Navigator: 2 Degree of Freedom Robotics Hand Rehabilitation Device

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Navigator: 2 Degree of Freedom Robotics Hand Rehabilitation Device Design Team Ray Adler, Katherine Bausemer, Joseph Gonsalves, Patrick Murphy, Kevin Thompson Design Advisors Prof. Constantinos Mavroidis, Prof. Mark Sivak, Qing Chao Kong Abstract There are no affordable hand rehabilitation devices on the market for patients who suffer from upper limb impairmnet due to stroke. The design team has succesfully developed a low cost hand rehabilitation device named the Navigator for home use that exercises finger flexion and extension (grasp and release) as well as wrist pronation and supination (rotation). Simultaneous wrist rotation and grasping motions are required for many daily tasks. A previous prototype (HERRI) exists that is capable of excercising these motions, but it is large, expensive and is intended for clinical settings. The new device is self contained, low cost, lightweight (<7 kg) and is to be used in the home. Like the HERRI, the Navigator will connect to a computer so that users can play a game to facilitate rehabilitation and to provide users and clinicians with objective rehabilitation data. In the final design, a rack and pinion powered by a DC motor facilitates the linear flexion and extension of the fingers while a belt and pulley powered by a second DC motor facilitates the rotational pronation and supination of the wrist. An encoder, potentiometer, and torque and force sensors will be used to track user inputs and device outputs. The control system features an Arduino microcontroller that facilitates device inputs and outputs so that users can play a virtual reality game as part of therapy. For more information, please contact mavro@coe.neu.edu.

The Need for Project No commercially available rehabilitation robots can exercise wrist pronation/supination and finger flexion/extension simultaneously; motions that are critical for performing daily tasks. Roughly 795,000 people in the United States suffer from stroke annually, and it is the leading cause of long-term disability in the nation. Of these stroke patients, 85% have arm impairment, and 55-75% retain that arm impairment after 3-6 months. Currently, there are no at-home robotic hand therapy devices that are able to accurately mimic daily tasks. Pronation and supination (rotation) of the wrist, with simultaneous flexion and extension (grasp and release) of the fingers, are required for many fine motor daily tasks. Because time with rehab therapists is limited, a device capable of exercising these motions that could be used in the home would be beneficial to patients suffering from hand impairment [Rep. 1.2]. The Navigator is low cost, capable of exercising these motions and is safe for use without a rehab therapist. Another benefit of the Navigator is its virtual reality interface. As patients exercise with the Navigator, they will play a virtual game. Rehab devices that have a virtual game component have been shown to increase the rate of recovery in stroke patients with limb impairment. The Design Project Customer Needs and Specifications Customer Needs The goal of the Navigator In order to identify customer needs, the team interviewed experts with project is to build a device that industry, clinical and research backgrounds [Rep. 3.1]. These can bring a higher quality of interviews showed a need for a low-cost, portable device for at-home rehabilitation to those who use capable of simultaneously exercising grasp and release motions of suffer from upper limb the fingers and rotation of the wrist. Additionally, the device needs to impairment due to stroke and facilitate the full, healthy range of motion for the exercises it provides brain injury by combining 2 with imperceptible response times. The device should also be intuitive DOF of motion with virtual and easy to use. reality in order to restore their Design Specifications ability to complete daily tasks. The Navigator is optimized for home use and includes the following features: Small tabletop footprint (<.16 m 2 footprint) Fast and simple set-up (< 3 min setup time) Light weight (<7 kg) Low cost (<$3000 prototype cost) Connectivity to home computers Interface with a computer game to improve quality of therapy

Maximum grasp force (45 N) Maximum wrist torque (1.6 N-m) Linear range of motion (10 cm) Rotational range of motion (±140 ) Design Concepts Considered Design criteria of weight & size, functionality, friction cost and manufacturability were used to evaluate four linear and three rotational drive concepts. A rack and pinion concept was selected for the linear drive and a belt and pulley concept was selected for the rotational drive. Three rotational and four linear initial concepts were proposed. Using a design matrix, these concepts were evaluated based on their weight & size, functionality, friction, cost and manufacturability. Each criterion was weighted equally in the ranking. The best performing concepts were then selected. For the linear concept, a rack and pinion system was selected and a belt and pulley system was selected for the rotational concept. Each selection is powered by a DC motor and features a series elastic element. Series elastic actuators (SEA) have been shown to successfully reduce backlash in human systems and improve back drivability and shock absorption. The series elastic elements in each system have a modular design so that the system will function without them if necessary. Sensors for linear and rotational position, force, and torque measurements were also selected using design matrices and criteria. Over 60 sensors were specified and evaluated. A linear slide potentiometer was selected as the linear position sensor and a rotary optical encoder was selected to track the rotational position of the user. Strain gauge force and torque sensors were selected for the force and torque measurements. The closed loop control for the system is achieved using an Arduino microcontroller. Arduinos are low cost (~$50), simple to use, and can integrate with USB. In addition, they can be purchased with varying numbers of digital and analog inputs and outputs, so it was simple to purchase one that fit the project specifications. Figure 1: Final Design Concept

Recommended Design Concept The linear and rotational The finalized design is made up of three major subassemblies; the subsystems of the Navigator linear drive (top), the rotational drive (middle) and handle (bottom) receive linear position and force as which are shown at left in Figure 2. The linear drive functions by well as rotational position and receiving the users grasp and release motion at the handle. The motion torque respectively to deliver is translated through the shaft of the handle to the rack and pinion resistance or assistance to the user which in turn translates the motion to the motor. The input force and as they complete the desired position is measured by the load cell and potentiometer respectively. motion. The rotational drive functions by receiving the user s wrist torque outputs at the handle. As the user turns the handle, the motion is translated from the handle shaft to the motor shaft by the timing pulley. The torque and position is measured by the torque sensor and encoder as the motor shaft turns. The handle subassembly is the point of interaction between the robot and the patient, so it was optimized for user comfort. The palm rest is contoured to the human palm and the finger grip features rolling contacts. These rolling contacts facilitate pure finger flexion and extension and minimize wrist use when performing the grasping motion so that the user can comfortably exercise grasp and wrist rotation simultaneously. The handle also features modular attachments for multiple pinch exercises. The electronics of the Navigator are made up of the motor controllers and power supplies for each degree of freedom, the Arduino microcontroller, as well as the amplifiers for the torque and force sensors. All electronics will be included inside the device to increase safety, portability and attractiveness of the finalized design. Ansys was used to simulate the worst case loading scenarios in both the linear and rotational subassemblies. The analyses showed under worst case specified loading (user input of 50N) that the linear subsystem has a safety factor of 4.5 (Figure 3). The rotational subassembly has a safety factor of 3.8 under worst case loading (1.6 N- m user input). Figure 2: Subassemblies showing linear & rotational drives and handle Figure 3: Stress analysis performed on linear subassembly with Ansys

The recommended Navigator design is advantageous because it can accommodate high force and torque inputs yet it is compact and lightweight, allowing it to be used on a desktop in the home. While the previous device could accommodate a wide range of user inputs, it was not self-contained or designed for home use. Financial Issues The projected price of the Navigator is $400. The Navigator will affect several markets including rehabilitation, telemechanics and videogame control. Currently, there are no rehabilitation devices on the market that offer the same combined motions exercised by the Navigator. The overwhelming number of people experiencing stroke induced upper limb impairment is ever increasing. The non-robotic rehabilitation technology available to most patients is primitive and is only effective up to six months after the stroke occurs. Robotic rehabilitation is effective after this six month period and with a projected market price of $400, the Navigator is sure to affect not only the market, but also the lives of patients who use it. Recommended Improvements Work on the version 2 The main goal for the Navigator project is to market a finalized prototype will begin January, product as soon as possible. Work on the version 2 prototype will begin 2013 to facilitate a fast January, 2013. The goals for the second version include optimizing transition from the lab to the weight, size and cost, adding advanced controls and designing consumer market. compatible virtual rehabilitation games. Achieving all of these goals will facilitate a fast transfer from the design laboratory to the marketplace so that consumers will have an effective hand rehabilitation option for the home.