How Children Experience Playing Video Games. Jeanne B. Funk, Ph. D. Tracie Pasold. Jennifer Baumgardner. The University of Toledo

Size: px
Start display at page:

Download "How Children Experience Playing Video Games. Jeanne B. Funk, Ph. D. Tracie Pasold. Jennifer Baumgardner. The University of Toledo"

Transcription

1 How Children Experience Playing Video Games Jeanne B. Funk, Ph. D. Tracie Pasold Jennifer Baumgardner The University of Toledo Correspondence to: Jeanne B. Funk, M. S. 948, 2801 West Bancroft, University of Toledo, Toledo, OH or Copyright held by the author 1

2 How Children Experience Playing Video Games Young children in the United States have become increasingly involved in extremely violent crime, both as victims and as offenders (Osofsky, 1995; U.S. Bureau of Justice Statistics, 2001). n particular, there have been alarming increases in the lethality of violent actions (Murray, Guerra, & Williams, 1997). The cause of increased lethality is multifaceted, but repeated exposure to media violence, including playing violent video and computer games, may be one contributing factor (Donnerstein & Smith, 1997; Funk, Bechtoldt Baldacci, Pasold & Baumgardner, in press). Repeated exposure to fantasy violence may alter affective responses and cognition, for example altering the process of moral evaluation, with eventual behavioral impact (Cantor, 1998; Funk, in press). Playing video games is a favorite activity for children across gender and age groups, with violent games among the most popular (Funk & Buchman, 1996; Wright et al., 2001). Absorption in the active participation in violent actions may intensify the impact of playing violent video games, relative to the impact of exposure to other media violence (Funk, 2002a). How Playing Video Games May nfluence Behavior Violent video games condone, promote, and justify the use of violence while concealing realistic consequences. Repeated demonstrations of violent behavior, coupled with the contingent reward of "winning" for choosing built-in violent strategies, are fundamental characteristics of these games (Provenzo, 1991). Consistently choosing the pre-programmed violent alternative results in cycles of positive reinforcement. This makes the game-playing situation a potentially powerful learning environment. n addition, it has been suggested that exposure to violent video games may lead to desensitization to the real-life consequences of violence and to the development and strengthening of proviolence attitudes (Funk, et al., in press). This 2

3 could lead to an impairment in the moral screening process which normally occurs prior to actual behavioral choice. Children learn general social rules and specific behaviors from observation, practice, and reinforcement. The development and internalization of behavioral scripts is one component of this process. A behavioral script is a set of situation-specific expectations and behavioral guidelines. A behavioral script helps an individual to predict what will happen in a certain situation and to implement a pre-programmed sequence of behaviors (Huesmann & Miller, 1994). Though efficient, scripts are not always accurate and may cause an individual to misinterpret or disregard new information. Perceived experience may even be altered to conform to a script (Guerra, Nucci, & Huesmann, 1994; Huesmann & Miller, 1994). Scripts may be triggered by internal or by situational cues, causing the individual to behave based on the previously internalized set of guidelines. t is possible that, for some children, playing violent video games could lead to the development and internalization of cognitive scripts consistent with game-playing experiences. n other words, children may be more likely to automatically use violence to solve problems, bypassing the typical process of moral evaluation. Absorption The experience of becoming absorbed in playing video games is commonly reported, but little-studied. For example, one child in a focus group examining children s experience during game play stated My dad says (when m playing) m like talking to a wall" (Funk, 2002b). Writing in Salon, an on-line magazine, game designer Greg Costikyan stated that this repetition, the rhythm created, is one of the strongest draws for people to interactive entertainment. t s hypnotic (Costikyan, 1999). Psychological absorption is considered to be one type of altered state of consciousness, occurring when one becomes totally immersed in the present experience (rwin, 1999). Psychological absorption is also described as a form of nonpathological dissociation 3

4 (rwin, 1999). Nonpathological dissociation is a commonly experienced state, especially in childhood. Nonpathological dissociative experiences, for example daydreaming and fantasizing, peak before adolescence, by about age 9 or 10 (Putnam, 1993). For adults, the most commonly cited example of nonpathological dissociation is highway hypnosis in which a driver may travel for some distance and suddenly become aware that he or she has not been paying attention to the typical demands of driving (Ross, Joshi, & Currie, 1990). By definition, when an individual becomes psychologically absorbed, the logical integration of thoughts, feelings, and experiences is suspended. Psychological absorption also reduces the accessibility of affect to consciousness. Some have suggested that the state of absorption involves a temporary suspension of reality testing in which information may be appraised in idiosyncratic ways (Pekala, Wenger & Levine, 1985; Preston, 1998; Roche & Mc Conkey, 1990; Tellegen & Atkinson, 1974). When the game-playing experience is positive, psychological absorption may be equivalent to the flow state described by Csikszentmihalyi & Csikszentmihalyi (1988). Being in a flow state has been associated with enhanced learning (Moneta & Csikszentmihalyi, 1996), and possibly with enhanced susceptibility to suggestion (Center for Media Education, 1996). When the affect associated with absorption in game-playing is negative, absorption is a different experience, not yet well-studied. Some children do report negative affect while absorbed during game-play: for example, one fourth grader said t feels weird: m trapped! m trapped! (Funk, 2002b). A working conceptual model of the possible relationship between playing violent video games, flow, psychological absorption, and the development of aggressive behavioral scripts is presented in Figure 1. Game-playing may produce either a flow state or absorption. n both absorption and flow, there is a separation of thoughts, feelings and experiences, and a suspension of rational thought. When game content is violent, and in the absence of moderating factors such as strong parental influence or 4

5 positive peers, aggressive behavioral scripts may develop outside of conscious awareness. This would increase the probability of actual aggressive behavior in real life. Although there is general agreement that some individuals become completely absorbed in game-playing at times, children s game-playing experience has not yet been systematically examined. We developed the Game Experience Questionnaire (GEQ) to begin to examine the phenomenon of absorption while playing video games. Methods and Procedure Participants Participants were seventeen fourth through sixth grade children (6 girls) who indicated they were regular video game players. Children were recruited through local after school programs in a mid-sized Midwestern city. Measure Drawing from the descriptions children had given during previous video game projects, and from descriptions of flow experiences (Csikszentmihalyi & Csikszentmihalyi (1988), questions were designed to examine experiences which may indicate absorption in game-playing. This initial version of the Game Experience Questionnaire consists of ten questions with five response choices anchored by No (1), Sort of (3), and Yes (5) (see Table 1). Higher scores indicate stronger endorsement of absorption experiences. nstructions were given as follows: For each question, mark the response that best describes how you feel while you are playing a video or computer game. The questions were introduced by the statement, While am playing, sometimes. Results Cronbach s alpha for the GEQ for this sample was.71, and eliminating one question improved alpha to.79. Table 1 presents the distribution of children s responses to each question. The strongest endorsement occurred for the question about losing track of time. Least endorsed was things don t seem real. 5

6 Each child s responses were examined to determine if any children could be identified as more likely to experience absorption. Children were defined to be susceptible to absorption if they endorsed a 4 or 5 (Yes) on 6 or more of the 10 questions. By this definition, 8 children were included in the Absorption group, and 9 in the Non-Absorption group. Mean scores, standard deviation and range of scores are presented by group and by gender in Table 2. The mean scores between the Absorption and Non-absorption groups were significantly different (t (15) = -4.08, p =.001 (two-tailed). Discussion The goal of the present project was to begin to develop a measure to examine children s experience while playing video games. Specifically, we focused on experiences believed to represent psychological absorption. Children s responses to this initial version of the Game Experience Questionnaire indicate that there is a group of children who endorse many indicators of absorption while playing video games. Violent video games have earned permanent standing in the popular culture. Recent research with adults suggests that playing violent video games does have at least a short-term effect on behavior, including increases in aggressive cognitions, feelings, and behavior (Anderson & Bushman, 2001). Findings with child populations are less consistent, with immediate behavioral effects likely to be identified for younger children (see, for example, Silvern & Williamson, 1987), and longer term relationships between behavior and other characteristics such as a preference for violent games and lower empathy and stronger proviolence attitudes found for somewhat older children (Cohn, 1995; Funk, et al., in press). t is clear that the experience of playing a violent video game has negative impact on some individuals in some situations, making the issue of the mechanism of impact an important question. Our conceptual model presumes that some children become highly absorbed in playing video games, which 6

7 may increase their susceptibility to the messages embedded in violent video games (violence is fun and without negative consequences), and to desensitization to the true reality of violence. Propensity to become absorbed in game-playing may be one way to identify players who are at higher risk for negative impact as a result of playing violent video games. Further work is needed to develop the Game Experience questionnaire, to confirm present findings, to link absorption experiences to game type and to individual personality characteristics, and to identify the conditions under which behavioral transfer outside the game-playing situation may occur. 7

8 Table 1 Responses to Game Experience Questionnaire Response Choices No Sort of Yes 1. lose track of time Things seem to happen automatically feel different forget where am Things don t seem real feel spaced out or goofy Time seems to kind of stand still or stop t seems like something outside of me makes me move play without thinking about it Things seem to be in slow motion Notes. Numbers in bold indicate number of children who chose that response, total number of children = 17. 8

9 Table 2 Mean, Standard Deviation, and Range on the Game Experience Questionnaire for Absorption and Non-absorption Groups by Gender M SD Range Absorption Boys (n = 4) Girls (n = 4) Total (n = 8) Non-absorption Boys (n = 7) Girls (n = 2) Total (n = 9) ` Note. Possible range =

10 References Anderson, C. A., & Bushman, B. J. (2001). Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature. Psychological Science, 12, Cantor, J. (1998). Children s attraction to violent television programming. n J. H. Goldstein (Ed.), Why we watch: The attractions of violent entertainment (pp ). NY: Oxford. Center for Media Education. (1996). Web of deception: Threats to children from online marketing. Washington, DC: Author. Cohn, L. B. (1995). Violent video games: Aggression, arousal, and desensitization in young adolescent boys. Dissertation Abstracts nternational, 57, 2-B, (UM No ). Costikyan, G. (1999). Games kill people do they? Salon. Retrieved March 28, 2003 from Csikszentmihalyi, M., & Csikszentmihalyi,. S. (1988). Optimal experience: Psychological studies of flow in consciousness. Cambridge, UK: Cambridge University Press. Donnerstein, E., & Smith, S. L. (1997). mpact of media violence on children, adolescents, and adults. n S. Kirschner & D. A. Kirschner (Eds.), Perspectives on psychology and the media (pp ). Washington: American Psychological Association. Funk, J. B. (2002a). Video games. n V. C. Strasburger & B. J. Wilson (Eds.), Children, adolescents, and the media (pp ). Thousand Oaks, CA: Sage. Funk, J. B. (2002b, July). What young children experience playing violent video games. n C. A. Anderson (Chair), Violence in video games. Symposium conducted at 10

11 the meeting of the nternational Society for Research on Aggression, Montreal, CA. Funk, J. B. (in press). Children and violent video games: Strategies for identifying high risk players. n D. Ravitch and J. Viteritti (Eds.). Kid stuff: marketing violence and vulgarity in the popular culture. Baltimore: Johns Hopkins University Press. Funk, J. B., Bechtoldt Baldacci, H., Pasold, T., & Baumgardner, J. (in press). Violence Exposure in Real-life, Video Games, Television, Movies, and the nternet: s There Desensitization? Journal of Adolescence. Funk, J. B., & Buchman, D. (1996). Playing violent video and computer games and adolescent self-perception. Journal of Communication, 46, Gilsky, M. L., Tataryn, D. J., Tobias, B. A., Kihlstrom, J. F., & Mc Conkey, K. M. (1991). Absorption, openness to experience, and hypnotizability. Journal of Personality and Social Psychology, 60, Glickson, J., & Avnon, M. (1997). Explorations in virtual reality: Absorption, cognition, and altered state of consciousness. magination, Cognition, and Personality, 17, Guerra, N. G., Nucci, L., & Huesmann, L. R. (1994). Moral cognition and childhood aggression. n L. R. Huesmann (Ed.), Aggressive behavior: Current perspectives (pp ). New York: Plenum. Huesmann, L. R., & Miller, L. S. (1994). Long-term effects of repeated exposure to media violence in childhood. n L. R. Huesmann (Ed.), Aggressive behavior: Current perspectives (pp ). New York: Plenum. rwin, H. J. (1999). Pathological and nonpathological dissociation: The relevance of childood trauma. The Journal of Psychology,133,

12 Moneta, G. B., & Csikszentmihalyi, M. (1996). The effect of perceived challenges and skills on the quality of subjective experience. Journal of Personality, 64, Murray, M. E., Guerra, N. C., Williams, K. R. (1997). Violence prevention for the 21st century. n R. P. Weissberg, T. P. Gullotta, R. L. Hampton, B. A. Ryan, & G. R. Adams (Eds.), Enhancing children s wellness (pp ). Thousand Oaks, CA: Sage. Osofsky, J. D. (1995). The effects of exposure to violence on young children. American Psychologist, 50, Pekala, R. J., Wenger, C. F., & Levine, R. L. (1985). ndividual differences in phenomenological experience: States of consciousness as a function of absorption. Journal of Personality and Social Psychology, 48, Preston, J. (1998). Mediated environments and consciousness. n J. Gackenbach (Ed.). Psychology and the nternet. San Diego: Academic Press. Provenzo, E. F. (1991) Video kids: Making sense of Nintendo. Cambridge, MA: Harvard University Press. Putnam, F. W. (1993). Dissociative disorders in children: Behavioral problems and profiles. Child Abuse and Neglect, 17, Roche, S. M., & Mc Conkey, K. M. (1990). Absorption: Nature, assessment, and correlates. Journal of Personality and Social Psychology, 59, Ross, C. A., Joshi, S., & Currie, R. (1990). Dissociative experiences in the general population. American Journal of Psychiatry, 147, Silvern, S. B., & Williamson, P. A. (1987). The effects of video game play on young children's aggression, fantasy, and prosocial behavior. Journal of Applied Developmental Psychology, 8,

13 Tellegen, A., & Atkinson, G. (1974). Openness to absorbing and self-altering experiences ( absorption ), a trait related to hypnotic susceptibility. Journal of Abnormal Psychology, 83, U.S. Bureau of Justice Statistics (2001). Criminal victimization 2000: Changes with trends (NCJ ). Retrieved March 28, 2003 from Wright, J. C., Huston, A. C., Vandewater, E., Bickham, D. S., Scantlin, R. M., Kotler, J. A., Caplovitz, A. G., & Lee, J. (2001). American children s use of video media in 1997: A national survey. Journal of Applied Developmental Psychology, 22,

14 Figure 1. Hypothesized Relationships between Playing Violent Video Games, Flow State, Psychological Absorption, and the Development of Aggressive Behavioral Scripts 14 Psychological Absorption - altered state - feelings and emotions not accessible Game-Playing Separation of thoughts, feelings and experiences + Violent Content Development Suspension of rational thought (in the absence of moderating of aggressive Suspension of moral evaluation factors) behavioral scripts Flow State - altered state - enhanced learning

Myths and Facts About Youth and Violent Media

Myths and Facts About Youth and Violent Media Myths and Facts About Youth and Violent Media A review of Children, Adolescents, and Media Violence: A Critical Look at the Research (2nd ed.) by Steven J. Kirsh Thousand Oaks, CA: Sage, 2012. 408 pp.

More information

Contents. Acknowledgments About the Author

Contents. Acknowledgments About the Author Contents Preface Acknowledgments About the Author xvii xviii xix PART I: Understanding Aggression 1 1. Media Violence: History and Key Issues 2 Concerns About Media Violence Throughout History 3 Evaluating

More information

Entertaining Violence or Violent Entertainment? Mapping the Media Violence Controversy

Entertaining Violence or Violent Entertainment? Mapping the Media Violence Controversy Entertaining Violence or Violent Entertainment? Mapping the Media Violence Controversy The media violence controversy basically centers around the questions of effects: Does watching violent media make

More information

Psychopathy. Phil408P

Psychopathy. Phil408P Psychopathy Phil408P Antisocial Personality Disorder (APD) "A pattern of irresponsible and antisocial behaviour beginning in childhood or early adolescence and continuing into adulthood." Psychopathy is

More information

Playing Violent Video Games and Desensitization to Violence

Playing Violent Video Games and Desensitization to Violence See discussions, stats, and author profiles for this publication at: https://www.researchgate.net/publication/266396813 Playing Violent Video Games and Desensitization to Violence Article in Child and

More information

Module 30. Learning by Observation

Module 30. Learning by Observation Module 30 Learning by Observation 1 Module 30 Describe the process of observational learning, and explain how some scientists believe it is enabled by mirror neurons. Discuss the impact of prosocial modeling

More information

Unit overview Understanding respect in relationships

Unit overview Understanding respect in relationships Unit overview Understanding respect in relationships Learning goals Know: The qualities of respectful communication. The rights and responsibilities in positive relationships. Understand: Stereotypes influence

More information

Bandura, Ross & Ross (1961) then and now

Bandura, Ross & Ross (1961) then and now Bandura, Ross & Ross (1961) then and now Bandura, Ross & Ross (1961) is a classic study demonstrating the acquisition of aggression through social learning. It is summarised in the box opposite. Bandura

More information

Why do Psychologists Perform Research?

Why do Psychologists Perform Research? PSY 102 1 PSY 102 Understanding and Thinking Critically About Psychological Research Thinking critically about research means knowing the right questions to ask to assess the validity or accuracy of a

More information

Changes to the World of Media and their Impacts on the Cognitive Development of Children 1. Meagan Wells

Changes to the World of Media and their Impacts on the Cognitive Development of Children 1. Meagan Wells 1 Changes to the World of Media and their Impacts on the Cognitive Development of Children Meagan Wells 2 The focus on the effects of media and technology on the young first emerged as early as the 1920s,

More information

PRACTICING GOODNESS C ENTER FOR E THICAL E DUCATION PLAYING A PROSOCIAL VIDEOGAME. Darcia Narvaez Bradley Mattan. Building character in youth

PRACTICING GOODNESS C ENTER FOR E THICAL E DUCATION PLAYING A PROSOCIAL VIDEOGAME. Darcia Narvaez Bradley Mattan. Building character in youth CENTER FOR ETHICAL EDUCATION Building character in youth PRACTICING GOODNESS PLAYING A PROSOCIAL VIDEOGAME Darcia Narvaez Bradley Mattan C ENTER FOR E THICAL E DUCATION U NIVERSITY OF N OTRE D AME 154

More information

Quick Start Guide for Video Chapter 2: What Is Addiction?

Quick Start Guide for Video Chapter 2: What Is Addiction? Quick Start Guide for Video Chapter 2: What Is Addiction? Materials and Preparation Needed * Prepare to show the video on a TV or monitor. * Print the chapter 2 fact sheet, Addiction, for each client.

More information

Violence and Mental Illness Resources Wednesday, August 16, :30 PM 5:00 PM

Violence and Mental Illness Resources Wednesday, August 16, :30 PM 5:00 PM Resources Wednesday, August 16, 2017 3:30 PM 5:00 PM Violence and Mental Illness Veronique N. Valliere, Psy.D. Licensed Psychologist Types of Violence/Aggression Affective or Reactive/Defensive High Level

More information

Innate? Learned? Aggression and Violence: Innate or Learned? Aggression and Violence. What is violence?

Innate? Learned? Aggression and Violence: Innate or Learned? Aggression and Violence. What is violence? Aggression and Violence Aggression and Violence: Innate or Learned? Howie Fine Birkbeck College ohow many people believe that violence is innate? ohow many believe that violence is a learned behaviour?

More information

Dissociative Experiences Scale-II (DES-II) DIRECTIONS

Dissociative Experiences Scale-II (DES-II) DIRECTIONS Dissociative Experiences Scale-II (DES-II) Eve Bernstein Carlson, Ph.D. & Frank W. Putnam, M.D. DIRECTIONS This questionnaire consists of twenty-eight questions about experiences that you may have in your

More information

Resolution on Violent Video Games

Resolution on Violent Video Games Resolution on Violent Video Games Adopted by the APA Council of Representatives in August 2015. (Suggested citation is included with references.) Video game use has become pervasive in the American child's

More information

The Youth Experience Survey 2.0: Instrument Revisions and Validity Testing* David M. Hansen 1 University of Illinois, Urbana-Champaign

The Youth Experience Survey 2.0: Instrument Revisions and Validity Testing* David M. Hansen 1 University of Illinois, Urbana-Champaign The Youth Experience Survey 2.0: Instrument Revisions and Validity Testing* David M. Hansen 1 University of Illinois, Urbana-Champaign Reed Larson 2 University of Illinois, Urbana-Champaign February 28,

More information

Introduction Stanovich, Chapter 1

Introduction Stanovich, Chapter 1 Introduction Stanovich, Chapter 1 A. Exercises 1. Write a brief characterization of each of the following professionals: A. Psychologist B. Astrologist C. Scientist 2. List the most interesting psychologist

More information

PARTICIPANT WORKBOOK Positive and Protective: Sexuality and Autism Spectrum Disorder

PARTICIPANT WORKBOOK Positive and Protective: Sexuality and Autism Spectrum Disorder PARTICIPANT WORKBOOK Positive and Protective: This project was funded by Department of Communities, Child Safety Services CHILDREN: HEALTHY AND SAFE Information for participants How to use this workbook:

More information

GRADE LEVEL AND SUBJECT: ADVANCED PLACEMENT PSYCHOLOGY (11 TH AND 12 TH )

GRADE LEVEL AND SUBJECT: ADVANCED PLACEMENT PSYCHOLOGY (11 TH AND 12 TH ) GRADE LEVEL AND SUBJECT: ADVANCED PLACEMENT PSYCHOLOGY (11 TH AND 12 TH ) DOMAIN CONTENT STANDARDS PERFORMANCE STANDARDS ASSESSMENT AUGUST METHODS Careers and Subfields Define psychology Weekly Quizzes

More information

VIOLENCE AND MEDIA: ARE RATINGS SYSTEMS NECESSARY? Focus Words rating ban interact occur complex. Weekly Passage. Join the national conversation!

VIOLENCE AND MEDIA: ARE RATINGS SYSTEMS NECESSARY? Focus Words rating ban interact occur complex. Weekly Passage. Join the national conversation! Join the national conversation! VIOLENCE AND MEDIA: ARE RATINGS SYSTEMS NECESSARY? Focus Words rating ban interact occur complex Weekly Passage Movies were not rated in the U.S. for many decades. Then

More information

Raising Awareness: Trauma-Informed Practices

Raising Awareness: Trauma-Informed Practices Raising Awareness: Trauma-Informed Practices Presented by Michele A. Carmichael Director IL-AWARE Principal Consultant for Behavioral Health Supports in Schools Illinois State Board of Education Intentions:

More information

The Phenomena of Movement pg 3. Physical Fitness and Adolescence pg 4. Fitness as a Lifestyle pg 5. Physical Education and the Student pg 6

The Phenomena of Movement pg 3. Physical Fitness and Adolescence pg 4. Fitness as a Lifestyle pg 5. Physical Education and the Student pg 6 Introduction pg 2 The Phenomena of Movement pg 3 Physical Fitness and Adolescence pg 4 Fitness as a Lifestyle pg 5 Physical Education and the Student pg 6 The Program pg 7 Program Outline pg 8 Proposal

More information

The Attractions and Risks of Gaming and Gambling for Youth: Insights from the Connections Program

The Attractions and Risks of Gaming and Gambling for Youth: Insights from the Connections Program The Attractions and Risks of Gaming and Gambling for Youth: Insights from the Connections Program Steve Chiasson, Making Connections Counselling and Workshop Services These Behaviours Are More Similar

More information

THE POWER OF SUGGESTION: HYPNOSIS

THE POWER OF SUGGESTION: HYPNOSIS UW MEDICINE TITLE OR EVENT THE POWER OF SUGGESTION: HYPNOSIS MINI MED SCHOOL SHELLEY WIECHMAN, PH.D., ABPP FEBRUARY 4, 2014 INTRODUCTION I. Definition II. History III. What exactly is hypnosis? IV. Theories

More information

Raising Awareness: Trauma Informed Practices. Intentions: Trauma Defined 5/9/2016. CKnight/ICAAP Define Trauma

Raising Awareness: Trauma Informed Practices. Intentions: Trauma Defined 5/9/2016. CKnight/ICAAP Define Trauma Raising Awareness: Trauma Informed Practices Presented by Michele A. Carmichael Director IL AWARE Principal Consultant for Behavioral Health Supports in Schools Illinois State Board of Education Define

More information

Com 400 Dr. Raz. Media Effects and Cultural Approaches to Research

Com 400 Dr. Raz. Media Effects and Cultural Approaches to Research Com 400 Dr. Raz Media Effects and Cultural Approaches to Research Review Theory an idea or set of ideas that is intended to explain facts or events Some guiding questions What are different ways to study

More information

SELF HYPNOSIS. Contrary to popular belief, hypnosis is not a state of sleep or a state in which you are unconscious or not aware.

SELF HYPNOSIS. Contrary to popular belief, hypnosis is not a state of sleep or a state in which you are unconscious or not aware. SELF HYPNOSIS What is Hypnosis? Contrary to popular belief, hypnosis is not a state of sleep or a state in which you are unconscious or not aware. Hypnosis is actually a heightened state of mind in which

More information

Creating A Trauma Informed System. Al Killen-Harvey,LCSW The Harvey Institute

Creating A Trauma Informed System. Al Killen-Harvey,LCSW The Harvey Institute Creating A Trauma Informed System Al Killen-Harvey,LCSW The Harvey Institute Al@theharveyinstitute.com 619-977-8569 Goals and Objectives 1.Describe the attributes of the various forms of trauma 2.Delineate

More information

Motivation: Internalized Motivation in the Classroom 155

Motivation: Internalized Motivation in the Classroom 155 24 Motivation Internalized Motivation in the Classroom Kennon M. Sheldon The motivation that students bring to a classroom setting is critical in determining how much, and how well, they learn. This activity

More information

Relationship of Gender to Licit and Illicit Drug Use among Adolescents. Katherine Haas

Relationship of Gender to Licit and Illicit Drug Use among Adolescents. Katherine Haas Relationship of Gender to Licit and Illicit Drug Use among Adolescents Katherine Haas ABSTRACT This study examines the relationship of gender to licit and illicit drug use among adolescents. The licit

More information

Psychology UNIT 1: PSYCHOLOGY AS A SCIENCE. Core

Psychology UNIT 1: PSYCHOLOGY AS A SCIENCE. Core Core provides a solid overview of the field's major domains: methods, biopsychology, cognitive and developmental psychology, and variations in individual and group behavior. By focusing on significant

More information

P O D C A S T Transcript. Dr. Gary Small. Author of 2 Weeks to a Younger Brain

P O D C A S T Transcript. Dr. Gary Small. Author of 2 Weeks to a Younger Brain P O D C A S T Transcript Dr. Gary Small Author of 2 Weeks to a Younger Brain Dr. Small, what is your first memory of being interested in the subject of memory? Well, I think I got interested in it when

More information

UNCORRECTED PAGE PROOFS

UNCORRECTED PAGE PROOFS 462 U2 AOS1: Interpersonal behaviour Research methods and ethics Case study 1 Emotional and behavioural responses to racism Kawakami and colleagues (2009) predicted that one reason why racism and prejudice

More information

Development of an Instrument to Measure Flow Experience in Computer Game Play

Development of an Instrument to Measure Flow Experience in Computer Game Play Association for Information Systems AIS Electronic Library (AISeL) SIGHCI 2011 Proceedings Special Interest Group on Human-Computer Interaction 2011 Development of an Instrument to Measure Flow Experience

More information

Beyond Lazy and Unmotivated

Beyond Lazy and Unmotivated Beyond Lazy and Unmotivated Why Parents and Teachers Need to Know About Executive Skills Peg Dawson Center for Learning and Attention Disorders Portsmouth, NH dawson.peg@gmail.com smartbutscatteredkids.com

More information

A guide to conversations with young people about DRUGS & ALCOHOL

A guide to conversations with young people about DRUGS & ALCOHOL A guide to conversations with young people about DRUGS & ALCOHOL DID YOU KNOW ALCOHOL Conversations about drugs & alcohol Key tips for conversations: Eat before you drink Count the standard drinks Avoid

More information

The Role of Executive Functions in Attention Deficit Hyperactivity Disorder and Learning Disabilities

The Role of Executive Functions in Attention Deficit Hyperactivity Disorder and Learning Disabilities Journal April 2000 Volume 10, No. 2 (Reprinted with permission of Editor) Attention Deficit Hyperactivity Disorder (ADHD) appears to be a disorder of self-control or executive functions. The executive

More information

AP Psychology Scoring Components Page(s)

AP Psychology Scoring Components Page(s) Scoring Components SC1 The course provides instruction in history and approaches. 5 SC2 The course provides instruction in research methods used in psychological science, practice and ethics. 3 SC3 The

More information

CONDUCT DISORDER. 1. Introduction. 2. DSM-IV Criteria. 3. Treating conduct disorder

CONDUCT DISORDER. 1. Introduction. 2. DSM-IV Criteria. 3. Treating conduct disorder CONDUCT DISORDER 1. Introduction The term Conduct Disorder is the diagnostic categorisation used to refer to children whom presents with a pervasive and persistent pattern of behaviours such as aggression,

More information

Dr. Delphine Collin-Vézina, Ph.D.

Dr. Delphine Collin-Vézina, Ph.D. Interview Presentation Tier 2 Canada Research Chair Position School of Social Work McGill University Dr. Delphine Collin-Vézina, Ph.D. Career Path Academic Studies and Research Realizations Applied research

More information

AP Psychology Syllabus

AP Psychology Syllabus AP Psychology Syllabus I'm a great believer in luck, and I find the harder I work the more I have of it. - Thomas Jefferson (1743-1826)) Class organization and assessment: This course is divided into four

More information

Stephanie M. Jones. Harvard University November 17, 2017

Stephanie M. Jones. Harvard University November 17, 2017 Stephanie M. Jones Harvard University November 17, 2017 SEL: What does the research have to say? Part I I. What we planned to do and what we did II. Some highlights/general points from the issue What is

More information

What is mentalism including some mentalism secrets

What is mentalism including some mentalism secrets What is mentalism including some mentalism secrets Having explained what a mentalist is, it made sense to dig a bit deeper and explain in a bit more detail about what mentalism is. To explain what mentalism

More information

Introduction to Psychology Social Psychology Quiz

Introduction to Psychology Social Psychology Quiz MULTIPLE CHOICE: 1. We usually adapt our behavior to the demands of the social situation, and in ambiguous situations: A) We take our cues from the behavior of others. B) We will do the same thing that

More information

Sun Mon Tue Wed Thu Fri Sat 1 2 3

Sun Mon Tue Wed Thu Fri Sat 1 2 3 September Research Methods and Memory 2 3 Unit : The Science Last Acceptance Dates. Steps Book Due 9/0 2. Unit Concept Map 09/2 (Unit Exam Day) 3. Research Proposal Project 9/29 of Psychology (Chpt.Demo:

More information

Chapter 12. Aggression: Why We Hurt Other People? Can We Prevent it?

Chapter 12. Aggression: Why We Hurt Other People? Can We Prevent it? Chapter 12 Aggression: Why We Hurt Other People? Can We Prevent it? What Is Aggression? An aggressive action is intentional behavior aimed at causing either physical or psychological pain. What Is Aggression?

More information

!!!!!!! !!!!!!!!!!!!

!!!!!!! !!!!!!!!!!!! Running head: VISUAL ADVERTISING ON SELF-REFERENCING AND EMPATHY 1 Effects of Visual Advertising on Self-Referencing and Empathy Towards Health Conditions Christine Cao and Jennifer Ball University of

More information

COUNSELING FOUNDATIONS INSTRUCTOR DR. JOAN VERMILLION

COUNSELING FOUNDATIONS INSTRUCTOR DR. JOAN VERMILLION COUNSELING FOUNDATIONS INSTRUCTOR DR. JOAN VERMILLION LEARNING OBJECTIVE #1 Apply principles of sensation and perception, motivation theory, & learning theory to the development of emotions, thoughts,

More information

Grade 5: Healthy Mind and Emotions Lesson 7: Recipe for Stress: Peers Pressure and Drugs

Grade 5: Healthy Mind and Emotions Lesson 7: Recipe for Stress: Peers Pressure and Drugs Grade 5: Healthy Mind and Emotions Lesson 7: Recipe for Stress: Peers Pressure and Drugs Objectives: 1. Students will identify what stress is and how it affects the body. 2. Students will describe the

More information

John P. Murray, Ph.D.

John P. Murray, Ph.D. Research Fellow in Psychology Visiting Scholar, Center on Media and Child Health Children s Hospital Boston Three Primary Effects of TV Violence Aggression Violent Media Desensitization Fear 2 What Do

More information

Somatoform Disorders & Dissociative Disorders

Somatoform Disorders & Dissociative Disorders Somatoform Disorders & Dissociative Disorders Kimberley Clow kclow2@uwo.ca http://instruct.uwo.ca/psychology/155b/ Outline Somatoform Disorders Somatization Disorder Pain Disorder Hypochondriasis Conversion

More information

Handout: Instructions for 1-page proposal (including a sample)

Handout: Instructions for 1-page proposal (including a sample) 15.301/310, Managerial Psychology Prof. Dan Ariely Recitation 1 (Given by Head TA) Handout: Instructions for 1-page proposal (including a sample) Contact info given: email, phone, office Self description

More information

Exploring Reflections and Conversations of Breaking Unconscious Racial Bias. Sydney Spears Ph.D., LSCSW

Exploring Reflections and Conversations of Breaking Unconscious Racial Bias. Sydney Spears Ph.D., LSCSW Exploring Reflections and Conversations of Breaking Unconscious Racial Bias Sydney Spears Ph.D., LSCSW Race the Power of an Illusion: The Difference Between Us https://www.youtube.com/watch?v=b7_yhur3g9g

More information

Choosing designs and subjects (Bordens & Abbott Chap. 4)

Choosing designs and subjects (Bordens & Abbott Chap. 4) Choosing designs and subjects (Bordens & Abbott Chap. 4) Once we have examined all the nitty-gritty details of a study (e.g., variables, variable levels), it is time to conceptually organize the details

More information

What Is The Subconscious Mind?

What Is The Subconscious Mind? Your subconscious mind has immense power in controlling your life experiences: from the types of food you eat to the actions you take each day, the level of income you earn, and even how you react to stressful

More information

A Prosocial Behavior/Bystander Intervention Program for Students

A Prosocial Behavior/Bystander Intervention Program for Students A Prosocial Behavior/Bystander Intervention Program for Students Developed By: The University of Arizona C.A.T.S. Life Skills Program In Partnership with the NCAA STEP UP! to: Anger and Aggression Before

More information

Do Video Games Lead to Violence?

Do Video Games Lead to Violence? Do Video Games Lead to Violence? Emily Erkkinen There is a world where points become synonymous with kills, where these points are ones sole source of veneration, and existence atrophies into an unremitting

More information

Motivation, Emotion, Stress and Memory. Sun Mon Tue Wed Thu Fri Sat 1. 5 What is Psych? 12 ET 1-4 Theories of Emotion (M41) Demo: Facial Feedback

Motivation, Emotion, Stress and Memory. Sun Mon Tue Wed Thu Fri Sat 1. 5 What is Psych? 12 ET 1-4 Theories of Emotion (M41) Demo: Facial Feedback September Motivation, Emotion, Stress and Memory Last Acceptance Dates. Unit My Motives /. Unit Concept Map 0/0 3. Unit Concept Map 0/ Important: When you see a reading listed for that day, you are expected

More information

Test Name: Psych1Test2SP b. complexity Feedback: The complexity of light is related to our perception of saturation.

Test Name: Psych1Test2SP b. complexity Feedback: The complexity of light is related to our perception of saturation. Test Name: Psych1Test2SP2012 1. b. complexity The complexity of light is related to our perception of saturation. 2. a. a secondary punisher. This is an example of a learned or secondary punisher, a low

More information

Evaluate sociocultural explanations of the origins of violence. Lynn

Evaluate sociocultural explanations of the origins of violence. Lynn Evaluate sociocultural explanations of the origins of violence Lynn Evaluate: Assess the value by explaining strengths and limitations Social Learning theory (1977) Bandura suggests that people learn to

More information

New York, Random House. 1 Brooks, D. (2011) The Social Animal: The Hidden Sources of Love, Character, and Achievement

New York, Random House. 1 Brooks, D. (2011) The Social Animal: The Hidden Sources of Love, Character, and Achievement The Role of Gut Instinct in Project Management Some months ago I had a debate with a colleague over an Earned Value Analysis derived project progress figure. My colleague thought that it was too low. We

More information

Aggression. Two Types 1. Hostile 2. Instrumental. Instinct Theory 1. Freud 2. Lorenz. Biological Theories

Aggression. Two Types 1. Hostile 2. Instrumental. Instinct Theory 1. Freud 2. Lorenz. Biological Theories Two Types 1. Hostile 2. Instrumental Aggression Instinct Theory 1. Freud 2. Lorenz Biological Theories Environmental Theories 1. Frustration/aggression 2. Theory of aggressive cues Cognitive Associationist

More information

Bandura s Social Learning & Cognitive Learning Theory

Bandura s Social Learning & Cognitive Learning Theory Bandura s Social Learning & Cognitive Learning Theory Theories of Developmental Psychology By: Razieh Tadayon Nabavi 2011-2012 1 Albert Bandura He was born December 4, 1925 in a small town in northern

More information

Outcome Measurement Guidance

Outcome Measurement Guidance Outcome Measurement Guidance The following learning objectives, goal statements and accompanying outcome items were prepared by the Ohio Department of Health Rape Prevention Education Team to assist you

More information

Carey guides KARI BERG

Carey guides KARI BERG Carey guides KARI BERG OK, OK, I GET IT! I UNDERSTAND THAT I HAVE TO TARGET CRIMINOGENIC NEEDS. BUT HOW DO I DO THIS WHEN I ONLY HAVE 15 MINUTES WITH A CLIENT. HOW CAN I CHANGE THEIR BEHAVIOR DURING THAT

More information

Casual Reading Habits and Interpersonal Reactivity: A Correlational Study

Casual Reading Habits and Interpersonal Reactivity: A Correlational Study The International Journal of Indian Psychology ISSN 2348-5396 (e) ISSN: 2349-3429 (p) Volume 3, Issue 2, No.10, DIP: 18.01.174/20160302 ISBN: 978-1-329-99963-3 http://www.ijip.in January - March, 2016

More information

Mediators and Moderators of Long-term Effects of Violent Video Games on Aggressive Behavior Practice, Thinking, and Action

Mediators and Moderators of Long-term Effects of Violent Video Games on Aggressive Behavior Practice, Thinking, and Action Research Original Investigation Mediators and Moderators of Long-term Effects of Violent Video Games on Aggressive Behavior Practice, Thinking, and Action Douglas A. Gentile, PhD; Dongdong Li, PhD; Angeline

More information

CHAPTER 6: Memory model Practice questions at - text book pages 112 to 113

CHAPTER 6: Memory model Practice questions at - text book pages 112 to 113 QUESTIONS AND ANSWERS QUESTIONS AND ANSWERS CHAPTER 6: Memory model Practice questions at - text book pages 112 to 113 1) Which of the following sequences reflects the order in which the human brain processes

More information

Psychology. January 11, 2019.

Psychology. January 11, 2019. Psychology January 11, 2019. The Attendance Question: Do you have a habit or a ritual or something you do to clear your mind and focus before a big test, a big game or something important? Reminders:

More information

Maintaining and Improving Motivation. Presented by: Dr. Sal Massa

Maintaining and Improving Motivation. Presented by: Dr. Sal Massa Maintaining and Improving Motivation Presented by: Dr. Sal Massa Today s Objectives Talk about motivational issues. Discuss some theory. Field your questions. Develop some practical strategies. What is

More information

"PCOS Weight Loss and Exercise...

PCOS Weight Loss and Exercise... "PCOS Weight Loss and Exercise... By Dr. Beverly Yates Dr. of Naturopathic Medicine, PCOS Weight Loss Expert & Best Selling Author Table of Contents Introduction... 2 If You Are Dieting Do You Need To

More information

gender and violence 2 The incidence of violence varies dramatically by place and over time.

gender and violence 2 The incidence of violence varies dramatically by place and over time. gender and violence Everyone has the right to life, liberty, and the security of person (Article 3, UDHR, 1948; Articles 6.1 and 9.1, ICCPR, 1966). No one shall be subjected to... cruel, inhuman or degrading

More information

Unit 1 Health & Wellness. Health Education

Unit 1 Health & Wellness. Health Education Unit 1 Health & Wellness Health Education 3 Sides of the Health Triangle Physical Health How well you take care of your body Mental Health How you feel about yourself and how you deal with problems Social

More information

ASAP. Active Shooter Action Plan Seconds Count Know What to Do ASAP. Presented by Peter Volkmann, MSW

ASAP. Active Shooter Action Plan Seconds Count Know What to Do ASAP. Presented by Peter Volkmann, MSW ASAP Active Shooter Action Plan Seconds Count Know What to Do ASAP. Presented by Peter Volkmann, MSW ASAP Course Objectives 1. Understand the Importance of Pre-Crisis Planning for Active Shooter Response

More information

Spot, the Dog & Cognitive Behavioral Model: Understanding and applying it to change agent work

Spot, the Dog & Cognitive Behavioral Model: Understanding and applying it to change agent work Spot, the Dog & Cognitive Behavioral Model: Understanding and applying it to change agent work Guy Bourgon, Ph.D., C. Psych. Cog Summit: Track 1 Minnesota. February 5, 2016 The Big Picture: Facilitating

More information

Neurobiology and Information Processing Theory: the science behind education

Neurobiology and Information Processing Theory: the science behind education Educational Psychology Professor Moos 4 December, 2008 Neurobiology and Information Processing Theory: the science behind education If you were to ask a fifth grader why he goes to school everyday, he

More information

PERSONAL GROWTH TECHNIQUES

PERSONAL GROWTH TECHNIQUES BEGINNING TECHNIQUES Exercise Page Introduction 7 1 Daily Time For Recovery 11 2 Cleaning House 12 3 Early Prayer 13 4 Reading Recovery Material 14 5 Call Someone 15 6 Going To Meetings 16 7 Evening Prayer

More information

ORIGINAL ARTICLES. Hypnotizability: Harvard and Stanford Scales with African American College Students. Marty Sapp, Ed.D.

ORIGINAL ARTICLES. Hypnotizability: Harvard and Stanford Scales with African American College Students. Marty Sapp, Ed.D. ORIGINAL ARTICLES Hypnotizability: Harvard and Stanford Scales with African American College Students Marty Sapp, Ed.D. The purpose of this study was to assess hypnotizability using the Harvard Group Scale

More information

AP Psychology 12. Burnaby North Secondary Ms. Carey

AP Psychology 12. Burnaby North Secondary Ms. Carey AP Psychology 12 Burnaby North Secondary 2014-2015 Ms. Carey Welcome to AP Psychology 12! The purpose of AP Psychology is to introduce students to the systematic and scientific study of the behavior and

More information

Trauma Informed Practices

Trauma Informed Practices Trauma Informed Practices Jane Williams & Elizabeth Dorado Social Worker & Academic Counselor Gordon Bernell Charter Rising Up! Taking Charters to New Heights 2017 Annual Conference What is Trauma? Traumatic

More information

Attention Deficit Hyperactivity Disorder How to manage these disorganized and inattentive children.

Attention Deficit Hyperactivity Disorder How to manage these disorganized and inattentive children. Attention Deficit Hyperactivity Disorder How to manage these disorganized and inattentive children. One of the leading authorities on Attention Deficit Hyperactivity Disorder, Russell Barkley, PhD., defines

More information

Explainer: What is empathy?

Explainer: What is empathy? Explainer: What is empathy? By The Conversation, adapted by Newsela staff on 04.13.17 Word Count 961 A sticky note is filled out to be placed on "Wall of Empathy" at a Bay Area Rapid Transit station in

More information

Introduction to Research Methods

Introduction to Research Methods Introduction to Research Methods Updated August 08, 2016 1 The Three Types of Psychology Research Psychology research can usually be classified as one of three major types: 1. Causal Research When most

More information

Chapter 6: Learning The McGraw-Hill Companies, Inc.

Chapter 6: Learning The McGraw-Hill Companies, Inc. Chapter 6: Learning Learning A relatively permanent change in behavior brought about by experience Distinguishes between changes due to maturation and changes brought about by experience Distinguishes

More information

Rapid Gain in AD Tx 4/21/2014

Rapid Gain in AD Tx 4/21/2014 Reid Wilson, Ph.D. Anxiety Disorders Treatment Center 421 Bennett Orchard Trail Chapel Hill, NC 27516 [919] 942-0700 rrw@med.unc.edu www.anxieties.com 1 2 Trade books with the following publishers Harper

More information

Report of the Media Violence Commission Media Violence Commission, International Society for Research on Aggression (ISRA)

Report of the Media Violence Commission Media Violence Commission, International Society for Research on Aggression (ISRA) AGGRESSIVE BEHAVIOR Volume 38, pages 335 341 (2012) Report of the Media Violence Commission Media Violence Commission, International Society for Research on Aggression (ISRA) Editor s Note: In December,

More information

Motivation, Emotion, Stress and Memory. Sun Mon Tue Wed Thu Fri Sat What is Psych? Demo: This is Water

Motivation, Emotion, Stress and Memory. Sun Mon Tue Wed Thu Fri Sat What is Psych? Demo: This is Water September Motivation, Emotion, Stress and Memory Last Acceptance Dates. Summer Assignment (RMU d Book) /08. Unit My Motives /. Unit Concept Map 0/. Unit Concept Map 0/ Important: When you see a reading

More information

Reprogramming. Your Subconscious Mind. A Step-By-Step Guide Bought to you by I m Allowed

Reprogramming. Your Subconscious Mind. A Step-By-Step Guide Bought to you by I m Allowed Reprogramming Your Subconscious Mind A Step-By-Step Guide Bought to you by I m Allowed Your subconscious mind has immense power in controlling your life experiences: from the types of food you eat to the

More information

2015 NADTA Conference Pre-Education Committee Book Club Everyday Bias, Howard J. Ross, Suggested Group Discussion Questions

2015 NADTA Conference Pre-Education Committee Book Club Everyday Bias, Howard J. Ross, Suggested Group Discussion Questions 2015 NADTA Conference Pre-Education Committee Book Club Everyday Bias, Howard J. Ross, Suggested Group Discussion Questions 1. After reading this book, which research examples stand out the most in your

More information

Psychology study guide Chapter 14

Psychology study guide Chapter 14 Psychology study guide Chapter 14 Attribution Attribution a conclusion about the cause of an observed behavior / event Attribution theory we explain other s behaviors with two types of attributions Situational

More information

M.Sc. in Psychology Syllabus

M.Sc. in Psychology Syllabus M.Sc. in Psychology Syllabus Paper - I Paper - II Paper - III Paper - IV Paper - V Paper - VI Paper - VII Paper - VIII Paper - IX Paper - X First Year Advanced General Psychology Advanced Social Psychology

More information

Attitude I. Attitude A. A positive or negative evaluation of a concept B. Attitudes tend to be based on 1)...values 2)...beliefs 3)...

Attitude I. Attitude A. A positive or negative evaluation of a concept B. Attitudes tend to be based on 1)...values 2)...beliefs 3)... Attitude I. Attitude A. A positive or negative evaluation of a concept B. Attitudes tend to be based on 1)...values 2)...beliefs 3)...affect, how things make us feels 4)...past experience II. Values A.

More information

Asking and answering research questions. What s it about?

Asking and answering research questions. What s it about? 2 Asking and answering research questions What s it about? (Social Psychology pp. 24 54) Social psychologists strive to reach general conclusions by developing scientific theories about why people behave

More information

Teaching DEAR MAN. Welcome. Learning Objectives. Rogers Behavioral Health 1. Karin Beal, M.Ed., MSW, LCSW

Teaching DEAR MAN. Welcome. Learning Objectives. Rogers Behavioral Health 1. Karin Beal, M.Ed., MSW, LCSW Welcome rogersbh.org Teaching DEAR MAN, M.Ed., MSW, LCSW American Council for School Social Work Mental Health in Schools Institute Monday, October 1, 2018 rogersbh.org Learning Objectives At the end of

More information

Optimal Flow Experience in Web Navigation

Optimal Flow Experience in Web Navigation Optimal Flow Experience in Web Navigation Hsiang Chen, Rolf T. Wigand and Michael Nilan School of Information Studies, Syracuse University Syracuse, NY 13244 Email: [ hchen04, rwigand, mnilan]@mailbox.syr.edu

More information

Improve Your... Mental Training - SELF TALK

Improve Your... Mental Training - SELF TALK Improve Your... Mental Training - SELF TALK Published May 2016 version 1.0 This document is part of "Mental Preparation for Basketball Referees" CHAPTER 4: SELF TALK When you think about something and

More information

Announcements. DRC forms please turn them in Research paper. turn in research question in lecture on 4/19 (next Tues) final paper due Th 5/19

Announcements. DRC forms please turn them in Research paper. turn in research question in lecture on 4/19 (next Tues) final paper due Th 5/19 Agenda: Dissociation Announcements Lecture (part 1): Definitions, examples, peri-traumatic dissociation Film: Excerpt from Band of Brothers Lecture (part 2): Measurement, dissociation & trauma 16POT3a

More information

Internalized Motivation in the Classroom

Internalized Motivation in the Classroom Internalized Motivation in the Classroom Motivation Exercise 20-30 min. The motivation that students bring to a classroom setting is critical in determining how much, and how well, they learn. This activity

More information