Towards Accessible Conversations in a Mobile Context for People who are Deaf or Hard of Hearing

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Towards Accessible Conversations in a Mobile Context for People who are Deaf or Hard of Hearing Dhruv Jain, Rachel Franz, Leah Findlater, Jackson Cannon, Raja Kushalnagar, and Jon Froehlich University of Washington, Seattle Gallaudet University

Prior work have investigated communication challenges of DHH people in stationary contexts such as group meetings and lectures.

Prior work have investigated communication challenges of DHH people in stationary contexts such as group meetings and lectures. Moving conversations (e.g., walking) could present new challenges such as varying background noise and needing to balance visual attention between looking at the speakers and looking ahead.

Moreover, assistive technologies like real-time captioning have been traditionally designed for stationary context and are not conducive to mobile scenarios.

AIMS

AIMS 1 To investigate the needs of DHH people in mobile conversations such as walking and transit.

AIMS 1 2 To investigate the needs of DHH people in mobile conversations such as walking and transit. To study the possibility of captions on head mounted displays (HMDs) to support those needs.

THIS PAPER

THIS PAPER 1. Study 1: Formative interview with 12 DHH participants on challenges, communication strategies, and future captioning technology.

THIS PAPER 1. Study 1: Formative interview with 12 DHH participants on challenges, communication strategies, and future captioning technology. 2. Study 2: Evaluation of a proof-of-concept HMD-captioning prototype with 10 DHH participants in a walking scenario.

OUTLINE Background and Past Work

OUTLINE Background and Past Work Study 1: Interview

OUTLINE Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype

OUTLINE Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

AUTOMATIC SPEECH RECOGNITION (ASR) Captions can be generated in two ways:

AUTOMATIC SPEECH RECOGNITION (ASR)

TRAINED TRANSCRIBER

TRAINED TRANSCRIBER We used a trained transcriber (or real-time captioning).

TRAINED TRANSCRIBER We used a trained transcriber (or real-time captioning). Captions from a trained transcriber are typically shown on a laptop or a large shared screen.

Thus, researchers have explored mobile and wearable solutions. Matthews et al., UbiComp 2006

Matthews et al., UbiComp 2006

Though portable, smartphone apps require that users turn their gaze away from the speaker or environment. Matthews et al., UbiComp 2006

To reduce this visual split, researchers have used HMD to show captions. Peng et al., CHI 2018

Peng et al., CHI 2018

However, no work has evaluated HMD-based captioning in a mobile context.

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Study 1

Study 1 Goal o To assess the communication needs and potential technologies for DHH people in mobile contexts.

Study 1 Goal o To assess the communication needs and potential technologies for DHH people in mobile contexts. Participants o o 12 DHH individuals (5 males, 6 females, 1 did not disclose) Recruited through email, social media and snowball sampling

Study 1 Goal o To assess the communication needs and potential technologies for DHH people in mobile contexts. Participants o o 12 DHH individuals (5 males, 6 females, 1 did not disclose) Recruited through email, social media and snowball sampling Study Method o o Two part semi-structured formative interview in labsetting: (i) challenges in a mobile conversation, (ii) ideas for future captioning technology Three mobile scenarios were explicitly explored: walking, in transit, and recreational.

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation PART 1: Mobile conversation challenges

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation PART 1: Mobile conversation challenges PART 2: Captioning technology design

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation PART 1: Mobile conversation challenges

STUDY 1 PART 1: CHARACTERISTICS Participants had mobile conversations while walking to or from meetings, classes, and social activities as well as on public transport and in cars.

STUDY 1 PART 1: CHARACTERISTICS Participants had mobile conversations while walking to or from meetings, classes, and social activities as well as on public transport and in cars. Assistive technology use in mobile contexts is rare.

I don't usually use technology other than hearing aids in moving conversations. I will occasionally use my phone to type something if it s impossible to hear. The [phone] isn't perfect because it demands that I split my attention and [also] have one [hand] holding the phone. - P12

MOVING CONVERSATION CHALLENGES STUDY 1 PART 1: CHALLENGES

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow Hearing people do not understand and accommodate needs

If I need to look away for some reason, a deaf person will automatically stop talking and resume when I m ready. A spoken conversation doesn t have that type of natural stop and start - P10

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow Hearing people do not understand and accommodate needs

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow Hearing people do not understand and accommodate needs Recreational activities are particularly challenging

[In] martial arts: you have an instructor showing how to move the arms, hands, body, etc. while talking to describe it. Well if they have to talk by signing, then how the hell do they also show you how to hold your arms in the proper position? - P12

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow Hearing people do not understand and accommodate needs Recreational activities are particularly challenging

STUDY 1 PART 1: CHALLENGES MOVING CONVERSATION CHALLENGES Conversations are brief and shallow Hearing people do not understand and accommodate needs Recreational activities are particularly challenging Challenges of varying space, lighting and background noise

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation PART 1: Characteristics and Challenges

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation PART 1: Characteristics and Challenges PART 2: Captioning Technology Design

STUDY 1 PART 2: TECHNOLOGY All participants said they would use real-time captioning in at least one moving conversation scenario (walking, transit or recreational activity).

STUDY 1 PART 2: TECHNOLOGY All participants said they would use real-time captioning in at least one moving conversation scenario (walking, transit or recreational activity). However, some were concerned that captions may affect conversation quality (N=7).

I always prefer direct communication with hearing people. If technology or interpreters are involved, there is always a distance between me and the other person. It diminishes the quality of the human connection. - P11

COMPARING DEVICES STUDY 1 PART 2: TECHNOLOGY SMARTPHONE SMARTWATCH HMD

STUDY 1 PART 2: TECHNOLOGY HMD Smartphone Smartwatch Walking N=11 N=1 Transit (bus, car) N=6 N=4 N=1 Recreational N=5 N=4

STUDY 1 PART 2: TECHNOLOGY HMD was most preferred because it would reduce the visual attention split. HMD Smartphone Smartwatch Walking N=11 N=1 Transit (bus, car) N=6 N=4 N=1 Recreational N=5 N=4

STUDY 1 PART 2: TECHNOLOGY HMD Smartphone Smartwatch Walking N=11 N=1 Transit (bus, car) N=6 N=4 N=1 Recreational N=5 N=4 For high-contact sports, some people wanted smartphone because HMD could fall off.

STUDY 1 PART 2: TECHNOLOGY Smartwatch was the least preferred because of the small display size. HMD Smartphone Smartwatch Walking N=11 N=1 Transit (bus, car) N=6 N=4 N=1 Recreational N=5 N=4

DESIGNS SKETCHED BY PARTICIPANTS STUDY 1 PART 2: TECHNOLOGY

STUDY 1 PART 2: TECHNOLOGY DESIGNS SKETCHED BY PARTICIPANTS P5: Integrate captioning with car GPS To reduce having to look at multiple devices

STUDY 1 PART 2: TECHNOLOGY DESIGNS SKETCHED BY PARTICIPANTS P5: Integrate captioning with car GPS To reduce having to look at multiple devices P2: A wrist worn device To display captions

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

This is third floor of the building. We have a shop here PROOF OF CONCEPT

This is third floor of the building. We have a shop here. Below, there s a restroom. ` PROOF OF CONCEPT

This is third floor of the building. We have a shop here. PROOF OF CONCEPT

This is third floor of the building. We have a shop here. PROOF OF CONCEPT

Design 1: Captions at a fixed distance from the eyes Design 2: Captions projected onto a surface

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Background and Past Work Study 1: Interview Proof-of-Concept HMD Prototype Study 2: Evaluation

Study 2

Study 2 Primary Goal o To assess whether the use of HMD captions increased conversation accessibility, and decreased attention split for walking conversations

Study 2 Primary Goal o To assess whether the use of HMD captions increased conversation accessibility, and decreased attention split for walking conversations Participants o 10 DHH individuals; 6 from Study 1

Study 2 Primary Goal o To assess whether the use of HMD captions increased conversation accessibility, and decreased attention split for walking conversations Participants o 10 DHH individuals; 6 from Study 1 Part 1: Walking Scenario with HMD o One researcher conversed with the participant on casual topics o Another researcher took observational notes o The first researcher wore a lapel microphone that relayed speech to the on-site transcriber Part 2: Open-ended Interview o On the experience any feedback to the prototype

All participants used our prototype to understand at least some part of the conversation while walking. STUDY 2: RESULTS

With this, you can look where you ` want and still follow along with the conversation. - R4

However, four participants found captions to be occasionally distracting. STUDY 2: RESULTS

When I was trying to formulate my own responses, I would find the captions quite distracting and, in cases like that, I wish [ ] that I could look away from [the captions], at my discretion. - R5

High-Level Themes STUDY 2: RESULTS

High-Level Themes STUDY 2: RESULTS

STUDY 2: RESULTS High-Level Themes Visual Split Participants used both speechreading and captions. Oral speakers looked at speakers more than captions. Sign language users focused on captions more.

STUDY 2: RESULTS High-Level Themes Visual Split Participants used both speechreading and captions. Oral speakers looked at speakers more than captions. Sign language users focused on captions more. Caption Placement Split between whether to show captions in the field of view (N=6) or above speakers (N=4). All wanted the ability to turn off the captions when needed.

STUDY 2: RESULTS High-Level Themes Visual Split Participants used both speechreading and captions. Oral speakers looked at speakers more than captions. Sign language users focused on captions more. Caption Placement Split between whether to show captions in the field of view (N=6) or above speakers (N=4). All wanted the ability to turn off the captions when needed. Design Suggestions Display speaker identification cues (e.g., name, location). Display environmental sounds (e.g., door opening). Display voice tone and volume.

Reflection

As the first work to explore communication challenges and technology design for DHH people in mobile context, we have shown that:

1 Mobile context offer new challenges and a new unexplored space for innovation.

1 Mobile context offer new challenges and a new unexplored space for innovation. 2 need to be carefully designed. Assistive technology in mobile contexts

DESIGN GUIDELINES for HMD-Captioning

DESIGN GUIDELINES for HMD-Captioning Automatic depth alignment

DESIGN GUIDELINES for HMD-Captioning Automatic depth alignment Adapt to changing context

DESIGN GUIDELINES for HMD-Captioning Automatic depth alignment Adapt to changing context Convey contextual information

DESIGN GUIDELINES for HMD-Captioning Automatic depth alignment Adapt to changing context Convey contextual information Customizable

THE TEAM djain@uw.edu franzrac@uw.edu leahkf@uw.edu jackscan@uw.edu raja.kushalnagar@ga llaudet.edu jonf@uw.edu

Towards Accessible Conversations in a Mobile Context for People who are Deaf or Hard of Hearing THE TEAM djain@uw.edu franzrac@uw.edu leahkf@uw.edu jackscan@uw.edu raja.kushalnagar@ga llaudet.edu jonf@uw.edu SPONSORS UW Reality Lab