AUGMENTED REFLECTION TECHNOLOGY

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Transcription:

AUGMENTED REFLECTION TECHNOLOGY Feasibility Evaluation for Stroke Rehabilitation 1 with Leigh Hale, Stanley J. Winser and Holger T. Regenbrecht

Outline Augmented Reflection Technology (ART) TheraMem Rehabilitation Game Clinical Feasibility Study 2

Augmented Reflection Technology (ART) 3

Augmented Reflection Technology 4

3D Scene Construction 3D Scene View Client s View 5

Augmented Reflection Technology - Settings Colour etc. Mirroring Size and Position 3D models 2D Backgrounds 6

Movement Amplification e.g. factor 2.0 [s new = s ori * (f+1)] = 1cm 3cm Camera Video Stream (original movement) User s View (left hand with amplified movement) 7

TheraMem Rehabilitation Game 8

TheraMem Game 9

ART::TheraMem Software Architecture (simplified) Render Left Render Right 3D environment 3D Scene 3D objects (plants) Amplification Ctrl Amplification Ctrl Interaction/Logic Fingertracking Fingertracking Bgr Subtraction Bgr Subtraction Video Left Video Right 10

Hypotheses a) The system can be used for physical rehabilitation, in particular for after-stroke therapy in a clinical setting b) Using a casual computer game approach engages the patients and might distract them from pain or discomfort while moving their impaired upper limb (arm/hand) c) A controlled amplification of the movement of the impaired limb will help patients to exercise with the game 11

ART System Configuration 12

Utility Evaluation Student Evaluations Post-stroke rehabilitation lab week for about 100 third year physiotherapy students: 8 different hands-on stations: TheraMem one of those groups of 3-5 act as client, operator, observers Fill-in questionnaires on: Explain system to peers Use for motor rehab Therapy outcome 13

Utility Evaluation Student Evaluations Best neuro lab ever! It is so cool Great fun. It s fun! Not boring like most exercises we give patients. 14

Clinical Feasibility 15

Clinical Environment 16

Clinical Setting (b) User screen (b) ART boxes (d) Physiotherapist (a) Operator screen 17

Preliminary Study with subject-matter experts for protocol refinement Evaluation of protocol and refinement with two healthy participants: One participant with a expertise in HCI and technology One participant with proficiency in physiotherapy 18

Clinical Protocol Outline 4 sessions of 1h First session: Assessment of patient s motor capabilities Orientation of patient to the ART Second & Third Session: 3-5 patient tailored exercises based on the outcomes of assessment Fourth Session Exercises Reassessment of patient s motor capabilities 19

Patients 5 chronic stroke patients: stable motor deficits (> 5 years since stroke) different impairment severity (2 dependent, 3 independent) different range of impairments all having motor-deficits in their upper limb 20

Initial Assessment Assessment item PT0 PT1 PT2 PT3 PT4 Fugl-Meyer measure (Wrist)/10 Fugl-Meyer measure (Hand)/14 Motor Assessment Scale (Upper arm)/6 5 0 0 0 7 4 0 0 0 11 5 0 0 0 6 Motor Assessment Scale (Hand)/6 Motor Assessment Scale (Advanced hand)/6 Nine Hole Peg Test (remove pegs) Nine Hole Peg Test (remove pegs using ART) 3 0 0 0 5 6 0 0 0 6 NA* NA* NA* NA* 22 sec NA* NA* NA* NA* 49 sec Modified Ashworth Scale 1+ 4 2 2 1+ Sensory assessment of hand Light touch / 2 2 2 2 2 2 Pain / 2 2 2 2 2 2 Proprioception / 2 2 2 2 2 2 *NA.. Not assessed or stopped on patients request 21

TheraMem questionnaire slightly modified Tries & Time Difficulty to play the game Unusable - Very easy to use Difficulty to reach tiles (squares) Very difficult - Very easy to reach Difficulty of tile (square) selection Very difficult - Very easy to select How fast did you perceive your (impaired) hand to move Much slower than normal Much faster than normal Did you have any discomfort in your (impaired) hand No discomfort A lot of discomfort (pain) Enjoyment / fun to perform the exercise Not enjoying it - Very enjoyable 22

Patients engagement Patient s: 1. Understanding of instructions. 2. Performance in exercises 3. Active participation in the exercise 4. Maximum effort to complete exercises. 5. Expressed positive attitude towards exercise 6. Acknowledged need and potential benefit of exercise 1 2 3 4 5 6 Never Seldom Some of the time Most of the time Nearly Always Always Rating of therapeutic value of exercise for patient Comments / Suggestions / Additional Observations 23

Final Semi-structure Interview How would you describe your experience with this therapeutic system? What were your difficulties/expectations/motivations? Do you have improvement suggestions for the device? Any problems you experienced? What did you think of the location / room / setting and seating positions? Did you feel Security/Safety during the therapy? Did you have the perception that you improved you condition, was there any change in your arm? Would you suggest (to other stroke patients) to use this system? When do you think would be a good time to start using the system? Could you imagine using the system without the (permanent) presence of a physiotherapist? Would you use the system at home? 24

TheraMem - Completion 44 games of TheraMem were played by patients of which 42 were successfully completed 25

Support Device: Elbow-splint 26

Support Device: Pointing-Stick 27

Use of Support Devices 28

Average Time for Completion 29

Average Tries for Completion 30

Patients Engagement PT0 PT1 PT2 PT3 PT4 1. Understanding of instructions 6.0 6.0 4.0 6.0 6.0 2. Performance.in exercises 6.0 4.7 4.0 4.7 6.0 3. Active participation in the exercise 4.7 5.0 3.0 6.0 6.0 4. Maximum effort to complete exercises 6.0 6.0 4.0 6.0 6.0 5. Expressed positive attitude towards exercise 4.7 5.0 3.0 6.0 6.0 6. Acknowledged need and potential benefit of exercise 4.7 4.7 3.0 6.0 6.0 31

Patients rating for TheraMem 32

Equipment (ART) Physiotherapist s rating Equipment feasibility for clinical usage: 7 Therapeutic value: 8 Diagnostic value: 0 How interesting are the tasks: 10 Degree of motivation for the patient 10 Ease of administering tasks (by PT) 7 (0- not at all useful to 10- very useful) 33

TheraMem only (Physiotherapist s rating) Equipment feasibility for clinical usage: 10 Therapeutic value: 8 Diagnostic value: 0 How interesting is the task: 8* Degree of motivation for the patient 10* Ease of administering tasks (by PT) 10 * Fades away with repetition of task (0- not at all useful to 10- very useful) 34

Changes from Initial to Final Assessment Assessment item PT0 PT1 PT2 PT3 PT4 Fugl-Meyer measure (Wrist)/10 Fugl-Meyer measure (Hand)/14 Motor Assessment Scale (Upper arm)/6 Motor Assessment Scale (Hand)/6 Motor Assessment Scale (Advanced hand)/6 Nine Hole Peg Test (remove pegs) Nine Hole Peg Test (remove pegs using ART) Modified Ashworth Scale 0 0 0 0 +1 +4 0 0 0 0 +1 0 0 0 0 +1 0 0 0 0 0 0 0 0 0 ~120 sec NA* NA* NA* NA* NA* NA* NA* 0 0 0 0 0 33 sec (+11) 26 sec (-23) Sensory assessment of hand Light touch / 2 0 0 0 0 0 Pain / 2 0 0 0 0 0 Proprioception / 2 0 0 0 0 0 35 *NA.. Not assessed or stopped on patients request

Conclusion The ART system is feasible for the use in clinical physiotherapeutic settings Patients are able to successful complete TheraMem Assistive devices might be required for patients with severe motor-impairments Patients were highly engaged in the exercises Patients liked the system and suggested it for further use 36

Thank you for your attention! ; 37

Contact & Acknowledgements shoermann@infoscience.otago.ac.nz Leigh Hale Assoc. Prof. PT Leigh.hale@otago.ac.nz Stanley J. Winser MSc PT Stanley.winser@otag o.ac.nz Holger Regenbrecht Assoc. Prof. InfoSci Holger@infoscience. otago.ac.nz 38

Whereto from here? More Clinical Case Studies Further developments Sub-Acute Stroke Rehabilitation Feasibility Study Randomized Controlled Trial Deployment 39

References Paper about the original concept of ART - AMB: Regenbrecht, H. T., Franz, E. A., McGregor, G., Dixon, B. G., & Hoermann, S. (2011). Beyond the Looking Glass: Fooling the Brain with the Augmented Mirror Box. Presence: Teleoperators and Virtual Environments, 20(6), 559 576. doi:10.1162/pres_a_00082 ISMAR TheraMem Paper: Regenbrecht, H., McGregor, G., Ott, C., Hoermann, S., Schubert, T., Hale, L., Hoermann, J., et al. (2011). Out of reach? A novel AR interface approach for motor rehabilitation. Mixed and Augmented Reality (ISMAR), 2011 10th IEEE International Symposium on (pp. 219 228). Presented at the Mixed and Augmented Reality (ISMAR), 2011 10th IEEE International Symposium on. doi:10.1109/ismar.2011.6092389 Technological Paper on ART & TheraMem (accepted manuscript): Regenbrecht, H., Hoermann, S., McGregor, G., Dixon, B., Franz, E., Ott, C., Hale, L., et al. (2012). Visual Manipulations for Motor Rehabilitation. Computers & Graphics, (0). doi:10.1016/j.cag.2012.04.012 40