Founder and Chief Technology Officer, Zyrobotics

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Ayanna Howard, Ph.D. Professor, Linda J. and Mark C. Smith Chair in Bioengineering School of Electrical and Computer Engineering Georgia Institute of Technology Founder and Chief Technology Officer, Zyrobotics

Ø Therapeutic play helps promote cognitive, social, and physical skill development in children. Ø Due to a number of factors, there has been interest in finding alternative effective therapeutic devices. Ø Intended for use in a range of environments, including hospitals, physical therapy centers, and homes.

} } } Most children, including children with special needs, are attracted to robots. This natural affinity can be exploited, and the robot used as an interactive toy. Robots can provide repetitive and predictable interaction for pediatric care.

Ø How do we establish an evidence-base on efficacy for robot-assisted therapy? Ø How do we enable successful interaction between client, clinicians, and robots? o How does a clinician communicate therapy objectives to the robot? o How does the robot interact with the child to enable adherence to the protocol? o How does the robot provide feedback to the clinician on client improvement and compliance?

Ø Over 93 million children with disabilities around the world Ø In the United States o 1:68 children with Autism o 1:323 children with Cerebral Palsy o 1:700 children born with Down Syndrome o Almost half a million emergency department visits for Traumatic Brain Injuries of children

Ø Ø Ø 1 in 323 children in the U.S. are diagnosed with Cerebral Palsy (CP) These children typically participate in physical/occupational therapy interventions on a regular basis For such children, therapeutic play is the best form of physical therapy o Natural o Engaging o Long lasting

c.o. hmsystemsinc.com c.o. mtskids.com c.o. tenderones.com c.o. Tamera Weeks

Ø With repetitive or monotonous conditions over time, performance decreases due to reduced arousal (Cooley and Morris, 1990) Ø Generally, sustained attention improves with age Courtesy of childrensmemorial.org

Ø Wide variation of movement profiles in children with CP Ø Classify gross motor function using the Gross Motor Functional Classification System (GMFCS) GMFCS II GMFCS IV

Interactive and Child-friendly Repeatable and quantifiable metrics Addresses both physical and cognitive needs of children

} What has to be explored? Understand, learn, participate in child s play Produce turn-taking play strategies Monitor the child s play and provide feedback } Stage 1: Child-Led play } Stage 2: Robot-Led play

Ø Ø Ø Ø Physical and Virtual Therapy games (virtual reality, tablet-based, physical) Sensors (Kinect/Cameras/Wearable) used to evaluate users in real-time and in the comfort of their own homes Robot designed as physical playmate

} To provide feedback to the clinician, need to quantify rehabilitation measures } Kinematic Parameters: Range of Motion Deviation from Path Path Length Movement Time Movement Smoothness Average Movement Speed

} Require a baseline for comparing measures with respect to a norm. We construct a 4 DOF model that mimics the kinematics of the human arm. } Generates an optimal path between two points in space as a function of: User s arm s link lengths. User s arm s initial pose. Position of the target. } Resulting trajectory is a curve that matches the structure of the curve generated by an individual s movements. [Morasso et al. 1981]

Typical baseline models created by collecting human data shows an error ranging from 13.8% to 66.7%

Elbow Range of Motion (EROM), Shoulder Range of Motion (SROM), Deviation from Path (DfL): Are the two baselines equivalent?

Movement Time, Movement Smoothness, Average Speed: Is the variability of the model lower or equivalent to the variability obtained from human data? RIGHT LEFT

Our virtual reality therapy game is a feasible technology for use with children with CP to collect desired reaching kinematics in their natural environment. How do we incorporate the robot playmate for enhancing the feedback and motivation?

Phase 1 Phase 2 (H 1 ) Phase 3 (H 2 ) Move a little faster. HumAnS Lab 27

Keep up the good work. Move a little faster Fantastic. Let s move at the exact same speed

Central Limit Theorem:

Robots and Children Can Play Together

} } } Designed an accessible robot programming interface for children with special needs that is adaptable to individual capability 12 camps (and running), > 140 children with differing abilities Disclosure: Technology licensed to Zyrobotics, GT-startup

As pediatric robotics becomes more advanced, how far can we push it? How far should we push it? 34

} Dr. Yi-Ping Chen, GSU (Physical Therapist Co-I) } Dr. Hae Won Park, MIT (former student) } Dr. LaVonda Brown, Emory University (former student) } Sergio Garcia, Brittney Spears, and Jin Xu } Dr. Barbara Weissman & Dr. Jamika Hallman- Cooper, Children s Healthcare of Atlanta/Emory } Lekotek of Georgia & Atlanta-Based Play Clinics