Multimodal Driver Displays: Potential and Limitations. Ioannis Politis

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1 Multimodal Driver Displays: Potential and Limitations Ioannis Politis

2 About me ( Background: B.Sc. Informatics & Telecommunications University of Athens M.Sc. Advanced Information Systems University of Piraeus P.D.Eng. User-System Interaction Eindhoven University of Technology Usability Engineer Philips Design Healthcare Currently a PhD student at Multimodal Interaction Group, University of Glasgow Supervisors: Prof Stephen Brewster Department of Computing Science ( Prof Frank Pollick Department of Psychology ( Co-funded by Freescale Semiconductor Inc. ( Group research interests: Multimodal human-computer interaction (HCI) 3D sound and Earcons in human-computer interfaces Novel multimodal interfaces for mobile devices The use of force-feedback devices, tactile displays, thermal feedback, pressure input and Tactons Sonification / Perceptualisation of data Design of haptic medical simulators Interaction design for older users and users with visual disabilities, homecare systems Smell-based user interfaces

3 Introduction Multimodal warnings for drivers are increasingly used by car manufacturers. Excessive use of warnings may hinder the driving task. Available results reveal benefits of providing audio, visual and tactile warnings in isolation or in combination. However, there is still work needed on: How to warn the driver without distracting the driving task. How to effectively convey urgency in the cues. How to deliver all combinations of multimodal warnings of varying urgency. The influence of situational urgency, i.e. what actually happens in the driving task.

4 Automatic Distance Control (ADC) - Volkswagen Pro-active collision avoidance systems Lane Assist - Volkswagen Collision warning systems Lane Departure Warning - Ford Blind Spot Detection - Ford

5 Available research (1/2) Spatially predictive as well as non-predictive vibrotactile cues, presented from the same direction as the approaching threat can decrease drivers reaction times during a simulated driving task (Ho, Tan & Spence, 2005). Audiotactile presentation (vibration on the torso and car horn) of front-torear-end collision warnings can lead to faster reactions in a simulated driving task compared to the unimodal presentation of the warnings (Ho, Reed & Spence, 2007). Tactile warnings on the seat belt can induce shorter reaction times during a critical situation compared to audio sounds and visual warnings (Scott & Gray, 2008).

6 Available research (2/2) Multimodal information presentation including speech and vibration on the steering wheel can lead to increased performance and user acceptance in a navigational task (Kern et al, 2009). Providing action suggestions through speech can provide benefits in performance and acceptance in a driving task, when avoiding collision with not-yet-visible obstacles. Moreover, the use of speech may not be the best candidate for critical warnings (Cao et al., 2010a). The use of looming auditory warnings (increasing in intensity as the vehicles approach) can lead to shorter break reaction times for drivers, compared to constant, pulsed or ramped audio warnings as well a car horn (Gray, 2011).

7 Priority: Cao et al. (2010b) Five load conditions Objective measures: Tracking error on a visual task Cue detection failure Cue identification accuracy Response time Subjective measures: Ease of cue identification Modality preference Physical comfort Features used to detect the cues. Main findings: General trend of higher priority, faster response More accurate identification for vibration Lower response times for sound (except when radio was present) More identification errors occurred along adjacent levels of priority, where the cues resembled each other Higher tracking error in the high load condition Higher tracking error for the higher two priority levels Sound rated as more intuitive and comfortable

8 Urgency: Baldwin et al. (2012) Auditory: Frequency Pulse Rate Intensity or loudness (db level) Visual: Colour (text and background) Word Choice Flash Rate (visual pulse rate) Tactile: Pulse Rate In future research [ ] it would be of interest to determine if low urgency alerts would result in both appropriate response and acceptability for low urgency situations (i.e. low fuel) relative to pairings of high urgency alerts with high urgency situations (i.e., collision situations of various types). [ ] Further, there is little if any information regarding the impact of multiple modality presentation on perceptions of urgency and annoyance.

9 Standards for message priorities ISO/TS 16951:2004: Road vehicles - Ergonomic aspects of transport information and control systems (TICS) - Procedures for determining priority of on-board messages presented to drivers: Recommends priorities of information, including navigation, warnings, systems status and telephone messages. SAE J2395 (2007) : ITS In-Vehicle Message Priority: Describes the method for prioritizing in-vehicle messages and/or displayed information. A prioritization rule is used to determine the priority in which simultaneous or overlapping, in-vehicle messages are presented to the driver.

10 Our work: Motivation How does the designed urgency of the cues affect responses? How does the amount of information conveyed by the cues affect the results? How do parameters of the environment and the driver affect the use of multimodal displays? How do the cues perform when tested in situations of high driver workload? How do multimodal cues perform when tested in the context of a driving simulator?

11 Warning Design Level 1 High Urgency Level 2 Medium Urgency Level 3 Low Urgency Audio (A) Audio (A) Audio (A) Visual (V) Visual (V) Visual (V) Tactile (T) Tactile (T) Tactile (T) Audio Visual (AV) Audio Visual (AV) Audio Visual (AV) Audio Tactile (AT) Audio Tactile (AT) Audio Tactile (AT) Tactile Visual (TV) Tactile Visual (TV) Tactile Visual (TV) Audio Tactile Visual (ATV) Audio Tactile Visual (ATV) Audio Tactile Visual (ATV) Level 1 Common level features Audio Tactile Visual Pulses/sec: 5 Number of pulses: 8 Single pulse duration: 0.1 sec Stimulus duration: 1.5 sec Frequency: 1000 Hz Frequency: 250 Hz Color: Red, RGB(255,0,0) Level 2 Pulses/sec: 3 Number of pulses: 5 Single pulse duration: 0.17 sec Frequency: 700 Hz Frequency: 250 Hz Color: Orange, RGB(255,127,0) Stimulus duration: 1.5 sec Level 3 Pulses/sec: 1 Number of pulses: 2 Single pulse duration: 0.5 sec Frequency: 400 Hz Frequency: 250 Hz Color: Yellow, RGB(255,255,0) Stimulus duration: 1.5 sec

12 Experiment 1 Independent Variables Modality Designed Urgency Context Dependent Variables Perceived Urgency Perceived Annoyance Urgency of each stimulus No simulator running Annoyance of each stimulus Urgency of each stimulus Lead car doesn t brake, no driving task. Annoyance of each stimulus

13 Results. More urgent warnings were perceived as such. More urgent warnings were also perceived as more annoying, but this effect was not as strong. Warnings including the visual modality were perceived as more urgent, in all unimodal bimodal and trimodal signals. Warnings including the tactile modality were perceived as more annoying..

14 Experiment 2 Independent Variables Modality Designed Urgency Context Dependent Variables Recognition Time Recognition Accuracy No simulator running Recognition time/ accuracy Lead car doesn t brake, only wheel operated. Recognition time/ accuracy

15 Results. More urgent warnings were recognized the quickest. More urgent warnings created less mistakes in recognition. Warnings including the tactile modality were recognized the slowest. Warnings were perceived as more urgent and more annoying when the number of modalities increased. The effect of annoyance was lower compared to urgency. Warnings including more modalities induced quicker responses..

16 Experiment 3 Independent Variables Modality Designed Urgency Situational Urgency Dependent Variables Perceived Urgency Perceived Annoyance Lead car brakes, stimulus is presented Lateral Deviation Steering Angle Lead car brakes, stimulus is not presented Lead car doesn t brake stimulus is presented Response time

17 Results. Reactions to warnings were quicker when they were presented along with a car braking. Reactions to warnings with two or three modalities were quicker, as opposed to warnings with only one. Reactions to warnings including the visual modality was slower when they were presented along with a car braking. Although warnings created better steering and lane keeping behaviour, when a car braking event was added, this improvement was not present..

18 Conclusions More urgent warnings can be recognized and reacted to as such. There is benefit on using more modalities to convey a message when requiring quicker and more accurate responses. The advantage of visual warnings in terms of reaction times can be limited during critical situations, providing evidence of increased visual load. Tactile warnings can be perceived as more annoying and recognized slower compared to audio and visual ones. The presence of a critical event can create quicker responses compared to their presentation in the absence of such an event. Although lane keeping and steering behavior improves with the presentation of warnings, this improvement is limited in critical situations.

19 See also Baldwin, C. L., Eisert, J. L., Garcia, A., Lewis, B., Pratt, S. M., & Gonzalez, C. (2012). Multimodal urgency coding: auditory, visual, and tactile parameters and their impact on perceived urgency. Work: A Journal of Prevention, Assessment and Rehabilitation, 41, Cao, Y., Mahr, A., Castronovo, S., Theune, M., Stahl, C., & Müller, C. A. (2010a, February). Local danger warnings for drivers: The effect of modality and level of assistance on driver reaction. In Proceedings of the 15th international conference on Intelligent user interfaces (pp ). ACM. Cao, Y., Van Der Sluis, F., Theune, M., & Nijholt, A. (2010b, November). Evaluating informative auditory and tactile cues for invehicle information systems. In Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications (pp ). ACM. Gray, R. (2011). Looming Auditory Collision Warnings for Driving. Human Factors: The Journal of the Human Factors and Ergonomics Society, 53(1), Ho, C., Reed, N., & Spence, C. (2007). Multisensory in-car warning signals for collision avoidance. Human Factors: The Journal of the Human Factors and Ergonomics Society, 49(6), Ho, C., Tan, H. Z., & Spence, C. (2005). Using spatial vibrotactile cues to direct visual attention in driving scenes. Transportation Research Part F: Traffic Psychology and Behaviour, 8(6), ISO/TS 16951:2004: Road vehicles - Ergonomic aspects of transport information and control systems (TICS) - Procedures for determining priority of on-board messages presented to drivers: Kern, D., Marshall, P., Hornecker, E., Rogers, Y., & Schmidt, A. (2009). Enhancing navigation information with tactile output embedded into the steering wheel. Pervasive Computing, Politis, I., Brewster, S., and Pollick, F. Evaluating Multimodal Driver Displays of Varying Urgency. Automotive UI 2013, ACM Press (2013 In Press). SAE J2395 (2007). ITS In-Vehicle Message Priority. Scott, J. J., & Gray, R. (2008). A comparison of tactile, visual, and auditory warnings for rear-end collision prevention in simulated driving. Human Factors: The Journal of the Human Factors and Ergonomics Society, 50(2),

20 Thank you!

21 Appendix 1: Results of Experiment 1 Warnings including the visual modality were perceived as more urgent, in all unimodal bimodal and trimodal signals. More urgent warnings were perceived as such More urgent warnings were also perceived as more annoying, but this effect was not as strong. Warnings including the tactile modality were perceived as more annoying. Significant result

22 Appendix 2: Results of Experiment 2 (1/2) More urgent warnings created less mistakes in recognition. More urgent warnings were recognized the quickest. Warnings including the tactile modality were recognized the slowest. Significant result

23 Appendix 3: Results of Experiment 2 (2/2) Warnings were perceived as more urgent and more annoying when the number of modalities increased. The effect of annoyance was lower compared to urgency. People reacted quicker to warnings including more modalities. Significant result

24 Appendix 4: Results of Experiment 3 People reacted quicker to warnings when they were presented along with a car braking. People reacted quicker to warnings with two or three modalities, as opposed to only one. Although warnings created better steering and lane keeping behavior, when a car braking event was added, this improvement was not present. People reacted slower to warnings including the visual modality when they were presented along with a car braking. Significant result

Content must not be changed in any way or reproduced in any format or medium without the formal permission of the copyright holder(s)

Content must not be changed in any way or reproduced in any format or medium without the formal permission of the copyright holder(s) ,,nn Politis, I., Brewster, S., and Pollick, F. (2015) To Beep or Not to Beep?: Comparing Abstract versus Language-Based Multimodal Driver Displays. CHI 2015, Seoul, Republic of Korea, 18-23 Apr 2015.

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