It is Whether You Win or Lose: The Importance of the Overall Probabilities of Winning or Losing in Risky Choice

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The Journal of Risk and Uncertainty, 30:1; 5 19, 2005 c 2005 Springer Science + Business Media, Inc. Manufactured in The Netherlands. It is Whether You Win or Lose: The Importance of the Overall Probabilities of Winning or Losing in Risky Choice JOHN W. PAYNE Fuqua School of Business, Duke University, Durham, NC 27708, USA jpayne@mail.duke.edu Abstract Imagine that you own a five-outcome gamble with the following payoffs and probabilities: ($100,.20; $50,.20; $0,.20; $25,.20; $50,.20). What happens when the opportunity to improve such a gamble is provided by a manipulation that adds value to one outcome versus another outcome, particularly when the opportunity to add value to one outcome versus another outcome changes the overall probability of a gain or the overall probability of a loss? Such a choice provides a simple test of the expected utility model (EU), original prospect theory (OPT), and cumulative prospect theory (CPT). A study of risky choices involving 375 respondents indicates that respondents were most sensitive to changes in outcome values that either increased the overall probability of a strict gain or decreased the overall probability of a strict loss. These results indicate more support for OPT rather than CPT and EU under various assumptions about the shape of the utility and value and weighting functions. Most importantly, the main difference between the various expectation models of risky choice occurs for outcomes near the reference value. A second study of risky choice involving 151 respondents again demonstrated the sensitivity of subjects to reducing the probability of a strict loss even at the cost of reduced expected value. Consequently, we argue that theories of how people choose among gambles that involve three or more consequences with both gains and losses need to include measures of the overall probabilities of a gain and of a loss. Keywords: decision, risk, preference JEL Classification: D81 The past fifty years have seen much theoretical and empirical work devoted to developing and testing models of risky choice behavior. However, developing a descriptive model of risky decision-making has proven much more difficult than originally assumed. In particular, the issue of a suitable descriptive theory for gambles with three or more consequences is very much up in the air (Luce, 2000, p. 286). This is unfortunate, since many important decisions involve risky options with multiple outcomes. This paper provides evidence that any descriptive theory of choice among gambles with multiple outcomes will need to include measures of the overall probability of a gain and the overall probability of a loss. Although the psychological meaningfulness of constructs reflecting the overall probabilities of winning or losing may seem obvious, such constructs are not part of the traditional expected utility model nor of more recent nonlinear expectation To whom correspondence should be addressed.

6 PAYNE models such as Prospect theory (Kahneman and Tversky, 1979) or Cumulative Prospect theory (Tversky and Kahneman, 1992). Thus, at a minimum, the traditional expectation models of risky choice will need to be modified, when applied to multi-outcome gambles, to include a component that reflects the overall likelihood that one wins or loses with a gamble. The paper is organized as follows. First, some notation used throughout the paper is introduced, along with a discussion of various expectation models of risky choice behavior. Next, results by Fennema and Wakker (1997), Payne, Laughhunn, and Crum (1980, 1981), and Lopes and Oden (1999) using experimental tests related to that used in the present paper are discussed. Third, two experimental tests of risky choice behavior where participants choose which outcome s value to augment are described. The paper concludes with a brief discussion of the implications of the results for model building and the methods used to examine multi-outcome risky decision-making. 1.1. The risky choice task Imagine that you are faced with a set of two or more gambles (prospects or lotteries) of the form g j = (x 1, p 1 ;...; x n, p n ), denoting an option that yields outcome $x i with probability p i, i = 1,...,n, n > 2. Further, arrange the prospect so that the outcomes are ranked from least to best in terms of preference order, x 1 x n. Finally, define a special outcome r i such that outcomes below r i are perceived (coded) as losses and outcomes at or above r i are perceived as gains. One conclusion that has been reached from the past two or more decades of decision research is the almost universal tendency for people to distinguish gains from losses. It is usual to set r i = 0(astatus quo or no change in wealth outcome). Thus, agamble might have the form (x 1, p 1 ;...; x r, p r ;...; x n, p j ), where x 7 < x 2 < <x r < x k <...<x n, and where the reference outcome x r may or may not be a realizable outcome. Agamble that has at least one outcome above r and at least one outcome below r is typically referred to as a mixed gamble. When faced with a decision involving the choice between two or more multi-outcome mixed gambles, how do people decide which gamble to choose? 1.1.1. The expected utility model. The classic answer to the question of how people should select among gambles is based on some form of expectation theory, such as the expected utility model (EU). At a process level, the EU model assumes that the decision maker proceeds as if he or she first assesses the attractiveness (utility) of a potential consequence of a gamble, then weights the utility of that potential consequence of a gamble by its likelihood of occurrence, then repeats that same process separately for all possible outcomes, summing the weighted utilities over all possible consequences to arrive at an overall (expectation) utility for each gamble in the choice set, and then chooses that gamble with the largest expected utility. 1 The idea of separable valuation implies that the contribution of a branch of the decision tree (a specific probability-outcome combination) should be independent of the properties of the other branches (Weber, Anderson, and Birnbaum, 1992). The classic assumption is that the utility function used in the maximization of expected utility is one based on total wealth and is one that is concave (risk averse) everywhere. A value (utility) function that is based on changes in wealth and that is risk seeking for losses

IT IS WHETHER YOU WIN OR LOSE 7 (convex) and risk averse for gains (concave) is assumed by Prospect theory (Kahneman and Tversky, 1979), discussed next. 2 1.1.2. Prospect theory. The main behavioral alternative to the expected utility model has been Prospect theory (Kahneman and Tversky, 1979), denoted OPT for original prospect theory. As noted, OPT assumes a value function for outcomes that exhibits diminishing sensitivity as one moves away from a reference point in either direction (a positive change or a negative change), implying a concave function for gains and a convex function for losses. In addition, OPT assumes that the value of each outcome is weighted by a decision weight π(p) that is a nonlinear function of the probabilities of each outcome. Similar to the EU model, OPT assumes that the combination of values and decision weights follows the general bilinear form. Prospect theory was originally formulated for simple mixed prospects with at most two nonzero outcomes. A variation of OPT designed to apply to multiple outcome gambles is discussed next. 1.1.3. Cumulative prospect theory. In 1992, Tversky and Kahneman introduced Cumulative Prospect theory (CPT). The key difference between cumulative prospect theory (CPT) and original prospect theory (OPT) is the use of cumulative (rank-dependent) rather than separable decision weights. That is, instead of transforming each probability separately, cumulative prospect theory transforms the entire cumulative distribution for gains and for losses separately and adds the results of the gains and losses valuations together to obtain an overall valuation for a mixed gamble. Note that cumulative prospect theory and other rank-dependent utility models (Quiggin, 1982) and configural weighting models (Weber, Anderson, and Birnbaum, 1992) depart from models like EU and OPT by arguing that the attention (weight) given to an outcome depends not only on the probability of the outcome but also on the favorability of the outcome in comparison to the other possible outcomes of the gamble (p. 284, Diecidue and Wakker, 2001). Thus, the valuation of each outcome of a gamble is no longer a completely separable process. 1.2. A test of OPT vs. CPT Fennema and Wakker (1997) point out that cumulative prospect theory makes some different empirical predictions in the case of multiple outcome gambles when compared to original prospect theory. In particular, they argue that original prospect theory (OPT) and cumulative prospect theory (CPT) make different predictions for how people will respond to an opportunity to improve a prospect by moving probability mass from a poorer outcome to a better outcome. To illustrate, consider the following gamble, originally developed by Lopes (1993) and discussed by Fennema and Wakker in their experiment 2: The seven possible outcomes of the gamble are to be determined by the draw of one of twenty-one lottery tickets. If tickets numbered 1, 2, or 3 are drawn, one loses $300; if tickets 4, 5, or 6 are drawn, one loses $200; and so forth up to a gain of $300 if tickets 19, 20, or 21 are drawn. In other words, the outcomes and associated probabilities in terms of the number of possible tickets are ( $300, 3 of 21; $200, 3 of 21; $100, 3 of 21; $0, 3 of 21; $100,

8 PAYNE 3of21; $200, 3 of 21; $300, 3 of 21). Now imagine that you have the opportunity of moving one ticket (1 of 21) from any lower outcome to an adjacent higher outcome. A change of the highest outcome was not included, so six changes are possible. Which move would you prefer to make? Subjects were presented with all 15 possible pairs of such moves and asked to indicate which move of the two they would prefer. Fennema and Wakker point out that OPT predicts that more subjects will prefer moving the middle outcomes than moving the extreme outcomes given the assumed shape of the value function. For instance, the diminishing sensitivity of the loss value function implies that the 100 move is preferred to the 200 move which is preferred to the 300 move. For gain outcomes, the implication of OPT s value function is that the 0 move is most preferred and the extreme move from 200 to 300 is least preferred. In contrast, the weighting function of CPT predicts that extreme-outcome moves will be preferred. Since the cumulative form of prospect theory leads to greater decision weight for equivalent probabilities if they are associated with the extreme outcomes, this implies that moving probability mass from the 300 outcome to the 200 outcome and from the 200 outcome to the 300 outcome will be most attractive. However, given that CPT incorporates both the value function of OPT as well as the new form of the weighting function, the predictions of CPT will depend on the relative curvature of the two functions. Fennema and Wakker argue that for the small amounts involved it is likely that the effects of the weighting function will be stronger. The results presented by Fennema and Wakker (1997) favor CPT rather than OPT. The majority of subjects preferred the extreme-outcome moves for both gains and losses, thereby supporting both the need to incorporate a weighting function based on cumulative probability differences and the assumption that for small to moderate amounts the weighting function properties would have a stronger impact on preferences. The manipulation in Fennema and Wakker involved changes in the probabilities of the outcomes and thus draws attention to those probabilities. What happens when the opportunity to improve a prospect is provided by a manipulation that adds value to one outcome versus another outcome? A manipulation that adds value to one outcome versus another outcome is likely to make the gain versus loss distinction of prospect theory more salient. The focus of our studies, however, is on the more specific question of what happens when the opportunity to add value to one outcome versus another outcome changes the overall probability of a gain or the overall probability of a loss. 1.3. Prior tests of adding value to outcomes The effects on risky choice behavior of adding value to outcomes have been studied several times over the past decades, e.g., a series of experiments by Payne, Laughhunn, and Crum (1980, 1981) and by Lopes and Oden (1999). In the Payne, Laughhunn, and Crum studies, choice was studied when both gambles in a pair were translated (shifted) by adding constants (positive and negative) to all outcomes (a related procedure was used by Lopes and Oden). For example, a typical choice was between the following two gambles: G1 = ( $85,.4; $30,.1; $14,.5) and G2 = ( $45,.2; $30,.5; $20,.3). Note that in this pair of gambles, gamble G2 is not a mixed gamble. In such a case, most people prefer G1. That is, people

IT IS WHETHER YOU WIN OR LOSE 9 avoided the gamble (G2) that had no probability of a gain. Now add $60 to all outcomes, yielding the two translated gambles G1 = ( $25,.4; $30,.1; $74,.5) and G2 = ($15,.2; $30,.5; $40,.3). In this case, gamble G2 is not a mixed gamble. The responses shifted towards being strongly in favor of G2, the option that had no probability of a loss. More recently, Lopes and Oden (1999) found that adding a constant to all the outcomes of a pair of lotteries shifted preferences because the new gambles within a pair had only positive outcomes. In particular, people were willing to take greater risks when all the outcomes were positive. Thus, Payne, Laughhunn, and Crum (1980, 1981) and Lopes and Oden (1999) suggest the need to include the probability of a gain or a loss in models of risky choice for multi-outcome gambles. To summarize, cumulative prospect theory is an impressive intellectual achievement that clearly fits some data, e.g., those of Lopes (1993) and Fennema and Wakker (1997), better than original prospect theory. CPT also provides reasons for some degree of both risk aversion and risk seeking in both the domain of gains and the domain of losses, which has been observed. However, although it may be mathematically straightforward to extend prospect theory and other forms of expectation theories to more complex gambles with multiple outcomes by simply extending the summation operation to include all possible outcomes, such an extension misses an important psychological concept, namely the overall probability of winning (receiving any gain outcome) and the overall probability of losing (experiencing any loss outcome) offered by a gamble. With two or more outcomes above and below a referent outcome, the overall probability of a loss is given by p(x 1 ) + +p(x j ) for values of x j < r = the referent outcome, and the overall probability of a gain is given by p(x k ) + +p(x n ) for values of x k r.overseveral decades, studies by Payne, Laughhunn, and Crum (1980, 1981), Lopes and Oden (1999), and Langer and Weber (2001), among others, provide some evidence for the need to incorporate the overall probabilities of a gain or a loss into models of risky choice for multi-outcome gambles. The studies reported in this paper extend previous work by adding value to outcomes for pairs of complex, mixed,gambles. The first study reported below investigates where people prefer to add value to an outcome when they can only add value to one outcome of a multi-outcome gamble. As we argue below this task provides a way to examine the importance of the overall probability of a gain or the overall probability of a loss on risky choice behavior, and a way to distinguish among different expectation models of risky choice under various assumptions about the form of the value function and the form of the probability-weighting function. 2. Study 1 2.1. Method 2.1.1. Stimuli. The gambles used in the present study involve five outcomes, with at least two of the outcomes being gains and two of the outcomes being losses. Thus, the weighting function for the gains and the weighting function for the losses will clearly differ depending on whether the function is assessed on a cumulative basis (CPT) or separately for each outcome (OPT).

10 PAYNE To illustrate, imagine that you own a five-outcome gamble with the following payoffs and probabilities: ($100,.20; $50,.20; $0,.20; $25,.20; $50,.20). How attractive would you find that gamble if you had to play it for real money? Now imagine that I tell you that you can change the gamble above in one of two ways. You can add $38 to the outcome that pays $100 or you can add $38 to the outcome that pays $0. That is, you can have either one of the two new gambles: ($138,.20; $50,.20; $0,.20; $25,.20; $50,.20) or ($100,.20; $50,.20; $38,.20; $25,.20; $50,.20). Where would you add the $38? That is, which of the two new gambles would you prefer if you had to play one of the two new gambles? Notice that with an addition of value to the $0 outcome, you also change the probability of winning some positive amount of money from.40 to.60 without creating the opportunity for a sure gain. Now consider the same base gamble ($100,.20; $50,.20; $0,.20; $25,.20; $50,.20), and imagine that you can change the gamble above in one of two different ways. You can add $38 to the outcome that pays $100 or you can add $38 to the outcome that pays $50. That is, you can have either one of the two new gambles: ($138,.20; $50,.20; $0,.20; $25,.20; $50,.20) or ($100,.20; $88,.20; $0,.20; $25,.20; $50,.20). Where would you add the $38? That is, which of the two new gambles would you prefer if you had to play one of the two new gambles? While the change from $50 to $88 might be more attractive than a change from $100 to $138 in the sense of diminishing marginal value, the proposed change does not change the overall probability of a positive outcome. Now turn to a slightly less attractive gamble, again a mixed gamble with five distinct outcomes. Consider that you own the gamble with the following payoffs and probabilities: ($100,.20; $50,.20; $15,.20; $40,.20; $65,.20). How attractive would you find that gamble? Imagine that I tell you that you can change this gamble in one of two ways. You can add $15 to the outcome where you lose $65 or you can $15 to the outcome where you lose $15. That is, you can have either one of the two new gambles: ($100,.20; $50,.20; $15,.20; $40,.20; $50,.20) or ($100,.20; $50,.20; $0,.20; $40,.20; $65,.20). Where would you add the $15? Notice that in this case the probability of a loss remains at.60 in the first case and moves from.60 to.40 in the second case. Lastly, imagine that you own the same base gamble ($100,.20; $50,.20; $15,.20; $40,.20; $65,.20) and can add $15 to either the worst outcome ( $65) or the intermediate loss outcome ( $40). Where would you add the $15? While the change from a loss of $65 to a loss of $50 might be more attractive than a change from a loss of $40 to a loss of $25 in terms of more weight placed on extreme outcomes, the proposed change does not change the overall probability of a positive outcome. In general, classic EU theory, with the assumption of a concave (risk averse) utility function everywhere, suggests that you would add to the lower valued outcome in either the gain or loss domain. OPT suggests that you would add to the intermediate ($0 or $15) outcomes. CPT suggests that you would add value to the most extreme outcome (worst, $65, or best, $100) given the parameters for the weighting and value functions reported by Tversky and Kahneman (1992). More generally, this prediction for CPT will be true as long as the curvature of the weight function is greater than the curvature of the value function. 3 Thus, EU, OPT, and CPT make unique predictions across the gain and loss domains assuming commonly used parameter values. Whatever the shapes of the

IT IS WHETHER YOU WIN OR LOSE 11 value function and the weighting function, however, the hypothesized importance of overall probability of a gain or the overall probability of a loss suggests that any change moving a zero outcome to a gain or a negative outcome to a zero outcome will be particularly attractive. 2.1.2. Subjects. The 375 respondents were a mixture of undergraduate and graduate students from Duke University and the University of Pennsylvania who were compensated for their participation in the study. However, there was no compensation directly tied to their choices. The design was between subjects, with the respondents randomly assigned to one of four conditions (groups) described in more detail below. 2.1.3. Procedure. First each subject was presented with a single risky option and asked to rate that option on a scale ranging from 10 (an extremely unattractive gamble) to +10 (an extremely attractive gamble) in terms of how attractive the prospect of playing the gamble for real was to the respondent. Scale values of 3, 2, and 1, and of 1, 2, and 3 were labeled slightly unattractive and slightly attractive respectively. The purpose of this procedure was simply to ensure that the respondent would have thought about the base gamble when they were asked to consider how to change the gamble. The respondent then turned to the next page in the survey and read that he or she had the opportunity to change the previous gamble in one of two ways. For one group of respondents this involved a gain base gamble with the following five outcomes: $100, $50, $0, $25, $50, each outcome having an equal probability of.20. Respondents in group 1 then had a choice between adding $38 to the outcome that was a win of $100 or adding $38 to the outcome that was a neither a win nor a loss ($0). The two modified gambles were shown to the respondent on the page and he or she was asked which gamble he or she would prefer to play. Respondents were told that there is no right or wrong answer and that the experimenter was interested only in their opinion about which gamble of the pair they would prefer to play if they had to play one of the two gambles for real money. Thus, the basic response of interest was a single choice between two gambles. The order of the gambles within a pair on the page was counterbalanced across subjects. A second group of respondents did a similar task except that the addition of a value of $38 was either to the $100 outcome or the $50 outcome (group 2, same base gamble as group 1). The base gamble for groups 3 and 4 differed in from that in groups 1 and 2 in that the five outcomes were $100, $50, $15, $40, and $65, and therefore this loss base gamble was stochastically dominated by the first base gamble. Groups 3 and 4 did tasks with the addition of a value of $15 to either the $65 outcome or the $15 outcome (group 3); or the addition of a value of $15 to either the $65 outcome or the $40 outcome (group 4). 2.2. Results 2.2.1. Ratings of the base gambles. First, since the subjects provided a rating of either the gain or loss base gamble, it is possible to examine whether the principle of stochastic dominance was supported across subjects. The mean rating for the gamble with zero as the middle outcome (the stochastically dominating alternative) was 2.78 (n = 217) on a 10 to

12 PAYNE Figure 1. Proportion of choices of the gamble predicted by CPT in Study 1. +10 scale. The mean rating for the gamble with a $15 middle outcome (the dominated gamble) was.78 (n = 161), a significant difference (t = 4.04, p <.01). The percentage of positive ratings for the gain gamble was 77%. The percentage of positive ratings for the loss gamble was 59%. The fact that the percentage of positive ratings and the overall rating for the stochastically dominated gamble was below the rating for the dominating gamble is reassuring. This difference in ratings for the two base gambles suggests that the subjects exhibited at least some care when they answered the questions. 2.2.2. Choice of where to add value. Figure 1 provides a summary of the results on where people prefer to add value. The values in the four cells of Figure 1 for each of the four groups of respondents are the proportion of choices in each pair of gambles of the gamble that should have been preferred under the assumptions of CPT and the parameters for the weighting and value functions reported by Tversky and Kahneman (1992). Also reported in each cell in Figure 1 are the numbers of respondents for each condition (groups 1, 2, 3, and 4). Consider the cell in the upper left hand corner, reflecting the responses of group 1. When asked whether they preferred the gamble where $38 was added to the $100 outcome or the gamble where $38 was added to the $0 outcome, the clear majority of the respondents indicated the latter. Only 32% of the 105 respondents preferred the gamble consistent with Cumulative Prospect Theory. Similarly, when respondents in group 3 were asked whether they preferred the gamble where $15 was added to the loss of $65 outcome or the gamble where the $15 was added to the loss of $15 outcome (the lower left hand corner of Figure 1), the clear majority indicated the latter. That is, only 33% of the 92 respondents in this condition chose consistent with CPT. Both choice proportions (32% and 33%) are significantly different from.50 ( p <.01, binomial test). This pattern of responses is also not consistent with the EU model under the assumption that the utility function is

IT IS WHETHER YOU WIN OR LOSE 13 concave everywhere. Neither is the pattern of results consistent with the EU model under the alternative assumption of a convex utility function for gains and a concave utility function for losses. On the other hand, the pattern of responses is consistent with Original Prospect Theory. Now consider the cells on the right-hand side of Figure 1 for groups 2 and 4. Cumulative Prospect Theory predicts a clear preference for adding value to the outcome that is the extreme gain or the extreme loss. The choice proportions are close to.50 in both cases. Although both Original Prospect Theory and the Expected Utility model, with the assumption of a concave utility function, make slightly different predictions in these two cases, both theories predict preferences that are much closer to indifferent, which is basically what was observed. The value differences between the gambles according to Cumulative prospect theory are actually slightly greater in the case of the choices facing groups 2 and 4 as compared to the other two groups of respondents. However, the deviations from CPT implied by the choices in the cells on the right-hand side of Figure 1 for groups 2 and 4 are weaker and harder to interpret statistically. A Chi-square test of likelihood of choosing the gamble consistent with the predictions of CPT (the more extreme outcome improvement) shows that the pattern of responses was significantly different if the addition of value was to an outcome at or near a reference value of $0 as compared to when it was either a more moderate strict gain or a more moderate strict loss outcome (χ 2 = 12.76, p <.01). Adding a value to one gamble in such as way as to either increase the probability of a strict gain from.40 to.60 or to decrease the probability of a strict loss from.60 to.40 seems to have been attractive to the respondents in groups 1 and 3. Adding values to outcomes in such a way as not to impact the overall probabilities of a strict gain or a strict loss was not as meaningful to the respondents in groups 2 and 4. Finally, there was no indication that it mattered whether one was dealing with adding to again outcome or adding to a loss outcome. A Chi-square test of the likelihood of choosing a gamble consistent with the predictions of CPT showed no significant difference for gains versus losses (χ 2 =.21). To summarize, the results from this study clearly support the importance of adding value to outcomes in such a way as to impact the overall probabilities of a strict gain or a strict loss. The next study investigates whether the results from study 1 generalize to complex gambles that do not involve the same probabilities for all five outcomes. Another question is whether people will still prefer to add value to one gamble in such as way as to decrease the overall probability of a strict loss even when there is a cost to such behavior in terms of loss of expected value. 3. Study 2 3.1. Method 3.1.1. Stimuli. The gambles used involved five outcomes, with at least two of the outcomes being gains and two of the outcomes being losses. Thus, the weighting function for the gains and the weighting function for the losses will again clearly differ depending on whether the function is assessed on a cumulative basis (CPT) or separately for each outcome (OPT).

14 PAYNE The first gamble presented to the subjects in this study was similar to that used in study 1. That is, subjects were presented with the following gamble and asked to rate it on a scale ranging from 10 (an extremely unattractive gamble) to +10 (an extremely attractive gamble) in terms of how attractive the prospect of playing the gamble for real was to the respondent. The payoff and probability values the five outcomes in the base gamble were as follows: ($85,.30; $65,.05; $25,.25; $55,.15; $90,.25). Subjects were then asked where they would prefer to add $25 if they could add that amount to one and only one of two possible outcomes. The choice presented to the subjects was to add $25 to the $90 outcome or to add $25 to the $25 outcome. Note that in this first task both outcomes have the same probabilities (.25) even through the other three outcomes have different probabilities. Thus, the subjects were asked to choose between the following two gambles: G1 = ($85,.30; $65,.05; $25,.25; $55,.15; $65,.25), or G2 = ($85,.30; $65,.05; $0,.25; $55,.15; $90,.25). The focus was on changes in value in the loss domain since that is where the differences between CPT, OPT, and EU theory are likely to be the greatest. For instance, given the parameters for the weighting and value functions reported by Tversky and Kahneman (1992), CPT suggests that you would add value to the most extreme bad outcome (changing a loss of $90 to a loss of $65). EU theory with the assumption of a concave utility function everywhere would also predict a preference for adding $25 to the more extreme $90 outcome. On the other hand, adding $25 to the least bad outcome changes the overall probability of losing from.65 to.40. A preference for gamble G2 also would be a response more consistent with OPT. The second task used in this study was a simple choice between the following two gambles: G3 = ($90,.10; $70,.25; $20,.20; $30,.30, $80,.15) and G4 = ($90,.10; $70,.25; $0,.20; $50,.30; $80,.15). Note that with gamble G3 you have an intermediate loss outcome that is $20 better than the same outcome for gamble G4, and the probabilities of those two intermediate outcomes for gambles G3 and G4 are both.30. The expected value of G3 is $1.50. With gamble G4 you reduce the middle outcome to $0 and thus the overall probability of a strict loss from.65 to.45. However, since the probabilities of the middle outcomes for both gambles are only.20, you are giving up $2 in expected value if you select gamble G4 over G3. The expected value of G4 is $.50. Given the parameters for the weighting and value functions reported by Tversky and Kahneman (1992), CPT suggests that you would prefer the added value be associated with the more probable, and more extreme bad outcome (changing a loss of $50 to a loss of $30), i.e., G3. A concern with the overall probability of a loss, on the other hand, suggests a preference for gamble G4. 3.1.2. Subjects. The 151 respondents were a mixture of undergraduate and graduate students from Duke University who were compensated for their participation in the study. All subjects responded to both of the choice problems described above. 3.1.3. Procedure. The task for the subjects or respondents was again very simple. For the added value task that was similar to the task used in study 1 (choice between gamble G1 and G2), the procedure was essentially the same. For the problem involving choice between gambles G3 and G4, the procedure differed slightly in that the subjects were not first presented with a single risky option and asked to rate that option on a scale. Instead, the task presented to subjects involving gambles G3 and G4 was a simple choice between

IT IS WHETHER YOU WIN OR LOSE 15 two options. This was done to see if a similar pattern of results would be found using a procedure that is more like that used in the many previous studies of risky choice behavior. The position of the gambles in a pair of gambles representing a particular choice problem was counterbalanced across subjects. 3.2. Results First consider the responses to the adding value task that was most similar to that used in study 1. When asked to choose where they would prefer to add value, a significant majority of the respondents (59%, N = 151, p <.05, binomial test) preferred to add value to the middle outcome near the likely reference value of neither winning nor losing ($0). 4 That is, gamble G2 = ($85,.30; $65,.05; $0,.25; $55,.15; $90,.25), was preferred to gamble G1 = ($85,.30; $65,.05; $25,.25; $55,.15; $65,.25). This pattern of choice is similar to that reported for the task in study 1 where the probabilities for all the outcomes of the gamble were equal. Adding a value to one gamble in such as way as to decrease the overall probability of a strict loss from.65 to.40 seems to have been preferred to adding the same value to the more extreme bad outcome with an equal probability of occurrence. Next, consider the responses to gambles G3 and G4. A strong majority of the subjects (71%, N = 147, p <.01, binomial test) preferred gamble G4 over gamble G3. That is, subjects preferred the gamble (G4) with a middle outcome of $0, and thus lowering the overall probability of a strict loss from.65 to.45. Gamble G3, on the other hand, was not preferred even though it had the higher expected value and the higher payoff on both the more probable and the more extreme bad outcome. 4. Discussion Overall, the results from both studies clearly indicated that respondents were highly sensitive to changes in outcome values that either increased the overall probability of a strict gain or decreased the overall probability of a strict loss. The simple test of EU, OPT, and CPT that is offered by giving a respondent a choice of where to add value to one of two outcomes indicated more support for OPT than CPT and EU, under various assumptions about the shape of the utility and value and weighting functions. However, it is clear that the main difference between the various expectation models of risky choice occurs for outcomes near the reference value. As noted earlier, Fennema and Wakker (1997) concluded that their data favored cumulative prospect theory over original prospect theory. Why the difference between those results and the current results? As suggested earlier, the answer may be found in terms of a procedural difference between the two studies. Fennema and Wakker s (1997) experiments involved moving probability mass from one outcome to another outcome. It is likely that the Fennema and Wakker procedure focused attention on probabilities. Thus, any preference for making the probabilities of the extreme outcomes better might have been salient. In contrast, the present experiment involved adding value to one outcome or another. This procedure may have focused attention more on the payoffs and their associated values,

16 PAYNE particularly whether the outcomes were gains versus losses. However, while there are clear differences between the results of Fennema and Wakker (1997) and the present results, it is worth noting that the present results are consistent with the findings Fennema and Wakker report (see their notes 4 and 5) that the preference for shifting probability mass from the more extreme outcome was noticeably less when there was an opportunity to lower the overall probability of a loss or increase the overall probability of a gain. Also, the results reported in the present study 2 showed that sensitivity to the overall probability of losing can be found where the probabilities of the outcomes of a gamble are different, and therefore more likely to be salient. In addition, the results of study 2 indicated a willingness to give up some expected value (and Cumulative Prospect Theory value) in order to lower the overall probability of a strict loss. Thus, the present results and the results reported by Fennema and Wakker both point to the importance of the overall probability of a gain or a loss on risky preferences. 4.1. The zero or reference outcome It is clear from the present results and those of other researchers that the distinction between a strict gain and a strict loss is important. What is less clear is what to do about a reference outcome that is neither a strict gain nor a strict loss. A reviewer of this paper argued that because the value function in CPT assigns 0 to the reference outcome, it does not matter what weight is attached to the reference outcome. On the other hand, Luce and Weber (1986) have proposed a model of perceived risk that distinguishes between the probability of breaking even, the probability of a positive outcome, and the probability of a negative outcome. In addition, Lopes and Oden (1999) report findings that suggest people distinguish between a zero outcome and a strict gain. Weber, Anderson, and Birnbaum (1992) also suggest that people treat zero outcomes as distinct. However, more study is needed to determine when, and how, a zero outcome might impact the assessed overall odds of winning or losing. 4.2. Implications for model building In terms of models of risky choice, the present results are most consistent with SP/A theory (Lopes and Oden, 1999). A key concept in that theory is the probability of achieving an aspiration level if a particular option is chosen. That overall probability of a gain is coupled with a dual-criteria decision rule that incorporates a weighted value component (denoted SP for a balancing of security (fear) with potential (greed)) with a probability of achieving an aspiration level component (denoted A). One might also be able to incorporate the importance of the overall probabilities of a gain or a loss into contingent weighting models such as rank-dependent or configural weight models (Weber, Anderson, and Birnbaum, 1992), although this does not seem straightforward. In particular, the present results suggest that effect of the rank order preference of outcomes on decision weights is not clear cut. It is not the case that the lowest ranked outcome is given the greatest weight nor is it the case that the most extreme ranked outcome is given the greatest weight, particularly when outcomes are near the reference value. At a more general level, the present results provide

IT IS WHETHER YOU WIN OR LOSE 17 another set of findings suggesting that the valuation of gambles is not a separable process for each branch of the decision tree. Beyond rank order of outcome effects, people do seem sensitive to the combined probabilities of a gain or a loss. 4.3. Limits and directions for future research Given the multiple studies of risky choice behavior that have been undertaken over the past five decades, any single set of experiments such as the present one is limited simply because it is not possible in any single set of experiments to cover all the factors that have been shown to influence risky choice behavior. For example, one obvious question is whether or not the effects shown in the present study would persist in the face of substantial incentives. While providing positive payoffs is fairly straightforward, allowing subjects to lose money is more difficult. In addition, a review of the literature on incentives by Camerer and Hogarth (1999) suggests that for relatively easy decisions like those studied in the present studies, real incentives are not very important. Nonetheless, repeating this experiment with the opportunity for real gains and losses is clearly one direction for future research. Another area for future research is whether the extremity focus captured by models such as CPT increases with the number of outcomes defining a multi-outcome mixed gamble. A hypothesis consistent with the general notion of limited attention capacity is that the fit of CPT compared to OPT and EU will increase as the number of outcomes is increased, particularly when adding value to intermediate versus extreme outcomes without changing the overall probabilities of a gain or a loss. 5. Conclusion Much research on risky decision behavior has focused on the simplest types of pure risky choice options of the form ($x, p, 0), where with probability p one receives $x > 0(again) or $x < 0(aloss) or with probability 1 p one receives 0 or on simple mixed gambles of the form ($x, p, $y). Obviously, with just one non-zero gain or loss outcome there is no distinction to be drawn between the probability of an outcome (gain or loss) and the overall probabilities of gain or loss outcomes. Although responses to simple gambles provide insights (see Fox and See, 2003, for a recent review) it is becoming clear that descriptively the extension from the simplest gambles to even slightly more complex types of gambles is not straightforward. This is unfortunate in that many (most?) real world decisions under risk involve gambles that are likely to be mixed and to involve three or more non-zero outcomes. With multi-outcome and mixed gambles, e.g., ( $x 1, p 1 ; $x 2 p 2 ;$x 3 = 0, p 3 ;$x 4, p 4 ;$x 5, p 5 ), the present research demonstrates that people are highly sensitive to the combined probabilities of winning (e.g., p 4 + p 5 ) and the combined probabilities of a loss (e.g., p 1 + p 2 ). Clearly there is a value in investigating gambles that are no more complex than necessary to capture key psychological mechanisms; however, simple two outcome gambles that are either purely gains or losses may not be complex enough, as Lopes (1995) has strongly argued. Gambles involving four or five-outcomes with at least two outcomes that

18 PAYNE are preferred to a reference value and at least two outcomes that are not preferred to a reference value are still relatively simple while allowing for more direct tests of models. With five-outcome gambles, the fifth outcome can be at the reference value. The increased use of mixed multi-outcome gambles in studies of risky choice behavior may bring our descriptive theories for such choices more in line with human behavior in realistic decision problems involving risk and uncertainty. Acknowledgments I am grateful for the helpful comments on an earlier version of this paper that were provided by James R. Bettman, Peter P. Wakker, and the participants in the Decision Research seminar at the University of Chicago, Graduate School of Business. Notes 1. The proceeding provides a process story for risky choice behavior. Luce (2000), among others, has argued that the expected utility model and its many variants are simply mathematical representations for observed decisions that imply nothing about how the decision was made. However, one can make predictions from the EU model about how choice will or will not change as a function of changes in the probabilities or payoffs of the gambles in a decision set. 2. Recently, Levy and Levy (2002) argue for a utility or value function that is also based on changes in wealth and is risk averse (concave) for losses and risk seeking (convex) for gains. 3. More specifically, this is true as long as the relationship π(x n )/(π(x n 1 + x n ) π(x n )) is greater than (V (x n 1 + a) V (x n 1 ))/(V (x n + a) V (x n )) holds for a positive amount a and one is in the domain of gains. Given the parameters for the weighting functions and value functions reported by Tversky and Kahneman (1992), the π ratio is about 2.39 and the value ratio is about 1.07. A related condition holds for the loss domain, where the π ratio is about 1.90 and the value ratio is about 1.07. 4. The number of subjects reported for each task differs slightly due to a few missing responses. References Camerer, C. F. and R. M. Hogarth. (1999). The Effects of Financial Incentives in Experiments: A Review and Capital-Labor-Production Framework, Journal of Risk and Uncertainty 19, 7 42. Diecidue, E. and P. P. Wakker. (2001). On the Intuition of Rank-Dependent Utility, Journal of Risk and Uncertainty 23, 281 298. Fennema, H. and P. Wakker. (1997). Original and Cumulative Prospect Theory: A Discussion of Empirical Differences, Journal of Behavioral Decision Making 10, 53 64. Fox, C. R. and K. E. See. (2003). Belief and Preference in Decision Under Uncertainty, In D. Hardman and L. Macchi (eds.), Thinking: Psychological Perspectives on Reasoning, Judgment and Decision Making. New York: John Wiley & Sons. Kahneman, D. and A. Tversky. (1979). Prospect Theory: An Analysis of Decision Under Risk. Econometrica 47, 263 291. Levy, M. and H. Levy. (2002). Prospect Theory: Much ado about nothing? Management Science 48, 1334 1349. Langer, T. and M. Weber. (2001). Prospect theory, mental accounting, and differences in aggregated and segregated evaluation of lottery portfolios, Management Science 47, 716 733. Lopes, L. L. (1993). Reasons and Resources: The Human Side of Risk Taking. In N. J. Bell and R. W. Bell (eds.), Adolescent Risk Taking. Lubbock, TX: Sage.

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