CMSC434 Intro to Human-Computer Interaction. Aesthetics and Visual Design #2 Wednesday, April 2nd, 2012 Instructor: Jon Froehlich TA: Kotaro Hara
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1 CMSC434 Intro to Human-Computer Interaction Aesthetics and Visual Design #2 Wednesday, April 2nd, 2012 Instructor: Jon Froehlich TA: Kotaro Hara
2 Fame/Shame
3 Fame/Shame [Introducing Kyte Phone, Mar 19, 2012:
4 [Lidwell, et al., Universal Principles of Design, 2010] Sound design is not only within the reach of a small set of uniquely talented individuals, but can be achieved by virtually all designers. The use wellestablished design principles increases the probability that a design will be successful.
5 [Lidwell, et al., Universal Principles of Design, 2010] Sound design is not only within the reach of a small set of uniquely talented individuals, but can be achieved by virtually all designers. The use of wellestablished design principles increases the probability that a design will be successful.
6 [Lidwell, et al., Universal Principles of Design, 2010] Sound design is not only within the reach of a small set of uniquely talented individuals, but can be achieved by virtually all designers. The use of wellestablished design principles increases the probability that a design will be successful.*
7 Sound design is not only within the reach of a small set of uniquely talented individuals, but can be achieved by virtually all designers. The use of wellestablished design principles increases the probability that a design will be successful.* [Lidwell, et al., Universal Principles of Design, 2010] * The best designers sometimes disregard the principles of design. When they do so, however, there is usually some compensating merit attained at the cost of the violation. Unless you are certain of doing as well, it is best to abide by the principles.
8 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
9 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
10 Figure/Ground Elements are perceived as either figures (objects of focus) or ground (the rest of the perceptual field). A stable relationship exists when a form/figure stands clearly apart from its background. Reversible occurs when positive and negatively attract our attention equally. The figure and ground alternates. Ambiguous challenges the viewer to find a focal point. Figure is enmeshed in ground. [Lidwell, et al., Universal Principles of Design, 2010, p96;
11 Figure/Ground Elements are perceived as either figures (objects of focus) or ground (the rest of the perceptual field). A stable relationship exists when a form/figure stands clearly apart from its background. Reversible occurs when positive & negative elements attract our attention equally. The figure & ground alternates. Ambiguous challenges the viewer to find a focal point. Figure is enmeshed in ground. [Lidwell, et al., Universal Principles of Design, 2010, p96;
12 Figure/Ground Elements are perceived as either figures (objects of focus) or ground (the rest of the perceptual field). A stable relationship exists when a form/figure stands clearly apart from its background. Reversible occurs when positive & negative elements attract our attention equally. The figure & ground alternates. Ambiguous challenges the viewer to find a focal point. Figure is enmeshed in ground. [Lidwell, et al., Universal Principles of Design, 2010, p96;
13 Figure/Ground Elements are perceived as either figures (objects of focus) or ground (the rest of the perceptual field). Designers/artists often seek a balance between figure and ground, using this relationship to bring energy and order to form and space. They build contrasts between form and counterform in order to construct icons, logos, and compositions that stimulate the eye. Creating figure/ground tension or ambiguity can add visual energy to an image. [Lidwell, et al., Universal Principles of Design, 2010, p96;
14 Figure/Ground Confronted by a visual image, our perceptual system separates a dominant shape (a figure ) from a background [Example from
15 Figure/Ground Confronted by a visual image, our perceptual system separates a dominant shape (a figure ) from a background [Example from
16 Figure/Ground Confronted by a visual image, our perceptual system separates a dominant shape (a figure ) from a background [Example from
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22 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
23 Proximity Three Columns Square Group Three Rows [Lidwell, et al., Universal Principles of Design, 2010, p196]
24 Proximity Elements closer together are interpreted as being more related than elements that are far apart. Three Columns Square Group Three Rows [Lidwell, et al., Universal Principles of Design, 2010, p196]
25 Proximity Elements closer together are interpreted as being more related than elements that are far apart. [Lidwell, et al., Universal Principles of Design, 2010, p196;
26 Proximity Elements closer together are interpreted as being more related than elements that are far apart. [
27 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
28 A complex visual display is interpreted as having different areas and types of information depending on the similarity of color, size, and shape of its elements; similar elements are interpreted as similar to each other. [Lidwell, et al., Universal Principles of Design, 2010, p226]
29 Similarity Elements that are similar are perceived to be more related than elements that are dissimilar. [Lidwell, et al., Universal Principles of Design, 2010, p226]
30 Similarity Elements that are similar are perceived to be more related than elements that are dissimilar. [Lidwell, et al., Universal Principles of Design, 2010, p226]
31 Similarity Elements that are similar are perceived to be more related than elements that are dissimilar. Similarity of color results in the strongest grouping effect Similarity of size is effective when the size of elements are clearly distinguishable from one another Similarity of shape is the weakest grouping strategy; it is best used in conjunction with other properties. [Lidwell, et al., Universal Principles of Design, 2010, p226]
32
33
34 What happens if you start mixing these principles together?
35 [
36 [
37 Usually only one principle more powerful than proximity
38 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
39 Connectedness Elements that are connected by uniform visual properties are perceived to be more related than elements that are not connected [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
40 Connectedness Elements that are connected by uniform visual properties are perceived to be more related than elements that are not connected [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
41 Connectedness Two basic strategies for applying uniform connectedness in a design: connecting lines and common regions [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
42 Connectedness Even subtle outlining can override other principles [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
43 Connectedness Even subtle outlining can override other principles [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
44 Connectedness Uniform connectedness will generally overpower the other Gestalt principles. In a design that mixes visual properties, the elements that are uniformly connected will appear more related. [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
45 Connectedness Uniform connectedness will generally overpower the other Gestalt principles. In a design that mixes visual properties, the elements that are uniformly connected will appear more related. [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
46 Connectedness Uniform connectedness will generally overpower the other Gestalt principles. In a design that mixes visual properties, the elements that are uniformly connected will appear more related. [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
47 Connectedness Uniform connectedness will generally overpower the other Gestalt principles. In a design that mixes visual properties, the elements that are uniformly connected will appear more related. [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
48 Connectedness Uniform connectedness will generally overpower the other Gestalt principles. In a design that mixes visual properties, the elements that are uniformly connected will appear more related. [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
49 Connectedness [Lidwell, et al., Universal Principles of Design, 2010, p246; Han et al., Uniform Connected & Classical Gestalt Principles, Perception & Psychophysics 1999]
50
51 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
52 Continuity/Good Continuation Elements arranged in a straight line or a smooth curve are perceived as a group, and are interpreted as being more related than elements not on the line or curve. [Lidwell, et al., Universal Principles of Design, 2010, p116;
53 The ability to accurately perceive objects depends largely on the perceptibility of the corners and shape curves that comprise the shape. When sections of a shape are hidden, continuation leads the eye to continue along visible segments. [Lidwell, et al., Universal Principles of Design, 2010, p226]
54 Continuity/Good Continuation Elements arranged in a straight line or a smooth curve are perceived as a group, and are interpreted as being more related than elements not on the line or curve. [Lidwell, et al., Universal Principles of Design, 2010, p116;
55 Continuity/Good Continuation Elements arranged in a straight line or a smooth curve are perceived as a group, and are interpreted as being more related than elements not on the line or curve. [Lidwell, et al., Universal Principles of Design, 2010, p116;
56 Continuity/Good Continuation Elements arranged in a straight line or a smooth curve are perceived as a group, and are interpreted as being more related than elements not on the line or curve. v X [Lidwell, et al., Universal Principles of Design, 2010, p116;
57 Continuity/Good Continuation Elements arranged in a straight line or a smooth curve are perceived as a group, and are interpreted as being more related than elements not on the line or curve. The first graph is easier to read than the second because the end points of its bars form a line that is more continuous. [Lidwell, et al., Universal Principles of Design, 2010, p116;
58 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
59 Closure A tendency to perceive a set of individual elements as a single, recognizable pattern, rather than multiple individual elements. [Lidwell, et al., Universal Principles of Design, 2010, p44]
60 Gestalt-Related Design Principles Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
61 Common Fate Elements that move in the same direction are perceived to be more related than elements that move in a different direction or are stationary. [Lidwell, et al., Universal Principles of Design, 2010, p50]
62 Gestalt Design Activity (using these principles) Figure / Ground Proximity Similarity Connectedness 5 Continuity Closure Common Fate Transparency
63 Golden Ratio
64 Golden Ratio [Lidwell, et al., Universal Principles of Design, 2010, p114;
65 Golden Ratio = = ϕ ϕ = The golden ratio is also known as the golden mean, the golden number, golden section, golden proportion, divine proportion, and sectio aurea [Lidwell, et al., Universal Principles of Design, 2010, p114;
66 Stradivari utilized the golden ratio in the construction of his violins [Lidwell, et al., Universal Principles of Design, 2010, p114;
67 Stradivari utilized the golden ratio in the construction of his violins [Lidwell, et al., Universal Principles of Design, 2010, p114;
68 [
69
70
71 Golden Rectangle Has side lengths with the golden ratio: ~1:1.618 [Lidwell, et al., Universal Principles of Design, 2010, p114;
72 Golden Rectangle Has side lengths with the golden ratio: ~1:1.618 [Lidwell, et al., Universal Principles of Design, 2010, p114;
73 Golden Rectangle Has side lengths with the golden ratio: ~1:1.618 A distinctive feature of the golden rectangle is that when the square section is removed, the remainder is another golden rectangle Square removal can be repeated infinitely, in which case the corners of the squares form the sequence of points in the golden spiral [Lidwell, et al., Universal Principles of Design, 2010, p114;
74 Golden Spiral A logarithmic spiral w/growth factor φ (the golden ratio). The golden spiral gets wider by a factor of φ for every ¼ turn. [
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