

ISSN: (Online) Volume 3, Issue 7, July 2015 International Journal of Advance Research in Computer Science and Management Studies

ISSN: (Online) Volume 3, Issue 7, July 2015 International Journal of Advance Research in Computer Science and Management Studies ISSN: 2321-7782 (Online) Volume 3, Issue 7, July 2015 International Journal of Advance Research in Computer Science and Management Studies Research Article / Survey Paper / Case Study Available online

More information

Neurotechnology for Special Needs Children

Neurotechnology for Special Needs Children ISSN 4-956 (Print) ISSN -849 (Online) Sep Dec 5 Neurotechnology for Special Needs Children Norsiah Fauzan Faculty of Cognitive Science and Human Development, Universiti Malaysia Sarawak Abstract This paper

More information

The Neurofeedback Approach to Attention Deficit Hyperactivity Disorder

The Neurofeedback Approach to Attention Deficit Hyperactivity Disorder The Neurofeedback Approach to Attention Deficit Hyperactivity Disorder Steve Kapusta, Owner - BrainTraining of Hampton Roads, Inc. e - Originally from Pittsburgh, PA; resident of VA Beach for 4 years -

More information

WAVELET ENERGY DISTRIBUTIONS OF P300 EVENT-RELATED POTENTIALS FOR WORKING MEMORY PERFORMANCE IN CHILDREN

WAVELET ENERGY DISTRIBUTIONS OF P300 EVENT-RELATED POTENTIALS FOR WORKING MEMORY PERFORMANCE IN CHILDREN WAVELET ENERGY DISTRIBUTIONS OF P300 EVENT-RELATED POTENTIALS FOR WORKING MEMORY PERFORMANCE IN CHILDREN Siti Zubaidah Mohd Tumari and Rubita Sudirman Department of Electronic and Computer Engineering,

More information

Title: Alpha neurofeedback training and its implications for studies of cognitive creativity

Title: Alpha neurofeedback training and its implications for studies of cognitive creativity Title: Alpha neurofeedback training and its implications for studies of cognitive creativity Authors: Henk J. Haarmann, Timothy G. George, Alexei Smaliy, Kristin Grunewald, & Jared M. Novick Affiliation:

More information

The effectiveness of the Mind-Full neurofeedback system for cueing sustained attention

The effectiveness of the Mind-Full neurofeedback system for cueing sustained attention Name Date The effectiveness of the Mind-Full neurofeedback system for cueing sustained attention Abstract Attentional issues are among the leading mental health challenges in North America today. Options

More information

Neurofeedback gave my son back control in his life MI (Dean s dad) Mark A. Elliott PhD and Stanislava Antonijevic PhD of Mindscapes Health

Neurofeedback gave my son back control in his life MI (Dean s dad) Mark A. Elliott PhD and Stanislava Antonijevic PhD of Mindscapes Health Neurofeedback Neurofeedback gave my son back control in his life MI (Dean s dad) Mark A. Elliott PhD and Stanislava Antonijevic PhD of Mindscapes Health www.mindscapeshealth.com www.mindscapesperformance.com

More information

An Introduction to Neurotherapy

An Introduction to Neurotherapy An Introduction to Neurotherapy In the late 1960's and 1970's we learned that it was possible to recondition and retrain brainwave patterns. Some of this work began with the training of alpha brainwave

More information

ANALYSIS OF BRAIN SIGNAL FOR THE DETECTION OF EPILEPTIC SEIZURE

ANALYSIS OF BRAIN SIGNAL FOR THE DETECTION OF EPILEPTIC SEIZURE ANALYSIS OF BRAIN SIGNAL FOR THE DETECTION OF EPILEPTIC SEIZURE Sumit Kumar Srivastava 1, Sharique Ahmed 2, Mohd Maroof Siddiqui 3 1,2,3 Department of EEE, Integral University ABSTRACT The electroencephalogram

More information

Case Report: The Effect of Neurofeedback Therapy on Reducing Symptoms Associated with Attention Deficit Hyperactivity Disorder: A Case Series Study

Case Report: The Effect of Neurofeedback Therapy on Reducing Symptoms Associated with Attention Deficit Hyperactivity Disorder: A Case Series Study Case Report: The Effect of Neurofeedback Therapy on Reducing Symptoms Associated with Attention Deficit Hyperactivity Disorder: A Case Series Study CrossMark Mostafa Deilami 1, Asghar Jahandideh 1, Yousef

More information

Evidence In-Sight: Neurofeedback. Date: April, Click here to enter text.

Evidence In-Sight: Neurofeedback. Date: April, Click here to enter text. Evidence In-Sight: Neurofeedback Date: April, 2015 Click here to enter text. www.excellenceforchildandyouth.ca www.excellencepourenfantsados.ca The following Evidence In-Sight report involved a non-systematic

More information

Individual alpha neurofeedback training effect on short term memory

Individual alpha neurofeedback training effect on short term memory Accepted Manuscript Individual alpha neurofeedback training effect on short term memory Wenya Nan, Joao Pedro Rodrigues, Jiali Ma, Xiaoting Qu, Feng Wan, Pui-In Mak, Peng Un Mak, Mang I. Vai, Agostinho

More information

COMPARING EEG SIGNALS AND EMOTIONS PROVOKED BY IMAGES WITH DIFFERENT AESTHETIC VARIABLES USING EMOTIVE INSIGHT AND NEUROSKY MINDWAVE

COMPARING EEG SIGNALS AND EMOTIONS PROVOKED BY IMAGES WITH DIFFERENT AESTHETIC VARIABLES USING EMOTIVE INSIGHT AND NEUROSKY MINDWAVE COMPARING EEG SIGNALS AND EMOTIONS PROVOKED BY IMAGES WITH DIFFERENT AESTHETIC VARIABLES USING EMOTIVE INSIGHT AND NEUROSKY MINDWAVE NEDVĚDOVÁ Marie (CZ), MAREK Jaroslav (CZ) Abstract. The paper is part

More information

Quick detection of QRS complexes and R-waves using a wavelet transform and K-means clustering

Quick detection of QRS complexes and R-waves using a wavelet transform and K-means clustering Bio-Medical Materials and Engineering 26 (2015) S1059 S1065 DOI 10.3233/BME-151402 IOS Press S1059 Quick detection of QRS complexes and R-waves using a wavelet transform and K-means clustering Yong Xia

More information

Northeast Center for Special Care Grant Avenue Lake Katrine, NY

Northeast Center for Special Care Grant Avenue Lake Katrine, NY 300 Grant Avenue Lake Katrine, NY 12449 845-336-3500 Information Bulletin What is Brain Mapping? By Victor Zelek, Ph.D., Director of Neuropsychological Services Diplomate, National Registry of Neurofeedback

More information

A micropower support vector machine based seizure detection architecture for embedded medical devices

A micropower support vector machine based seizure detection architecture for embedded medical devices A micropower support vector machine based seizure detection architecture for embedded medical devices The MIT Faculty has made this article openly available. Please share how this access benefits you.

More information

Event Related Potentials: Significant Lobe Areas and Wave Forms for Picture Visual Stimulus

Event Related Potentials: Significant Lobe Areas and Wave Forms for Picture Visual Stimulus Available Online at www.ijcsmc.com International Journal of Computer Science and Mobile Computing A Monthly Journal of Computer Science and Information Technology ISSN 2320 088X IMPACT FACTOR: 6.017 IJCSMC,

More information

Welcome to the Unique and Exciting World of

Welcome to the Unique and Exciting World of Welcome to the Unique and Exciting World of Brain Core Therapy Neurofeedback should play a major therapeutic role in many difficult areas. In my opinion, if any medication had demonstrated such a wide

More information

Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR

Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR In Physiology Today What the Brain Does The nervous system determines states of consciousness and produces complex behaviors Any given neuron may

More information

Simultaneous Real-Time Detection of Motor Imagery and Error-Related Potentials for Improved BCI Accuracy

Simultaneous Real-Time Detection of Motor Imagery and Error-Related Potentials for Improved BCI Accuracy Simultaneous Real-Time Detection of Motor Imagery and Error-Related Potentials for Improved BCI Accuracy P. W. Ferrez 1,2 and J. del R. Millán 1,2 1 IDIAP Research Institute, Martigny, Switzerland 2 Ecole

More information

EEG based biomarkers in pediatric neuropsychiatry: ADHD autism (ASD)

EEG based biomarkers in pediatric neuropsychiatry: ADHD autism (ASD) EEG based biomarkers in pediatric neuropsychiatry: ADHD autism (ASD) Neuropsychologist PhD Geir Ogrim NORWAY geir.ogrim@so-hf.no Affiliations Neuroteam, Child psychiatry service, Østfold Hospital Trust

More information

Matrix Energetics Research Brainwaves and Heart waves Research on Matrix Energetics in Action

Matrix Energetics Research Brainwaves and Heart waves Research on Matrix Energetics in Action Matrix Energetics Research Brainwaves and Heart waves Research on Matrix Energetics in Action QEEG (quantitative electroencephalography) and HRV (heart rate variability analysis) tests revealed Dr. Richard

More information

AUTOCORRELATION AND CROSS-CORRELARION ANALYSES OF ALPHA WAVES IN RELATION TO SUBJECTIVE PREFERENCE OF A FLICKERING LIGHT

AUTOCORRELATION AND CROSS-CORRELARION ANALYSES OF ALPHA WAVES IN RELATION TO SUBJECTIVE PREFERENCE OF A FLICKERING LIGHT AUTOCORRELATION AND CROSS-CORRELARION ANALYSES OF ALPHA WAVES IN RELATION TO SUBJECTIVE PREFERENCE OF A FLICKERING LIGHT Y. Soeta, S. Uetani, and Y. Ando Graduate School of Science and Technology, Kobe

More information

A User s guide to MindReflector Training

A User s guide to MindReflector Training A User s guide to MindReflector Training Thomas E. Fink, Ph.D. The brain s electroencephalogram (EEG) reflects the electromagnetic behavior of the brain, which is correlated with many important psychological

More information

Development of 2-Channel Eeg Device And Analysis Of Brain Wave For Depressed Persons

Development of 2-Channel Eeg Device And Analysis Of Brain Wave For Depressed Persons Development of 2-Channel Eeg Device And Analysis Of Brain Wave For Depressed Persons P.Amsaleka*, Dr.S.Mythili ** * PG Scholar, Applied Electronics, Department of Electronics and Communication, PSNA College

More information

Av. do Campo Grande, 376, Lisboa, PORTUGAL Caparica, PORTUGAL. Av. do Brasil, 53, Lisboa, PORTUGAL

Av. do Campo Grande, 376, Lisboa, PORTUGAL Caparica, PORTUGAL. Av. do Brasil, 53, Lisboa, PORTUGAL Changes in electroencephalographic spike activity of patients with focal epilepsy through modulation of the sensory motor rhythm in a brain-computer interface R J Lopes 1, P S Gamito 1, J A Oliveira 1,

More information

Music-induced Emotions and Musical Regulation and Emotion Improvement Based on EEG Technology

Music-induced Emotions and Musical Regulation and Emotion Improvement Based on EEG Technology Music-induced Emotions and Musical Regulation and Emotion Improvement Based on EEG Technology Xiaoling Wu 1*, Guodong Sun 2 ABSTRACT Musical stimulation can induce emotions as well as adjust and improve

More information

Brain 101- Tuning up

Brain 101- Tuning up Center for Brain Training Brain 101- Tuning up Center for Brain Training Michael Cohen - Director Renee Chillcott, LMHC, Boca Raton Catherine Mortiz, Ph.D. Clinical Director Nathalie defabrique, Ph.D.

More information

BCIA NEUROFEEDBACK CERTIFICATION PROGRAM

BCIA NEUROFEEDBACK CERTIFICATION PROGRAM BCIA NEUROFEEDBACK CERTIFICATION PROGRAM Instructor: Cynthia Kerson, PhD (26 BCIA F2F Hours 10 Self-paced Hours Accredited Instruction) Level: Introductory to Intermediate Practice Gap: Neurofeedback is

More information

Effects of Light Stimulus Frequency on Phase Characteristics of Brain Waves

Effects of Light Stimulus Frequency on Phase Characteristics of Brain Waves SICE Annual Conference 27 Sept. 17-2, 27, Kagawa University, Japan Effects of Light Stimulus Frequency on Phase Characteristics of Brain Waves Seiji Nishifuji 1, Kentaro Fujisaki 1 and Shogo Tanaka 1 1

More information

The Effects of Beta-I and Fractal Dimension Neurofeedback on Reaction Time

The Effects of Beta-I and Fractal Dimension Neurofeedback on Reaction Time I.J. Intelligent Systems and Applications, 2014, 11, 42-48 Published Online October 2014 in MECS (http://www.mecs-press.org/) DOI: 10.5815/ijisa.2014.11.06 The Effects of Beta-I and Fractal Dimension Neurofeedback

More information

A General Information

A General Information Call for Interdisciplinary Projects Sevres 2014 Project title A General Information Can videogames with neurofeedback be used as a complementary treatment for children diagnosed with Attention Deficit

More information

Neurofeedback for Developmental Trauma

Neurofeedback for Developmental Trauma Neurofeedback for Developmental Trauma What is it? How does it work? How does it help those with DTD? Presented by: Kimberley Bird, kimberleyannbird@gmail.com ACO, Oct. 22, 2016 1 Neurofeedback. What is

More information

Separation Of,, & Activities In EEG To Measure The Depth Of Sleep And Mental Status

Separation Of,, & Activities In EEG To Measure The Depth Of Sleep And Mental Status Separation Of,, & Activities In EEG To Measure The Depth Of Sleep And Mental Status Shah Aqueel Ahmed 1, Syed Abdul Sattar 2, D. Elizabath Rani 3 1. Royal Institute Of Technology And Science, R. R. Dist.,

More information

1. Department of clinical neurology, Tbilisi State Medical University, Tbilisi, Georgia.

1. Department of clinical neurology, Tbilisi State Medical University, Tbilisi, Georgia. Impact of EEG biofeedback on event-related potentials (ERPs) in attention-deficit hyperactivity (ADHD) children. S. Bakhtadze1, M. Janelidze1, N. Khachapuridze2. 1. Department of clinical neurology, Tbilisi

More information

Processed by HBI: Russia/Switzerland/USA

Processed by HBI: Russia/Switzerland/USA 1 CONTENTS I Personal and clinical data II Conclusion. III Recommendations for therapy IV Report. 1. Procedures of EEG recording and analysis 2. Search for paroxysms 3. Eyes Open background EEG rhythms

More information

Copyright Lippincott Williams & Wilkins. Unauthorized reproduction of this article is prohibited.

Copyright Lippincott Williams & Wilkins. Unauthorized reproduction of this article is prohibited. 618 Clinical neuroscience Changes in negative and positive EEG shifts during slow cortical potential training in children with attention-deficit/ hyperactivity disorder: a preliminary investigation Junichi

More information

PHYSIOLOGICAL RESEARCH

PHYSIOLOGICAL RESEARCH DOMAIN STUDIES PHYSIOLOGICAL RESEARCH In order to understand the current landscape of psychophysiological evaluation methods, we conducted a survey of academic literature. We explored several different

More information

An Overview of BMIs. Luca Rossini. Workshop on Brain Machine Interfaces for Space Applications

An Overview of BMIs. Luca Rossini. Workshop on Brain Machine Interfaces for Space Applications An Overview of BMIs Luca Rossini Workshop on Brain Machine Interfaces for Space Applications European Space Research and Technology Centre, European Space Agency Noordvijk, 30 th November 2009 Definition

More information

Classification of EEG signals in an Object Recognition task

Classification of EEG signals in an Object Recognition task Classification of EEG signals in an Object Recognition task Iacob D. Rus, Paul Marc, Mihaela Dinsoreanu, Rodica Potolea Technical University of Cluj-Napoca Cluj-Napoca, Romania 1 rus_iacob23@yahoo.com,

More information

Emotion Detection Using Physiological Signals. M.A.Sc. Thesis Proposal Haiyan Xu Supervisor: Prof. K.N. Plataniotis

Emotion Detection Using Physiological Signals. M.A.Sc. Thesis Proposal Haiyan Xu Supervisor: Prof. K.N. Plataniotis Emotion Detection Using Physiological Signals M.A.Sc. Thesis Proposal Haiyan Xu Supervisor: Prof. K.N. Plataniotis May 10 th, 2011 Outline Emotion Detection Overview EEG for Emotion Detection Previous

More information

Brain self-regulation in criminal psychopaths

Brain self-regulation in criminal psychopaths Brain self-regulation in criminal psychopaths Lilian Konicar, Ralf Veit, Hedwig Eisenbarth, Beatrix Barth, Paolo Tonin, Ute Strehl and Niels Birbaumer SUPPLEMENTARY MATERIALS (A) SCP-Neurofeedback Research

More information

EEG anomalies in Attention- Deficit/Hyperactivity disorder: linking brain and behaviour.

EEG anomalies in Attention- Deficit/Hyperactivity disorder: linking brain and behaviour. EEG anomalies in Attention- Deficit/Hyperactivity disorder: linking brain and behaviour. Adam R. Clarke a, Robert J. Barry a, Rory McCarthy b, Mark Selikowitz b a School of Psychology, and Brain & Behaviour

More information

Tune in with Mente Autism. Shown to relax the minds of children on the autism spectrum

Tune in with Mente Autism. Shown to relax the minds of children on the autism spectrum Tune in with Mente Autism Shown to relax the minds of children on the autism spectrum Mente Autism Introducing Mente Autism, the next-generation neurofeedback device that has been shown to relax the minds

More information

Quantitative EEG Analysis Report. Color coded key for reading the color brain maps and understanding standard deviation:

Quantitative EEG Analysis Report. Color coded key for reading the color brain maps and understanding standard deviation: Quantitative EEG Analysis Report Centers for NeuroTransformation, LLC P.O. Box 129, Lakemont, Ga. 30552 706-212-0195, ifw@mindspring.com www.neurotherapy.us August 8, 2008 Qeeg Functional Brain Interpretation

More information

Electroencephalographic Study of Essential Oils for Stress Relief

Electroencephalographic Study of Essential Oils for Stress Relief Applied Mechanics and Materials Online: 2013-10-11 ISSN: 1662-7482, Vol. 437, pp 1085-1088 doi:10.4028/www.scientific.net/amm.437.1085 2013 Trans Tech Publications, Switzerland Electroencephalographic

More information

Validating the efficacy of neurofeedback for optimising performance.

Validating the efficacy of neurofeedback for optimising performance. GOLDSMITHS Research Online Article Gruzelier, John, Egner, T. and Vernon, D. Validating the efficacy of neurofeedback for optimising performance. You may cite this version as: Gruzelier, John, Egner, T.

More information

EEG-based Valence Level Recognition for Real-Time Applications

EEG-based Valence Level Recognition for Real-Time Applications EEG-based Valence Level Recognition for Real-Time Applications Yisi Liu School of Electrical & Electronic Engineering Nanyang Technological University Singapore liuy0053@ntu.edu.sg Olga Sourina School

More information

Analysis of EEG Signal for the Detection of Brain Abnormalities

Analysis of EEG Signal for the Detection of Brain Abnormalities Analysis of EEG Signal for the Detection of Brain Abnormalities M.Kalaivani PG Scholar Department of Computer Science and Engineering PG National Engineering College Kovilpatti, Tamilnadu V.Kalaivani,

More information

Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR

Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR Physiology Unit 2 CONSCIOUSNESS, THE BRAIN AND BEHAVIOR What the Brain Does The nervous system determines states of consciousness and produces complex behaviors Any given neuron may have as many as 200,000

More information

Mental State Sensing and the Goal of Circuit-Synapse Synergy

Mental State Sensing and the Goal of Circuit-Synapse Synergy Mental State Sensing and the Goal of Circuit-Synapse Synergy Patrick L. Craven, Ph.D. Senior Member, Engineering Staff Advanced Technology Laboratories Cherry Hill, NJ Goals of Artificial Intelligence

More information

Helping children on the Autism Spectrum. company

Helping children on the Autism Spectrum. company Helping children on the Autism Spectrum A company What is Mente Autism? Mente Autism is a clinical-quality EEG device that uses neurofeedback technology to help children with autism. Designed for home

More information

BCI based Multi-player 3-D Game Control using EEG for Enhancing Attention and Memory

BCI based Multi-player 3-D Game Control using EEG for Enhancing Attention and Memory BCI based Multi-player 3-D Game Control using EEG for Enhancing Attention and Memory Abstract Brain-Computer Interface (BCI) technique is considered as an efficient alternative modality for improving brain

More information

Biomedical Research 2013; 24 (3): ISSN X

Biomedical Research 2013; 24 (3): ISSN X Biomedical Research 2013; 24 (3): 359-364 ISSN 0970-938X http://www.biomedres.info Investigating relative strengths and positions of electrical activity in the left and right hemispheres of the human brain

More information

Research & Development of Rehabilitation Technology in Singapore

Research & Development of Rehabilitation Technology in Singapore Research & Development of Rehabilitation Technology in Singapore ANG Wei Tech Associate Professor School of Mechanical & Aerospace Engineering wtang@ntu.edu.sg Assistive Technology Technologists / Engineers

More information

Mental State Recognition by using Brain Waves

Mental State Recognition by using Brain Waves Indian Journal of Science and Technology, Vol 9(33), DOI: 10.17485/ijst/2016/v9i33/99622, September 2016 ISSN (Print) : 0974-6846 ISSN (Online) : 0974-5645 Mental State Recognition by using Brain Waves

More information

This is a repository copy of Facial Expression Classification Using EEG and Gyroscope Signals.

This is a repository copy of Facial Expression Classification Using EEG and Gyroscope Signals. This is a repository copy of Facial Expression Classification Using EEG and Gyroscope Signals. White Rose Research Online URL for this paper: http://eprints.whiterose.ac.uk/116449/ Version: Accepted Version

More information

Cognitive Enhancement Using 19-Electrode Z-Score Neurofeedback

Cognitive Enhancement Using 19-Electrode Z-Score Neurofeedback This article was downloaded by: [Lucas Koberda] On: 22 August 2012, At: 09:31 Publisher: Routledge Informa Ltd Registered in England and Wales Registered Number: 1072954 Registered office: Mortimer House,

More information

Selection of Feature for Epilepsy Seizer Detection Using EEG

Selection of Feature for Epilepsy Seizer Detection Using EEG International Journal of Neurosurgery 2018; 2(1): 1-7 http://www.sciencepublishinggroup.com/j/ijn doi: 10.11648/j.ijn.20180201.11 Selection of Feature for Epilepsy Seizer Detection Using EEG Manisha Chandani

More information

What is EEG Neurofeedback?

What is EEG Neurofeedback? What is EEG Neurofeedback? By Elaine Offstein, MA, Board Certified Educational Therapist All systems of our body and brain are designed to constantly work to maintain life-sustaining balance that scientists

More information

Electroencephalography & Neurofeedback

Electroencephalography & Neurofeedback Electroencephalography & Neurofeedback A Brief Introduction to the Science of Brainwaves Glyn Blackett YORK biofeedback CENTRE Introduction This article is a brief introduction to electroencephalography

More information

Building an Evidence Based Practice: Use of Brain Imaging in Clinical Assessment and Evaluation of Treatment Outcomes

Building an Evidence Based Practice: Use of Brain Imaging in Clinical Assessment and Evaluation of Treatment Outcomes Building an Evidence Based Practice: Use of Brain Imaging in Clinical Assessment and Evaluation of Treatment Outcomes Mirjana Askovic, Anna Watters, Mariano Coello, Jorge Aroche, Anthony Harris Presented

More information

100% Effective Natural Hormone Treatment Menopause, Andropause And Other Hormone Imbalances Impair Healthy Healing In People Over The Age Of 30!

100% Effective Natural Hormone Treatment Menopause, Andropause And Other Hormone Imbalances Impair Healthy Healing In People Over The Age Of 30! This Free E Book is brought to you by Natural Aging.com. 100% Effective Natural Hormone Treatment Menopause, Andropause And Other Hormone Imbalances Impair Healthy Healing In People Over The Age Of 30!

More information

Analysis of the Effect of Cell Phone Radiation on the Human Brain Using Electroencephalogram

Analysis of the Effect of Cell Phone Radiation on the Human Brain Using Electroencephalogram ORIENTAL JOURNAL OF COMPUTER SCIENCE & TECHNOLOGY An International Open Free Access, Peer Reviewed Research Journal Published By: Oriental Scientific Publishing Co., India. www.computerscijournal.org ISSN:

More information

Human Brain Institute Russia-Switzerland-USA

Human Brain Institute Russia-Switzerland-USA 1 Human Brain Institute Russia-Switzerland-USA CONTENTS I Personal and clinical data II Conclusion. III Recommendations for therapy IV Report. 1. Procedures of EEG recording and analysis 2. Search for

More information

INTERACTIVE GAMES USING KINECT 3D SENSOR TECHNOLOGY FOR AUTISTIC CHILDREN THERAPY By Azrulhizam Shapi i Universiti Kebangsaan Malaysia

INTERACTIVE GAMES USING KINECT 3D SENSOR TECHNOLOGY FOR AUTISTIC CHILDREN THERAPY By Azrulhizam Shapi i Universiti Kebangsaan Malaysia INTERACTIVE GAMES USING KINECT 3D SENSOR TECHNOLOGY FOR AUTISTIC CHILDREN THERAPY By Azrulhizam Shapi i Universiti Kebangsaan Malaysia INTRODUCTION Autism occurs throughout the world regardless of race,

More information

Validating the efficacy of neurofeedback for optimising performance

Validating the efficacy of neurofeedback for optimising performance Neuper & Klimesch (Eds.) Progress in Brain Research, Vol. 159 ISSN 0079-6123 Copyright r 2006 Elsevier B.V. All rights reserved CHAPTER 27 Validating the efficacy of neurofeedback for optimising performance

More information

Elevvo Medical. Neurotechnology for rehabilitation in mental pathology with cognitive deterioration and oriented for health professionals.

Elevvo Medical. Neurotechnology for rehabilitation in mental pathology with cognitive deterioration and oriented for health professionals. Elevvo Medical Neurotechnology for rehabilitation in mental pathology with cognitive deterioration and oriented for health professionals. The technology is designed to generate individualized neuroplastic

More information

Analyzing Brainwaves While Listening To Quranic Recitation Compared With Listening To Music Based on EEG Signals

Analyzing Brainwaves While Listening To Quranic Recitation Compared With Listening To Music Based on EEG Signals International Journal on Perceptive and Cognitive Computing (IJPCC) Vol 3, Issue 1 (217) Analyzing Brainwaves While Listening To Quranic Recitation Compared With Listening To Music Based on EEG Signals

More information

Detection and Plotting Real Time Brain Waves

Detection and Plotting Real Time Brain Waves Detection and Plotting Real Time Brain Waves Prof. M. M. PAL ME (ESC(CS) Department Of Computer Engineering Suresh Deshmukh College Of Engineering, Wardha Abstract - The human brain, either is in the state

More information

MATERIALS AND METHODS In order to perform the analysis of the EEG signals associated with the imagination of actions, in this

MATERIALS AND METHODS In order to perform the analysis of the EEG signals associated with the imagination of actions, in this ANALYSIS OF BRAIN REGIONS AND EVENT RELATED POTENTIAL (ERP) ASSOCIATED WITH THE IMAGINATION OF ACTIONS BY EEG SIGNALS AND BRAIN-COMPUTER INTERFACE (BCI) Diego Alfonso Rojas, Leonardo Andrés Góngora and

More information

QUANTIFICATION OF EMOTIONAL FEATURES OF PHOTOPLETHYSOMOGRAPHIC WAVEFORMS USING BOX-COUNTING METHOD OF FRACTAL DIMENSION

QUANTIFICATION OF EMOTIONAL FEATURES OF PHOTOPLETHYSOMOGRAPHIC WAVEFORMS USING BOX-COUNTING METHOD OF FRACTAL DIMENSION QUANTIFICATION OF EMOTIONAL FEATURES OF PHOTOPLETHYSOMOGRAPHIC WAVEFORMS USING BOX-COUNTING METHOD OF FRACTAL DIMENSION Andrews Samraj*, Nasir G. Noma*, Shohel Sayeed* and Nikos E. Mastorakis** *Faculty

More information

Real-time EEG-based Emotion Recognition and its Applications

Real-time EEG-based Emotion Recognition and its Applications Real-time EEG-based Emotion Recognition and its Applications Yisi Liu, Olga Sourina, and Minh Khoa Nguyen Nanyang Technological University Singapore {LIUY0053,EOSourina,RaymondKhoa}@ntu.edu.sg Abstract.

More information

Non-Contact Sleep Staging Algorithm Based on Physiological Signal Monitoring

Non-Contact Sleep Staging Algorithm Based on Physiological Signal Monitoring 2018 4th World Conference on Control, Electronics and Computer Engineering (WCCECE 2018) Non-Contact Sleep Staging Algorithm Based on Physiological Signal Monitoring Jian He, Bo Han Faculty of Information

More information

Assessing Functional Neural Connectivity as an Indicator of Cognitive Performance *

Assessing Functional Neural Connectivity as an Indicator of Cognitive Performance * Assessing Functional Neural Connectivity as an Indicator of Cognitive Performance * Brian S. Helfer 1, James R. Williamson 1, Benjamin A. Miller 1, Joseph Perricone 1, Thomas F. Quatieri 1 MIT Lincoln

More information

Reinforcing Flow Experience in Selfassessment Testing through Employing Neurofeedback Techniques

Reinforcing Flow Experience in Selfassessment Testing through Employing Neurofeedback Techniques Reinforcing Flow Experience in Selfassessment Testing through Employing Neurofeedback Techniques Authors: Ming-Chi Liu, Guan-Yu Chen, Yueh-Min Huang Presenter: Guan-Yu Chen Outline 1. Computerized Testing

More information

EEG BRAIN-COMPUTER INTERFACE AS AN ASSISTIVE TECHNOLOGY: ADAPTIVE CONTROL AND THERAPEUTIC INTERVENTION

EEG BRAIN-COMPUTER INTERFACE AS AN ASSISTIVE TECHNOLOGY: ADAPTIVE CONTROL AND THERAPEUTIC INTERVENTION EEG BRAIN-COMPUTER INTERFACE AS AN ASSISTIVE TECHNOLOGY: ADAPTIVE CONTROL AND THERAPEUTIC INTERVENTION Qussai M. Obiedat, Maysam M. Ardehali, Roger O. Smith Rehabilitation Research Design & Disability

More information

Introduction of Neurofeedback and QEEG at The Hong Kong Polytechnic University

Introduction of Neurofeedback and QEEG at The Hong Kong Polytechnic University Introduction of Neurofeedback and QEEG at The Hong Kong Polytechnic University P R E S E NTED B Y : K I M - H U N G S I N A c t i n g C e n t r e C o o r d i n a t o r Y a n O i T o n g C h i l d D e v

More information

Low-Cost Neurofeedback Game for ADHD Treatment

Low-Cost Neurofeedback Game for ADHD Treatment Low-Cost Neurofeedback Game for ADHD Treatment Adnan Vilic, MSc. student Technical University of Denmark Anker Engelunds Vej 1, 2800 Kgs. Lyngby s052240@student.dtu.dk ABSTRACT This paper describes the

More information

Modifying the Classic Peak Picking Technique Using a Fuzzy Multi Agent to Have an Accurate P300-based BCI

Modifying the Classic Peak Picking Technique Using a Fuzzy Multi Agent to Have an Accurate P300-based BCI Modifying the Classic Peak Picking Technique Using a Fuzzy Multi Agent to Have an Accurate P3-based BCI Gholamreza Salimi Khorshidi School of cognitive sciences, Institute for studies in theoretical physics

More information

Neurofeedback for ASD AND ADHD

Neurofeedback for ASD AND ADHD Neurofeedback for ASD AND ADHD Thomas F. Collura, Ph.D., MSMHC, QEEG-D, BCN, LPC The Brain Enrichment Center and BrainMaster Technologies, Inc., Bedford, OH Association for Applied Psychophysiology and

More information

Neurofeedback 101: A Crash Course for Professionals

Neurofeedback 101: A Crash Course for Professionals Neurofeedback 101: A Crash Course for Professionals Katherine Thorn, LCPC, BCN Elizabeth Schroth, LCPC, BCN Welcome! About Us We are Licensed Clinical Professional Counselors We are Board Certified in

More information

Brain Computer Interface. Mina Mikhail

Brain Computer Interface. Mina Mikhail Brain Computer Interface Mina Mikhail minamohebn@gmail.com Introduction Ways for controlling computers Keyboard Mouse Voice Gestures Ways for communicating with people Talking Writing Gestures Problem

More information