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15-381 Artificial Intelligence Admin. Instructor: Martial Hebert, NSH 4101, x8-2585 Textbook: Recommended (optional) textbook: Russell and Norvig's "Artificial Intelligence: A Modern Approach (2 nd edition) Recommended (optional) second textbook: Pattern Classification (2nd Edition), Duda, Hart and Stork Other resources: http://aima.cs.berkeley.edu/ http://www.autonlab.org/tutorials/ TAs: Sonia Chernova, WeH 1302, x8-2601 Sajid Siddiqi, NSH 3112, x8-6014 Vaibhav Mehta, WeH 8303, x8-2993 Rong Yan, NSH 4533, x8-9515 Grading: Midterm, Final, (probably) 6 homeworks 1

What is AI? Many different definitions and approaches Think Like Humans Think Rationally Think Like Humans Think Rationally 2

Turing test (1950) Think Like Humans Think Rationally Insight into major components: knowledge, reasoning, perception, But difficult to reproduce, test, and analyze Think Like Humans Think Rationally Requires scientific theories of internal activities of the brain Addressed in cognitive science 3

Think Like Humans activities Aristotle: such what as decision-making, are correct arguments/thought processes? Development of several forms of logic: notation Act and Like rules Humans of derivation for thoughts Not all intelligent behavior is mediated by intelligence logical deliberation when performed by ``The knowledge study of how to make computers Very difficult to represent uncertain Rules formalize thought process but are not necessarily the best ones for goal achievement Think Rationally Think Like Humans Think Rationally Aristotle: Every art and every inquiry, and similarly every action and pursuit, is thought to aim at some good Rational behavior = choose actions/decisions that is expected to maximize goal achievement, given the available information 4

Think Like Humans Think Rationally Aristotle: Every art and every inquiry, and similarly every action and pursuit, is thought to aim at some good Rational behavior = choose actions/decisions that is expected to maximize goal achievement, given the available information Rational Agents Agent perceives and acts Maps percepts to actions/decisions Designed such that, for any environment and task, the agent achieves the best possible performance Computation limitation Often impossible to find optimal agent Find the best approximation given computational resources perfect rationality in not possible 5

For a single agent, Search Find an optimal sequence of states between current state and goal state Games Multiple agents maybe competing or cooperating to achieve a task Capabilities for finding strategies, equilibrium between agents, auctioning, bargaining, negotiating 6

Planning and Reasoning Infer statements from a knowledge base Assess consistency of a knowledge base Learning Automatically generate strategies to classify or predict from training examples Mpg good/bad Predict mpg on new data Training data: good/bad mpg for example cars 7

Learning Automatically generate strategies to classify or predict from training examples Training data: Example images of object Classification: Is the object present in the input image, yes/no? Reasoning with Uncertainty Reason (infer, make decisions, etc.) based on uncertain models, observations, knowledge Probability(Flu TravelSubway) 8

Applications Don t be fooled by the (sometimes) toyish examples used in the class. The AI techniques are used in a huge array of applications Robotics Scheduling Diagnosis HCI Games Data mining Logistics Tentative schedule; subject to frequent changes 9