Practice Variability & Contextual Interference

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Practice Variability & Contextual Interference 1

THIS CHAPTER S CONCEPT Variability in practice conditions is important for learning motor skills. 12/2/13 2

PRACTICE VARIABILITY Refers to the variety of movement and context characteristics the learner experiences while practicing a skill. Key predictor according to motor program theory (Schmidt) of successful future performance Dynamic pattern theory stresses the learner s needs to explore and discover which increases there potential to perform. 12/2/13 3

Practice variability hypothesis Learning is the greatest when one performs the skill in a variety of ways and/or contexts rather than one way and/or one context. 12/2/13 4

BENEFITS OF PRACTICE VARIABILITY Increases the capacity to perform the skill in a future test situation 12/2/13 5

Variability Hypothesis Support Shea & Kohl studies compared constant to variable practice conditions in producing force. Shoenfeld et al basketball freethrow study comparing constant to variable practice conditions. These studies and others results involving retention and transfer tests confirmed the variability hypothesis. 12/2/13 6

Shea & Kohl (1990, 1991) Studies Goal: Participants applied 175N of force to press a handle. Method Constant group: 289 trials reproducing the 175N force Varied group: 4 different forces (125, 150, 200 & 225 N) Retention Test Varied group performed more accurately than the constant group. 12/2/13 7

Shoenfelt, Maue, McDowell, & Woolard (2002) Study Purpose: Accuracy of basketball free throws Methods: Constant group Free Throw shooting on the line Variable practice group 1 Front and back of the line Variable practice group 2 Front, Back, and on the line Variable practice group 3 Random (left and to right of the key, top of the key, etc) Retention Test Constant group increases by 1% where as the varied groups increased from 2.4% to 10.9% in their accuracy 8

IRONY OF PRACTICE VARIABILITY Practice variability will produce more performance errors during practice or learning. But research shows that the learner is more accurate when performing a future novel transfer task( Edwards & Lee, 1985). 12/2/13 9

Implementing variability Step 1: Assess the nature of the skill Is it an open or closed skill? Step 2: How is the skill used in real life? How is the skill used in the sport? Step 3:Systematically introduce variations in regulatory conditions, non-regulatory conditions, or both. 12/2/13 10

Implementing Practice Variability Regulatory conditions They are needed or critical to the performance Directly influence the pattern of the movement Nonregulatory conditions Indirectly Influences the pattern of movements May influence one s degree of success 12/2/13 11

Examples of regulatory conditions Learner s or clients positions prior to and during performance Speed of the ball Trajectory of the ball Height of the net Distance of the shot Size and shape of the ball Width of balance beam 12/2/13 12

Examples of non-regulatory conditions Performer s fatigue level Heckling of the fans Number to attempts in shooting Shooting with players in the lane or not in the lane Sunlight Temperature Clothing Performing in front of spectator and not in front of spectators. 12/2/13 13

HOW SHOULD ONE PRACTICE A CLOSED SKILL? Depends on degree of intertrial variablity of physical context and skill 12/2/13 14

Practicing a closed skill Closed skills that do not involve intertrial variability of regulatory conditions, nonregulatory conditions may be novel. For practice, regulatory conditions should remain constant, but nonregulatory conditions should vary according to expectations for the test situation. 12/2/13 Chapter 15 15

Practicing a Closed Skill Closed skills that do involve intertrial variability, both regulatory and regulatory are likely to be novel in the test situation. For practice, both the regulatory and nonregulatory conditions should be varied. 12/2/13 Chapter 15 16

HOW SHOULD ONE PRACTICE A OPEN SKILL? Practice needs to include experiences with regulatory characteristics that change from one attempt to another. Each performance of an open skill is unique, certain characteristics are new to the performer. The performer needs to modify previously produced movements in order to achieve the goal of the skill. In practice, variety of experiences with both regulatory and nonregulatory conditions that change from one attempt to another is needed. 12/2/13 17

Practice Design 12/2/13 Chapter 15 18

ORGANIZING VARIABLE PRACTICE Variable practice can involve more than one skill in a practice session One way to solve this practice schedule problem is to understand the concept of contextual interference Contextual interference is the interference that results from practicing various skills within the same context of practice 12/2/13 19

Contextual Inteference Practices 12/2/13 20

CONTEXTUAL INTERFERENCE EFFECT High contextual interference results in better learning of the task variation than a low amount Low contextual interference inhibits performance in novel performance contexts 12/2/13 21

Shea & Morgan (1979) First study about contextual interference Participants practiced on 3 variations of movement patterns of knocking down blocks. One group followed Block practice design One group followed Random practice design During practice the random group made more errors but out performed the block practice group on a retention test. 12/2/13 Chapter 15 22

CONTEXTUAL INTERFERENCE EFFECTS OUTSIDE THE LAB College women in random practice of three badminton skills outperformed the blocked practice group (Goode & Magill) Significance of this study was it involved beginners. Baseball hitters in random practice of three types of pitches outperformed the blocked practice schedule (Hall & Others) Significance if this study was it involved high skilled Other studies in basketball, tennis, volleyball and rifle shooting found similar findings. 23

Physical Therapy Example Hanlon (1996) rehab study with hemiparetic arm patients comparing random to block practice schedule. 24 adult patients with chronic hemiparesis caused by a stroke 5 step movement was performed Method Random schedule involved 10 trials per session per day until the participant achieved criterion levels Block schedule involved 10 trials per session per day until the participant achieved criterion levels. NO Practice group (control) Retention tests shows that random groups performed a 5-step sequence skill better than blocked practice group. 12/2/13 24

Contextual Interference & One s Judgments Judgement about how much they are learning while we practice is referred to as metacognition (what we know about what we know). Participants who followed random practice schedule more accurately estimated their test performance where as participants who followed a block schedule overestimated their test performance. 12/2/13 Chapter 15 25

Limits of Contextual Interference Challenge Point Hypothesis (Guadanoli & Lee, 2004) Random practice will be optimal for skill that are simple and less optimal for skills that are of the highest difficulty. Random practice will be more effective for highly skilled individuals and lower level of contextual interference is more appropriate for beginners. Skills that are similar in relative time, random practice is better. Skills that are different in relative time, lower contextual practices may be better. 12/3/13 Chapter 15 26

Amount of Contextual Interference Effect Low High Nonrepeated blocks of trials of each task variation Serial repetition of short blocks of trials of each task variation Random repetition of short blocks of trials of each task variation Serial order of trials of all task variations Random order of all tasks variations 12/2/13 27

Practitioner s View When several variation of the skill must be learned, the best course of action would be to select a practice that is moderate to high in contextual interference. If the person does not respond well to this practice, one needs to modify the practice that is lower in the amount of contextual inference until they require the basic movement patterns of the skill variations. One should only base the effectiveness of practice on retention or transfer and not on practice performance. 12/3/13 28

WHY DOES THE CONTEXTUAL INTERFERENCE EFFECT OCCUR? Elaboration hypothesis (Morgan, 1979) Random practice engages one in more strategies Performer retains in working memory all the skill variations Performer develops a memory representation of the skil Action plan reconstruction hypothesis Random practice requires performers to reconstruct an action plan for each practice trial Performer engages in more problem solving 12/2/13 29

In Summary Two important learner-related characteristics are associated with contextual inference: Higher levels of contextual interference involve greater attention demands during practice than lower levels. People who practice according to blocked schedule then to over estimate how well they are learning during practice. 12/3/13 Chapter 15 30

Practice Specificity One of the oldest principle of human learning Most practitioners are faced with a common dilemma..design a practice that best prepares the learner or client to perform in a future test or criterion condition. 12/2/13 31

Practice specificity Franklin Henry 1960 s basic assumption is that every skill requires special underlying abilities that are independent and task specific and that individuals have varying levels levels of many motor abilities, that is required to perform successfully. therefore the conditions in practice and test should be similar. 12/2/13 32

Different types of specificity Sensory and motor specificity Context specificity Cognitive Processing specificity 12/2/13 Chapter 15 33

Sensory & Motor Specificity Learning a motor skill is specific to the sources of sensory/perceptual information available during practice. Let s say early in practice the performer used visual information primarily to learn a skill..what would happen to one s performance on a retention or transfer test that required him or her to performing the skill without visual information? It s not surprising that the performer did worse. Once it was restored, performances improved. Why was performance affected when vision was removed? People prefer to use the same motor program that they used to learn the task (Proteau s Hypothesis) 12/2/13 34

Context Specificity During practice we encode information about the skill(s) to perform. In a test situation we attempt to retrieve the information encoded so we can perform the skill. More similar the practice context is to the text context the greater the retention. This association between encoding context and retrieval context has become to be know as the encoding specificity principle Practical example: Home field advantage. Playing on one s home field or arena has many encoding & retrieval contexts that are similar between practice and the game, But as many when one playing a does not at home. This may be the reason why playing a home results in more wins. 12/2/13 35

Wright & Shea s Encoding Specificity Studies In these studies subjected learned 3 or 4 digit sequences of key presses on a keyboard. Each key had a number and were color coded. The subject s learned the number sequences. But not only did the subject s learn the numbered sequences (intentional remembering) but also was able to remember the color of the key (incidental remembering). 12/2/13 36

Intentional & incidental remembering Intentional remembering is where I refer you to exact information about the performance or situation I want you to remember. Incidental remembering refers to information that you remembered that was nonessential parts of the performance or situation. e.g. I ask you to estimate the speed of your serve in tennis. One can also report the speed (intentional) but also where the ball landed in the serve (incidental). 12/2/13 37

Importance of Wright & Shea s Key studies People learn more about the context than they are explicitly instructed to learn. Incidental parts of the contexts are used by the people as cue to remember the intended parts. Home field advantage: Player s home context includes many more incidental and intended remembering parts than not playing at home. Implication from these studies: One should include as many features of the test context into the practice context. 12/2/13 38

Cognitive Processing Specificity Transfer-appropriate processing (TAP) Assumption is that each skill requires their own unique cognitive processes that relate to performing that skill. Best practice is when the person is learning a skill in practice that requires the same cognitive processing that will be required in test situation. 12/2/13 39

Cognitive Processing Example The game of soccer requires fast decision making by the players. The coach designs a mini type game situations that requires the player to make the same quick decisions when to pass or kick they would make in the game. Another coach design drills in passing and kicking that are repetitive and sequential but does not require the decision time as compared to how passing and kicking is executed in the game. 12/2/13 40

Practice variability vs. Practice specificity These two concepts seemly conflict with each other but: Practice variability relates to movement characteristics of the skill performed in practice Practice specificity relates to practice characteristics. Bottomline. If we apply practice specificity principles to learning a motor skill, the typical result(s) is/are the skill(s) improves in practice but poor adaptability results if it does not include practice variability. 12/2/13 Chapter 15 41

Example The basketball coach designed a set of rebound and fast brake drills. The basketball coach had his/her player perform many repetitions of the skills above in the drill until they reached a criterion level set by the coach. In all the drills the coach was careful to design the drill so that the decisions made, the practice context, and visual information were similar to the game. The coach did one last thing. He or she changed how rebounding or the transitions of fast brake occurred on every trial of the drill. This was to assure that the player could adapt their performance to changes within the game. 12/2/13 42

Summary & Application Performing the skill to be learned in a variety of ways maximizes performing it in future test situation or real life situations. Assess how the skill is to be performed in real life situations then develop practices that match the context, cognitive processes and sensory information and provide variation in practice. Early in learning or relearning a skill start with blocked practice then once they attain a degree of success move them to serial and/or random practice. 12/2/13 43

Summary & Application Practice specificity improves the skill but does not assure one that the performer will be able to perform the skill in a real life or game situation. Best practices or learning occurs when one applies practice variability, contextual interference, and practice specificity. 12/2/13 44

Practice Organization Rehabilitation Example

Patient (True Story) Male 45 Automobile injury (Femur & Lumbar Fractures) Closed Head Injury (3 months Coma)

Assessment Rivenead & Gait Assessment Gait Transfer skills

Gait Regulatory Heel to toe Narrow base of support Arms in opposition Toe straight and forward (not in or outward) Non regulatory Walking surface (carpet, hardwood floor) Weight bearing (treadmill, full weight bearing) Obstacles (around objects of different sizes) Carrying objects while walking Walking paths Assisted or non assisted

Transfer Skills Up and down stairs Sit to Standing Stand to Sit Out of bed to standing Prone position to standing

How are these skills performed in real life? In what ways? (practice variability) In what environmental situations? (context specificity)

Practice Variability Walking (Closed) Long Pole (assisted) Walking on treadmill at the same speed Floor grid walking Walking on the same surface in the clinic Walking path the same Walk while carrying a 5 lbs bag Walking (Open) Walking at different speeds Walking on different surfaces Walking around objects of different sizes Walking paths vary Walking carrying different weighted objects Unassisted walking

Practice Variability Transition Skills (closed) Same surface Same chair height Chair with arm rests 3 step stair Steps the same height Same bed Transition Skills (Open) Vary surfaces Vary chair heights Chairs with or without arm rests Stair in hallway and outside Vary softness of bed

Practice Specificity Gait Situations Alone Among a crowd When it is dark? Across a busy intersection? At home? Work? Transitions Situations Early in the morning after sleep Eating/dining

Contextual Interference Blocked Gait (15 minutes) Transition (15 minutes) Serial Walking on treadmill Walking with poles Walking unassisted Walking Stairs Sit to stand Stand to sit Prone to stand Bed to Stand Random Stand to Sit Walk with Poles Walk Stairs Pone to Stand Walk on Treadmill

Practice Organization Physical Education Example

8 th Grade Baseball/ Softball Unit Middle School Co-ed Population 8 th Graders (14-15 years of age) Physical Education Teacher Introduce the situations of play Stealing a base Situations (runners on 1 & 3 with 1 out, bases loaded with no outs, runner on first with no outs, runner on 3 rd base with 0 or 1 out) Assess Hitting and Fielding*

Hitting Regulatory Conditions Stance Weight Shift Hips then Shoulder then arm extension Timing Non Regulatory Condition # of balls hit Type of pitcher Speed of the pitch Color of the ball Bat length Weather Location of ball Players on based or not on based Count

Fielding Regulatory Ready position Seeing the ball come off the bat Transportation of limb Retraction of the glove prior to ball contact Grasp (catch) Look & Set then throw Non regulatory Player on based Number of grounders or fly balls Weather Eyewear location of ball Speed of ball

Situations: Specificity of Practice Regulatory conditions Throwing Fielding Non regulatory conditions Stealing a base Runners on 1 & 3 based on number of outs Runners on 3 based on number of outs Runner on 1 st based on number of outs Type of field

Practice Variability Hitting Closed Same speed Same location Same delivery Same Environment Same swing Hitting Open Vary location of ball Vary speed of the ball Different pitchers Practice under the lights or during the day

Practice Variability Fielding (Closed) Same type of grounder or fly ball Same location Same Speed Same type of catch Fielding (open) Different grounders or fly balls Different locations Different speeds Different type of catch One handed Two handed Underhanded Overhanded

Practice Specificity Situation (closed) Same situation over and over with Same speed Same locations Same strategy Same number of outs Situation (Open) Different situations involving vary locations vary speed vary the strategy vary the outs

Contextual Interference Blocked Hitting (15 minutes) Catching (15 minutes) Situation (15 minutes) Serial Hitting off a lefty Hitting off a righty Fielding a grounder Fielding a Fly Situations Random Day 1 Situations Hitting (lefty) Fielding (grounders & fly) Hitting (righty) Situations

The End