Speech as HCI. HCI Lecture 11. Human Communication by Speech. Speech as HCI(cont. 2) Guest lecture: Speech Interfaces

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HCI Lecture 11 Guest lecture: Speech Interfaces Hiroshi Shimodaira Institute for Communicating and Collaborative Systems (ICCS) Centre for Speech Technology Research (CSTR) http://www.cstr.ed.ac.uk Thanks to Junichi Yamagishi and Gregor Hofer Speech as HCI Speech input Automatic speech recognition (ASR) dictation, subtitles, call centres, translation, meeting minutes, computer games, Speaker recognition (identification, verification) Disease diagnosis, pronunciation evaluation Speech output Text-to-speech synthesis (TTS) system response, screen reader for the blind, car navigation systems, directory assistance, toys, computer games, : 2 Human Communication by Speech Communication channels: Direct channels verbal communication (written/spoken communication) non-verbal communication (facial expressions, body movement) Indirect channels (body language) Speaker Intention Language Motion Control Articulate organ (vocal tract) Understanding Language Auditory processing Auditory organs Listener Speech as HCI(cont. 2) Speech input-output Voice conversion Speech to speech (language) translation Spoken dialogue system Education / therapy Noise cancelling / speech enhancement Signal source (vocal cords) speech sound : 1 : 3

Speech tech. the ideal and the real Real ASR systems How good / feasible are those state-of-the-art technologies? automatic speech recognition (ASR) text-to-speech synthesis (TTS) spoken dialogue system Video clip + Demo Speech translation system (ATR) audio + visual system : 4 : 6 Dream ASR systems Many examples can be found in films and animations HAL2001, C3PO Many national big ASR projects have been organised since 1970s Real ASR systems(cont. 2) video clips MIT Oxygen project (image video) Robots in the StarWars movies : 5 : 7

Real ASR systems(cont. 2) video clips There are many reasons that ASR goes wrong in the real world. ASR systems are not robust against: noises (background music/voices, reverberation) change of microphones, room acoustics change of speakers, speaking styles change of the topics spoken disfluencies (e.g. fillers) unknown words Text-to-Speech Synthesis Concatenative approach (recorded audio based approach, unit-selection approach e.g. Festival, CereVoice Model based approach Formant synthesis Articulatory synthesis Statistical model based synthesis (HMM synthesis) : 8 : 10 Progress of ASR ( http://www.nist.gov/speech/history/ ) Text-to-Speech Synthesis Concatenative approach (recorded audio based approach, unit-selection approach e.g. Festival, CereVoice Model based approach Formant synthesis Articulatory synthesis Statistical model based synthesis (HMM synthesis) HMM-based synthesis is gaining attention, because Easy to synthesise arbitrary speaker s voice with a small amount of training data. Easy to control emotions in speech Easy to control speaking style : 9 : 11

Text-to-Speech Synthesis(cont. 2) Speech applications(cont. 2) Industries SpinVox (www.spinvox.com) Voice message ASR(+human) text / email (SMS) HTS Demo Application to many languages Multi-dialectal HTS VoxGen (www.voxgen.co)m Ring n Sing TM : Karaoke singing contest (game) over the telephone : 12 : 14 Speech applications Meeting summarisation (AMI project) Speech + Animation = Talking Head More natural HCI, human-like communication Useful for spoken dialogue systems to reflect system inner status to users. August [J. Gustafson etal., KTH 1999] Hyumu [Dosaka, NTT 2000] Baldi [Massaro(UCSC), Sutton(OGI) 1998] : 13 : 15

Speech + Animation = Talking Head(cont. 2) Different agents having the same personality? Giving a personality to an agent?(cont. 2) Agents should have different personalities from each other Needs a mechanism to generate an unlimited number of personalities Talking-head Demo Nina: a flight booking system head motion control Androids : 16 : 18 Giving a personality to an agent? Rule-based approach Handcrafted model based approach Statistical approach / Corpus-based approach (Machine learning approach) Background: ASR: speech/text corpus HMMs, n-grams TTS: speech/text corpus concatenative synthesis, HMM-based synthesis Facial animation: facial pictures + video database The Uncanny Valley Hypothesis Introduced by Japanese roboticist Masahiro Mori in 1970. : 17 : 19

Summary Speech technologies are still under development Feasibility of speech interface should be taken into account when designing HCI ASR researchers are looking for killer applications. References(cont. 2) Valdi (a talking head) http://mambo.ucsc.edu/ HUMAINE project http://emotion-research.net/ SEMAINE project http://www.semaine-project.eu/ SSPNet project http://sspnet.eu/ : 20 : 22 References Speech Recognition http://en.wikipedia.org/wiki/speech recognition Festival TTS system http://www.cstr.ed.ac.uk/projects/festival/ HMM-based speech synthesis http://homepages.inf.ed.ac.uk/jyamagis/demo-html/demo.html http://hts.sp.nitech.ac.jp/ EMIME project (Effective Multilingual Interaction in Mobile Environments) http://www.emime.org/ AMI project http://www.amiproject.org/ SpinVox http://www.spinvox.com/ Ring n Sing http://www.voxgen.com/products.asp : 21